Ada (programming language) in the context of Test operator


Ada (programming language) in the context of Test operator

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👉 Ada (programming language) in the context of Test operator

In computer science, a relational operator is a programming language construct or operator that defines syntactically a relationship between two entities. These include numerical equality (e.g., 5 = 5) and inequalities (e.g., 4 ≥ 3).

In programming languages that include a distinct boolean data type in their type system, like Pascal, Ada, Python or Java, these operators usually evaluate to true or false, depending on if the conditional relationship between the two operands holds or not.

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Ada (programming language) in the context of Ruby (programming language)

Ruby is a general-purpose programming language. It was designed with an emphasis on programming productivity and simplicity. In Ruby, everything is an object, including primitive data types. It was developed in the mid-1990s by Yukihiro "Matz" Matsumoto in Japan.

Ruby is interpreted, high-level, and dynamically typed; its interpreter uses garbage collection and just-in-time compilation. It supports multiple programming paradigms, including procedural, object-oriented, and functional programming. According to the creator, Ruby was influenced by Perl, Smalltalk, Eiffel, Ada, BASIC, and Lisp.

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Ada (programming language) in the context of Generic programming

Generic programming is a style of computer programming in which algorithms are written in terms of data types to-be-specified-later that are then instantiated when needed for specific types provided as parameters. This approach, pioneered in the programming language ML in 1973, permits writing common functions or data types that differ only in the set of types on which they operate when used, thus reducing duplicate code.

Generic programming was introduced to the mainstream with Ada in 1977. With templates in C++, generic programming became part of the repertoire of professional library design. The techniques were further improved and parameterized types were introduced in the influential 1994 book Design Patterns.

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Ada (programming language) in the context of LLVM

LLVM is a set of compiler and toolchain technologies that can be used to develop a frontend for any programming language and a backend for any instruction set architecture. LLVM is designed around a language-independent intermediate representation (IR) that serves as a portable, high-level assembly language that can be optimized with a variety of transformations over multiple passes. The name LLVM originally stood for Low Level Virtual Machine. However, the project has since expanded, and the name is no longer an acronym but an orphan initialism.

LLVM is written in C++ and is designed for compile-time, link-time, and runtime optimization. Originally implemented for C and C++, the language-agnostic design of LLVM has since spawned a wide variety of frontends: languages with compilers that use LLVM (or which do not directly use LLVM but can generate compiled programs as LLVM IR) include ActionScript, Ada, C# for .NET, Common Lisp, PicoLisp, Crystal, CUDA, D, Delphi, Dylan, Forth, Fortran, FreeBASIC, Free Pascal, Halide, Haskell, Idris, Jai (only for optimized release builds), Java bytecode, Julia, Kotlin, LabVIEW's G language, Objective-C, OpenCL, PostgreSQL's SQL and PL/pgSQL, Ruby, Rust, Scala, Standard ML, Swift, Xojo, and Zig.

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Ada (programming language) in the context of Statement (computer science)

In computer programming, a statement is a syntactic unit of an imperative programming language that expresses some action to be carried out. A program written in such a language is formed by a sequence of one or more statements. A statement may have internal components (e.g. expressions).

Many programming languages (e.g. Ada, Algol 60, C, Java, Pascal) make a distinction between statements and definitions/declarations. A definition or declaration specifies the data on which a program is to operate, while a statement specifies the actions to be taken with that data.

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Ada (programming language) in the context of Object-oriented computer programming

Object-oriented programming (OOP) is a programming paradigm based on objectssoftware entities that encapsulate data and function(s). An OOP computer program consists of objects that interact with one another. An OOP language is one that provides object-oriented programming features, but as the set of features that contribute to OOP is contested, classifying a language as OOP – and the degree to which it supports OOP – is debatable. As paradigms are not mutually exclusive, a language can be multi-paradigm (i.e. categorized as more than only OOP).

