Scattering in the context of Hazel eyes


Scattering in the context of Hazel eyes

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⭐ Core Definition: Scattering

In physics, scattering is a wide range of physical processes where moving particles or radiation of some form, such as light or sound, are forced to deviate from a straight trajectory by localized non-uniformities (including particles and radiation) in the medium through which they pass. In conventional use, this also includes deviation of reflected radiation from the angle predicted by the law of reflection. Reflections of radiation that undergo scattering are often called diffuse reflections and unscattered reflections are called specular (mirror-like) reflections. Originally, the term was confined to light scattering (going back at least as far as Isaac Newton in the 17th century). As more "ray"-like phenomena were discovered, the idea of scattering was extended to them, so that William Herschel could refer to the scattering of "heat rays" (not then recognized as electromagnetic in nature) in 1800. John Tyndall, a pioneer in light scattering research, noted the connection between light scattering and acoustic scattering in the 1870s. Near the end of the 19th century, the scattering of cathode rays (electron beams) and X-rays was observed and discussed. With the discovery of subatomic particles (e.g. Ernest Rutherford in 1911) and the development of quantum theory in the 20th century, the sense of the term became broader as it was recognized that the same mathematical frameworks used in light scattering could be applied to many other phenomena.

Scattering can refer to the consequences of particle-particle collisions between molecules, atoms, electrons, photons and other particles. Examples include: cosmic ray scattering in the Earth's upper atmosphere; particle collisions inside particle accelerators; electron scattering by gas atoms in fluorescent lamps; and neutron scattering inside nuclear reactors.

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Scattering in the context of Transmittance

Electromagnetic radiation can be affected in several ways by the medium in which it propagates.  It can be scattered, absorbed, and reflected and refracted at discontinuities in the medium.  This page is an overview of the last 3. The transmittance of a material and any surfaces is its effectiveness in transmitting radiant energy; the fraction of the initial (incident) radiation which propagates to a location of interest (often an observation location). This may be described by the transmission coefficient.

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Scattering in the context of Daylight

Daylight is the combination of all direct and indirect sunlight during the daytime. This includes direct sunlight, diffuse sky radiation, and (often) both of these reflected by Earth and terrestrial objects, like landforms and buildings. Sunlight scattered or reflected by astronomical objects is generally not considered daylight. Therefore, daylight excludes moonlight, despite it being reflected indirect sunlight.

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Scattering in the context of Color of water

The color of water varies with the ambient conditions in which that water is present. While relatively small quantities of water appear to be colorless, pure water has a slight blue color that becomes deeper as the thickness of the observed sample increases. The hue of water is an intrinsic property and is caused by selective absorption and scattering of blue light. Dissolved elements or suspended impurities may give water a different color.

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Scattering in the context of Atmospheric scattering

Diffuse sky radiation, is solar radiation reaching the Earth's surface after having been scattered from the direct solar beam by molecules or particulates in the atmosphere. It is also called sky radiation, the determinative process for changing the colors of the sky. It is normally measured on a horizontal surface, thus frequently termed diffuse horizontal irradiance (DHI), often in the unit of watts per square meter (W/m). Approximately 23% of direct incident radiation of total sunlight is removed from the direct solar beam by scattering into the atmosphere; of this amount (of incident radiation) about two-thirds ultimately reaches the earth as photon diffused skylight radiation.

The dominant radiative scattering processes in the atmosphere are Rayleigh scattering and Mie scattering; they are elastic, meaning that a photon of light can be deviated from its path without being absorbed and without changing wavelength.

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Scattering in the context of Nuclear reaction

In nuclear physics and nuclear chemistry, a nuclear reaction is a process in which two nuclei, or a nucleus and an external subatomic particle, collide to produce one or more new nuclides. Thus, a nuclear reaction must cause a transformation of at least one nuclide to another. If a nucleus interacts with another nucleus or particle, they then separate without changing the nature of any nuclide, the process is simply referred to as a type of nuclear scattering, rather than a nuclear reaction.

