Pilotwings 64 in the context of "Saikyō Habu Shōgi"


Pilotwings 64 in the context of "Saikyō Habu Shōgi"

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⭐ Core Definition: Pilotwings 64

Pilotwings 64 is a 1996 flight simulation video game developed by Nintendo and Paradigm Simulation and published by Nintendo for the Nintendo 64. It was one of three launch titles for the Nintendo 64 in Japan as well as Europe and one of two launch titles in North America, along with Super Mario 64. Pilotwings 64 is a sequel to Pilotwings for the Super Nintendo Entertainment System, which was a North American launch game for its respective console in 1991. Also like that game, Pilotwings 64 received production input from Nintendo producer and EAD General Manager Shigeru Miyamoto.

Pilotwings 64 puts the player in control of one of six pilots as they try to earn pilot licenses through various forms of aviation. The events are flying an autogyro, using a jet pack, and hang gliding. Several bonus tasks are offered, such as skydiving and a human cannonball test. The game also puts focus on allowing the player to freely explore its detailed 3D environments, most notably a miniature representation of the United States.

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👉 Pilotwings 64 in the context of Saikyō Habu Shōgi

Saikyō Habu Shōgi (Japanese: 最強羽生将棋; lit. Strongest Habu Shogi) is a Japanese virtual board game for the Nintendo 64 developed and published by Seta. It was released exclusively in Japan on June 23, 1996, as one of the Nintendo 64's three Japanese launch games alongside Super Mario 64 and Pilotwings 64. It was the only launch game to use the Controller Pak. The game's "special guest" is the shogi player Yoshiharu Habu, who won all seven major shogi championships the year of the game's release. Though it was anticipated that the game would be a bestseller and a major showcase for the Nintendo 64's processing power, sales were not high, with only about one copy accompanying every one hundred consoles sold at the system launch. Seta released an indirect sequel for the Nintendo 64 titled Morita Shogi 64 as part of the Morita Shogi series, which was announced at Nintendo Space World in 1996, and later a direct sequel Kosoku Tanigawa Shogi (lit. Lightening Speed Tanigawa Shogi) for the PlayStation 2.

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