Tools in the context of Automation


Tools in the context of Automation

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⭐ Core Definition: Tools

A tool is an object that can extend an individual's ability to modify features of the surrounding environment or help them accomplish a particular task, and proto-typically refers to solid hand-operated non-biological objects with a single broad purpose that lack multiple functions, unlike machines or computers. Although human beings are proportionally most active in using and making tools in the animal kingdom, as use of stone tools dates back hundreds of millennia, and also in using tools to make other tools, many animals have demonstrated tool use in both instances.

Early human tools, made of such materials as stone, bone, and wood, were used for the preparation of food, hunting, the manufacture of weapons, and the working of materials to produce clothing and useful artifacts and crafts such as pottery, along with the construction of housing, businesses, infrastructure, and transportation. The development of metalworking made additional types of tools possible. Harnessing energy sources, such as animal power, wind, or steam, allowed increasingly complex tools to produce an even larger range of items, with the Industrial Revolution marking an inflection point in the use of tools. The introduction of widespread automation in the 19th and 20th centuries allowed tools to operate with minimal human supervision, further increasing the productivity of human labor.

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Tools in the context of Formal science

Formal science is a branch of science studying disciplines concerned with abstract structures described by formal systems, such as logic, mathematics, statistics, theoretical computer science, artificial intelligence, information theory, game theory, systems theory, decision theory and theoretical linguistics. Whereas the natural sciences and social sciences seek to characterize physical systems and social systems, respectively, using theoretical and empirical methods, the formal sciences use language tools concerned with characterizing abstract structures described by formal systems and the deductions that can be made from them. The formal sciences aid the natural and social sciences by providing information about the structures used to describe the physical world, and what inferences may be made about them.

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Tools in the context of Artisan

An artisan (from French: artisan, Italian: artigiano) is a skilled craft worker who makes or creates material objects partly or entirely by hand. These objects may be functional or strictly decorative, for example furniture, decorative art, sculpture, clothing, food items, household items, and tools and mechanisms such as the handmade clockwork movement of a watchmaker. Artisans practice a craft and may through experience and aptitude reach the expressive levels of an artist.

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Tools in the context of Workshop

Beginning with the Industrial Revolution era, a workshop may be a room, rooms or building which provides both the area and tools (or machinery) that may be required for the manufacture or repair of manufactured goods. Workshops were the only places of production until the advent of industrialization and the development of larger factories. In the 20th and 21st century, many Western homes contained a workshop in either the garage, basement, or an external shed. Home workshops typically contain a workbench, hand tools, power tools, and other hardware. Along with the practical application of repairing goods, workshops are often used to tinker and make prototypes.

Some workshops focus exclusively on automotive repair or restoration although there are a variety of workshops in existence today. Woodworking, metalworking, electronics, and other types of electronic prototyping workshops are among the most common.

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Tools in the context of History of engineering

The concept of engineering has existed since ancient times as humans devised fundamental inventions such as the pulley, lever, and wheel. Each of these inventions is consistent with the modern definition of engineering, exploiting basic mechanical principles to develop useful tools and objects.

The term engineering itself has a much more recent etymology, deriving from the word engineer, which itself dates back to 1325,when an engine’er (literally, one who operates an engine) originally referred to "a constructor of military engines." In this context, now obsolete, an "engine" referred to a military machine, i. e., a mechanical contraption used in war (for example, a catapult). The word "engine" itself is of even older origin, ultimately deriving from the Latin ingenium (c. 1250), meaning "innate quality, especially mental power, hence a clever invention."

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Tools in the context of Scorched earth

A scorched-earth policy is a military strategy of destroying everything that allows an enemy military force to be able to fight a war, including the deprivation and destruction of water, food, humans, animals, plants and any kind of tools and infrastructure. Its use is possible by a retreating army to leave nothing of value worth taking, to weaken the attacking force, or by an advancing army to fight against unconventional warfare.

Scorched earth against non-combatants has been banned under the 1977 Geneva Conventions.

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Tools in the context of Handle

A handle is a part of, or an attachment to, an object that allows it to be grasped and manipulated by hand. The design of each type of handle involves substantial ergonomic issues, even where these are dealt with intuitively or by following tradition. Handles for tools are an important part of their function, enabling the user to exploit the tools to maximum effect. Package handles allow for convenient carrying of packages.

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Tools in the context of Hardware store

Hardware stores (in a number of countries, "shops"), sometimes known as DIY stores, sell household hardware for home improvement including: fasteners, building materials, hand tools, power tools, keys, locks, hinges, chains, plumbing supplies, electrical supplies, cleaning products, housewares, tools, utensils, paint, and lawn and garden products directly to consumers for use at home or for business. Many hardware stores have specialty departments unique to its region or its owner's interests. These departments include hunting and fishing supplies, plants and nursery products, marine and boating supplies, pet food and supplies, farm and ranch supplies including animal feed, swimming pool chemicals, homebrewing supplies and canning supplies.

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Tools in the context of Technology education

Technology education is the study of technology, in which students "learn about the processes and knowledge related to technology". As a field of study, it covers the human's ability to shape and change the physical world to meet needs, by manipulating materials and tools with techniques. It addresses the disconnect between wide usage and the lack of knowledge about technical components of technologies used and how to fix them. This emergent discipline seeks to contribute to the learners' overall scientific and technological literacy, and technacy.

Technology education should not be confused with educational technology. Educational technology focuses on a more narrow subset of technology use that revolves around the use of technology in and for education as opposed to technology education's focus on technology's use in general.

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Tools in the context of Bone carving

Bone carving is creating art, tools, and other goods by carving animal bones, antlers, and horns. It can result in the ornamentation of a bone by engraving, painting or another technique, or the creation of a distinct formed object. Bone carving has been practiced by a variety of world cultures, sometimes as a cheaper, and recently a legal, substitute for ivory carving. As a material it is inferior to ivory in terms of hardness, and so the fine detail that is possible, and lacks the "lustrous" surface of ivory. The interior of bones are softer and even less capable of a fine finish, so most uses are as thin plaques, rather than sculpture in the round. But it must always have been much easier to obtain in regions without populations of elephants, walrus or other sources of ivory.

It was important in prehistoric art, with notable figures like the Swimming Reindeer, made of antler, and many of the Venus figurines. The Anglo-Saxon Franks Casket is a whale bone casket imitating earlier ivory ones. Medieval bone caskets were made by the Embriachi workshop of north Italy (c. 1375–1425) and others, mostly using rows of thin plaques carved in relief.

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