In principle, a reaction can involve more than two particles colliding, but because the probability of three or more nuclei to meet at the same time at the same place is much less than for two nuclei, such an event is exceptionally rare (see triple alpha process for an example very close to a three-body nuclear reaction). The term "nuclear reaction" may refer either to a change in a nuclide induced by collision with another particle or to a spontaneous change of a nuclide without collision.

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Scattering in the context of Twilight

Twilight is daylight illumination produced by diffuse sky radiation when the Sun is below the horizon as sunlight from the upper atmosphere is scattered in a way that illuminates both the Earth's lower atmosphere and also the Earth's surface. Twilight also may be any period when this illumination occurs, including dawn and dusk.

The lower the Sun is beneath the horizon, the dimmer the sky (other factors such as atmospheric conditions being equal). When the Sun reaches 18° below the horizon, the illumination emanating from the sky is nearly zero, and evening twilight becomes nighttime. When the Sun approaches re-emergence, reaching 18° below the horizon, nighttime becomes morning twilight. Owing to its distinctive quality, primarily the absence of shadows and the appearance of objects silhouetted against the lit sky, twilight has long been popular with photographers and painters, who often refer to it as the blue hour, after the French expression l'heure bleue.

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Scattering in the context of Rutherford scattering

The Rutherford scattering experiments were a landmark series of experiments by which scientists learned that every atom has a nucleus where all of its positive charge and most of its mass is concentrated. They deduced this after measuring how an alpha particle beam is scattered when it strikes a thin metal foil. The experiments were performed between 1906 and 1913 by Hans Geiger and Ernest Marsden under the direction of Ernest Rutherford at the Physical Laboratories of the University of Manchester.

The physical phenomenon was explained by Rutherford in a classic 1911 paper that eventually led to the widespread use of scattering in particle physics to study subatomic matter. Rutherford scattering or Coulomb scattering is the elastic scattering of charged particles by the Coulomb interaction. The paper also initiated the development of the planetary Rutherford model of the atom and eventually the Bohr model.

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Scattering in the context of Tyndall effect

The Tyndall effect is light scattering by particles in a colloid such as a very fine suspension (a sol). Also known as Tyndall scattering, it is similar to Rayleigh scattering, in that the intensity of the scattered light is inversely proportional to the fourth power of the wavelength, so blue light is scattered much more strongly than red light. An example in everyday life is the blue colour sometimes seen in the smoke emitted by motorcycles, in particular two-stroke machines where the burnt engine oil provides these particles. The same effect can also be observed with tobacco smoke whose fine particles also preferentially scatter blue light.

Under the Tyndall effect, the longer wavelengths are transmitted more, while the shorter wavelengths are more diffusely reflected via scattering. The Tyndall effect is seen when light-scattering particulate matter is dispersed in an otherwise light-transmitting medium, where the diameter of an individual particle is in the range of roughly 40 to 900 nm, i.e. somewhat below or near the wavelengths of visible light (400–750 nm).

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Scattering in the context of Backscatter

In physics, backscatter (or backscattering) is the reflection of waves, particles, or signals back to the direction from which they came. It is usually a diffuse reflection due to scattering, as opposed to specular reflection as from a mirror, although specular backscattering can occur at normal incidence with a surface. Backscattering has important applications in astronomy, photography, and medical ultrasonography. The opposite effect is forward scatter, e.g. when a translucent material like a cloud diffuses sunlight, giving soft light.

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Scattering in the context of Eye color

Eye color is a polygenic phenotypic trait determined by two factors: the pigmentation of the eye's iris and the frequency-dependence of the scattering of light by the turbid medium in the stroma of the iris.

In humans, the pigmentation of the iris varies from light brown to black, depending on the concentration of melanin in the iris pigment epithelium (located on the back of the iris), the melanin content within the iris stroma (located at the front of the iris), and the cellular density of the stroma. The appearance of blue, green, and hazel eyes results from the Tyndall scattering of light in the stroma, a phenomenon similar to Rayleigh scattering which accounts for the blue sky. Neither blue nor green pigments are present in the human iris or vitreous humour. This is an example of structural color, which depends on the lighting conditions, especially for lighter-colored eyes.

