Jitter in the context of "Hardware random number generator"

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⭐ Core Definition: Jitter

In electronics and telecommunications, jitter is the deviation from true periodicity of a presumably periodic signal, often in relation to a reference clock signal. In clock recovery applications it is called timing jitter. Jitter is a significant, and usually undesired, factor in the design of almost all communications links.

Jitter can be quantified in the same terms as all time-varying signals, e.g., root mean square (RMS), or peak-to-peak displacement. Also, like other time-varying signals, jitter can be expressed in terms of spectral density.

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👉 Jitter in the context of Hardware random number generator

In computing, a hardware random number generator (HRNG), true random number generator (TRNG), non-deterministic random bit generator (NRBG), or physical random number generator is a device that generates random numbers from a physical process capable of producing entropy, unlike a pseudorandom number generator (PRNG) that utilizes a deterministic algorithm and non-physical nondeterministic random bit generators that do not include hardware dedicated to generation of entropy.

Many natural phenomena generate low-level, statistically random "noise" signals, including thermal and shot noise, jitter and metastability of electronic circuits, Brownian motion, and atmospheric noise. Researchers also used the photoelectric effect, involving a beam splitter, other quantum phenomena, and even nuclear decay (due to practical considerations the latter, as well as the atmospheric noise, is not viable except for fairly restricted applications or online distribution services). While "classical" (non-quantum) phenomena are not truly random, an unpredictable physical system is usually acceptable as a source of randomness, so the qualifiers "true" and "physical" are used interchangeably.

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Jitter in the context of Quality of service

Quality of service (QoS) is the description or measurement of the overall performance of a service, such as a telephony or computer network, or a cloud computing service, particularly the performance seen by the users of the network. To quantitatively measure quality of service, several related aspects of the network service are often considered, such as packet loss, bit rate, throughput, transmission delay, availability, jitter, etc.

In the field of computer networking and other packet-switched telecommunication networks, quality of service refers to traffic prioritization and resource reservation control mechanisms rather than the achieved service quality. Quality of service is the ability to provide different priorities to different applications, users, or data flows, or to guarantee a certain level of performance to a data flow.

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Jitter in the context of Comparison of analog and digital recording

Sound can be recorded and stored and played using either digital or analog techniques. Both techniques introduce errors and distortions in the sound, and these methods can be systematically compared. Musicians and listeners have argued over the superiority of digital versus analog sound recordings. Arguments for analog systems include the absence of fundamental error mechanisms which are present in digital audio systems, including aliasing and associated anti-aliasing filter implementation, jitter and quantization noise. Advocates of digital point to the high levels of performance possible with digital audio, including excellent linearity in the audible band and low levels of noise and distortion.

Two prominent differences in performance between the two methods are the bandwidth and the signal-to-noise ratio (S/N ratio). The bandwidth of the digital system is determined, according to the Nyquist frequency, by the sample rate used. The bandwidth of an analog system is dependent on the physical and electronic capabilities of the analog circuits. The S/N ratio of a digital system may be limited by the bit depth of the digitization process, but the electronic implementation of conversion circuits introduces additional noise. In an analog system, other natural analog noise sources exist, such as flicker noise and imperfections in the recording medium. Other performance differences are specific to the systems under comparison, such as the ability for more transparent filtering algorithms in digital systems and the harmonic saturation and speed variations of analog systems.

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Jitter in the context of Direction of arrival

In signal processing, direction of arrival (DOA) denotes the direction from which usually a propagating wave arrives at a point, where usually a set of sensors are located. These set of sensors forms what is called a sensor array. Often there is the associated technique of beamforming which is estimating the signal from a given direction. Various engineering problems addressed in the associated literature are:

Advanced sophisticated techniques perform joint direction of arrival and time of arrival (ToA) estimation to allow a more accurate localization of a node. This also has the merit of localizing more targets with less antenna resources. Indeed, it is well-known in the array processing community that, generally speaking, one can resolve targets via antennas. When JADE (joint angle and delay) estimation is employed, one can go beyond this limit.

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