Notable languages with OOP support include Ada, ActionScript, C++, Common Lisp, C#, Dart, Eiffel, Fortran 2003, Haxe, Java, JavaScript, Kotlin, Logo, MATLAB, Objective-C, Object Pascal, Perl, PHP, Python, R, Raku, Ruby, Scala, SIMSCRIPT, Simula, Smalltalk, Swift, Vala and Visual Basic (.NET).

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Ada (programming language) in the context of GNU Compiler Collection

The GNU Compiler Collection (GCC) (formerly GNU C Compiler) is a collection of compilers from the GNU Project that support various programming languages, hardware architectures, and operating systems. The Free Software Foundation (FSF) distributes GCC as free software under the GNU General Public License (GNU GPL). GCC is a key component of the GNU toolchain which is used for most projects related to GNU and the Linux kernel. With roughly 15 million lines of code in 2019, GCC is one of the largest free programs in existence. It has played an important role in the growth of free software, as both a tool and an example.

When it was first released in 1987 by Richard Stallman, GCC 1.0 was named the GNU C Compiler since it only handled the C programming language. It was extended to compile C++ in December of that year. Front ends were later developed for Objective-C, Objective-C++, Fortran, Ada, Go, D, Modula-2, Rust and COBOL among others. The OpenMP and OpenACC specifications are also supported in the C and C++ compilers.

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Ada (programming language) in the context of ALGOL

ALGOL (/ˈælɡɒl, -ɡɔːl/; short for "Algorithmic Language") is a family of imperative computer programming languages originally developed in 1958. ALGOL heavily influenced many other languages and was the standard method for algorithm description used by the Association for Computing Machinery (ACM) in textbooks and academic sources for more than thirty years.

In the sense that the syntax of most modern languages is "Algol-like", it was arguably more influential than three other high-level programming languages among which it was roughly contemporary: FORTRAN, Lisp, and COBOL. It was designed to avoid some of the perceived problems with FORTRAN and eventually gave rise to many other programming languages, including PL/I, Simula, BCPL, B, Pascal, Ada, and C.

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Ada (programming language) in the context of Object-based language

An object-based language is a imperative programming language that provides a construct to encapsulate state and behavior as an object. A language that also supports inheritance or subtyping is classified as object-oriented. Even though object-oriented seems like a superset of object-based, they are used as mutually exclusive alternatives, rather than overlapping. Examples of strictly object-based languages – supporting an object feature but not inheritance or subtyping – are early versions of Ada, Visual Basic 6 (VB6), and Fortran 90.

Some classify prototype-based programming as object-based even though it supports inheritance and subtyping albeit not via a class concept. Instead an object inherits its state and behavior from a template object. A commonly used language with prototype-based programming support is JavaScript.

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Ada (programming language) in the context of Eclipse (software)

Eclipse is an integrated development environment (IDE) used in computer programming. It contains a base workspace and an extensible plug-in system for customizing the environment. It had been the most popular IDE for Java development until 2016, when it was surpassed by IntelliJ IDEA. Eclipse is written mostly in Java and its primary use is for developing Java applications, but it may also be used to develop applications in other programming languages via plug-ins, including Ada, ABAP, C, C++, C#, Clojure, COBOL, D, Erlang, Fortran, Groovy, Haskell, HLASM, JavaScript, Julia, Lasso, Lua, NATURAL, Perl, PHP, PL/I, Prolog, Python, R, Rexx, Ruby (including the Ruby on Rails framework), Rust, Scala, and Scheme. It can also be used to develop documents with LaTeX (via a TeXlipse plug-in) and packages for the software Mathematica. Development environments include the Eclipse Java development tools (JDT) for Java and Scala, Eclipse CDT for C/C++, and Eclipse PDT for PHP, among others.

The initial codebase originated from IBM VisualAge. The Eclipse software development kit (SDK), which includes the Java development tools, is meant for Java developers. Users can extend its abilities by installing plug-ins written for the Eclipse Platform, such as development toolkits for other programming languages, and can write and contribute their own plug-ins. Since Eclipse 3.0 (released in 2004), plug-ins are installed and managed as "bundles" using Equinox, an implementation of OSGi.

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