Address bus in the context of System bus


Address bus in the context of System bus

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👉 Address bus in the context of System bus

A system bus is a single computer bus that connects the major components of a computer system,combining the functions of a data bus to carry information, an address bus to determine where it should be sent or read from, and a control bus to determine its operation. The technique was developed to reduce costs and improve modularity, and although popular in the 1970s and 1980s, more modern computers use a variety of separate buses adapted to more specific needs.

The system level bus (as distinct from a CPU's internal datapath busses) connects the CPU to memory and I/O devices.Typically a system level bus is designed for use as a backplane.

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Address bus in the context of 8-bit computing

In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data buses of that size. Memory addresses (and thus address buses) for 8-bit CPUs are generally larger than 8-bit, usually 16-bit. 8-bit microcomputers are microcomputers that use 8-bit microprocessors.

The term '8-bit' is also applied to the character sets that could be used on computers with 8-bit bytes, the best known being various forms of extended ASCII, including the ISO/IEC 8859 series of national character sets – especially Latin 1 for English and Western European languages.

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Address bus in the context of 16 bit

In computer architecture, 16-bit integers, memory addresses, or other data units are those that are 16 bits (2 octets) wide. Also, 16-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers, address buses, or data buses of that size. 16-bit microcomputers are microcomputers that use 16-bit microprocessors.

A 16-bit register can store 2 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two most common representations, the range is 0 through 65,535 (2 − 1) for representation as an (unsigned) binary number, and −32,768 (−1 × 2) through 32,767 (2 − 1) for representation as two's complement. Since 2 is 65,536, a processor with 16-bit memory addresses can directly access 64 KiB (65,536 bytes) of byte-addressable memory. If a system uses segmentation with 16-bit segment offsets, more can be accessed.

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Address bus in the context of 32-bit

In computer architecture, 32-bit computing refers to computer systems with a processor, memory, and other major system components that operate on data in a maximum of 32-bit units. Compared to smaller bit widths, 32-bit computers can perform large calculations more efficiently and process more data per clock cycle. Typical 32-bit personal computers also have a 32-bit address bus, permitting up to 4 GiB of RAM to be accessed, far more than previous generations of system architecture allowed.

32-bit designs have been used since the earliest days of electronic computing, in experimental systems and then in large mainframe and minicomputer systems. The first hybrid 16/32-bit microprocessor, the Motorola 68000, was introduced in the late 1970s and used in systems such as the original Macintosh. Fully 32-bit microprocessors such as the HP FOCUS, Motorola 68020 and Intel 80386 were launched in the early to mid 1980s and became dominant by the early 1990s. This generation of personal computers coincided with and enabled the first mass-adoption of the World Wide Web. While 32-bit architectures are still widely-used in specific applications, the PC and server market has moved on to 64 bits with x86-64 and other 64-bit architectures since the mid-2000s with installed memory often exceeding the 32-bit address limit of 4 GiB on entry level computers. The latest generation of smartphones have also switched to 64 bits.

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Address bus in the context of 64-bit

In computer architecture, 64-bit integers, memory addresses, or other data units are those that are 64 bits wide. Also, 64-bit central processing units (CPU) and arithmetic logic units (ALU) are those that are based on processor registers, address buses, or data buses of that size. A computer that uses such a processor is a 64-bit computer.

From the software perspective, 64-bit computing means the use of machine code with 64-bit virtual memory addresses. However, not all 64-bit instruction sets support full 64-bit virtual memory addresses; x86-64 and AArch64, for example, support only 48 bits of virtual address, with the remaining 16 bits of the virtual address required to be all zeros (000...) or all ones (111...), and several 64-bit instruction sets support fewer than 64 bits of physical memory address.

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Address bus in the context of Motorola 68000

The Motorola 68000 (sometimes shortened to Motorola 68k or m68k and usually pronounced "sixty-eight-thousand") is a 16/32-bit complex instruction set computer (CISC) microprocessor, introduced in 1979 by Motorola Semiconductor Products Sector.

The design implements a 32-bit instruction set, with 32-bit registers and a 16-bit internal data bus. The address bus is 24 bits and does not use memory segmentation, which made it easier to program for. Internally, it uses a 16-bit data arithmetic logic unit (ALU) and two 16-bit arithmetic units used mostly for addresses, and has a 16-bit external data bus. For this reason, Motorola termed it a 16/32-bit processor.

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Address bus in the context of 24-bit computing

In computer architecture, 24-bit integers, memory addresses, or other data units are those that are 24 bits (3 octets) wide. Also, 24-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers, address buses, or data buses of that size.

Notable 24-bit machines include the CDC 924 – a 24-bit version of the CDC 1604, CDC lower 3000 series, SDS 930 and SDS 940, the ICT 1900 series, the Elliott 4100 series, and the Datacraft minicomputers/Harris H series.

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