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Scattering in the context of Retroreflector

A retroreflector (sometimes called a retroflector or cataphote) is a device or surface that reflects light or other radiation back to its source with minimum scattering. This works at a wide range of angle of incidence, unlike a planar mirror, which does this only if the mirror is exactly perpendicular to the wave front, having a zero angle of incidence. Being directed, the retroflector's reflection is brighter than that of a diffuse reflector. Corner reflectors and cat's eye reflectors are the most used kinds.

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Scattering in the context of White

White is the lightest color and is achromatic (having no chroma). It is the color of objects such as snow, chalk, and milk, and is the opposite of black. White objects fully (or almost fully) reflect and scatter all the visible wavelengths of light. White on television and computer screens is created by a mixture of red, blue, and green light. The color white can be given with white pigments, especially titanium dioxide.

In ancient Egypt and ancient Rome, priestesses wore white as a symbol of purity, and Romans wore white togas as symbols of citizenship. In the Middle Ages and Renaissance a white unicorn symbolized chastity, and a white lamb sacrifice and purity. It was the royal color of the kings of France as well as the flag of monarchist France from 1815 to 1830, and of the monarchist movement that opposed the Bolsheviks during the Russian Civil War (1917–1922). Greek temples and Roman temples were faced with white marble, and beginning in the 18th century, with the advent of neoclassical architecture, white became the most common color of new churches, capitols, and other government buildings, especially in the United States. It was also widely used in 20th century modern architecture as a symbol of modernity and simplicity.

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Scattering in the context of Diffuse reflection

Diffuse reflection is the reflection of light or other waves or particles from a surface such that a ray incident on the surface is scattered at many angles rather than at just one angle as in the case of specular reflection. An ideal diffuse reflecting surface is said to exhibit Lambertian reflection, meaning that there is equal luminance when viewed from all directions lying in the half-space adjacent to the surface.

A surface built from a non-absorbing powder such as plaster, or from fibers such as paper, or from a polycrystalline material such as white marble, reflects light diffusely with great efficiency. Many common materials exhibit a mixture of specular and diffuse reflection.

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Scattering in the context of Dark field microscopy

Dark-field microscopy, also called dark-ground microscopy, describes microscopy methods, in both light and electron microscopy, which exclude the unscattered beam from the image. Consequently, the field around the specimen (i.e., where there is no specimen to scatter the beam) is generally dark.

In optical microscopes a darkfield condenser lens must be used, which directs a cone of light away from the objective lens. To maximize the scattered light-gathering power of the objective lens, oil immersion is used and the numerical aperture (NA) of the objective lens must be less than 1.0. Objective lenses with a higher NA can be used but only if they have an adjustable diaphragm, which reduces the NA. Often these objective lenses have a NA that is variable from 0.7 to 1.25.

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Scattering in the context of Optical properties

The optical properties of a material define how it interacts with light. The optical properties of matter are studied in optical physics (a subfield of optics) and applied in materials science. The optical properties of matter include:

A basic distinction is between isotropic materials, which exhibit the same properties regardless of the direction of the light, and anisotropic ones, which exhibit different properties when light passes through them in different directions.

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Scattering in the context of Atomic, molecular, and optical physics

Atomic, molecular, and optical physics (AMO) is the study of matter–matter and light–matter interactions, at the scale of one or a few atoms and energy scales around several electron volts. The three areas are closely interrelated. AMO theory includes classical, semi-classical and quantum treatments. Typically, the theory and applications of emission, absorption, scattering of electromagnetic radiation (light) from excited atoms and molecules, analysis of spectroscopy, generation of lasers and masers, and the optical properties of matter in general, fall into these categories.

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Scattering in the context of Acoustic attenuation

In acoustics, acoustic attenuation is a measure of the energy loss of sound propagation through an acoustic transmission medium. Most media have viscosity and are therefore not ideal media. When sound propagates in such media, there is always thermal consumption of energy caused by viscosity. This effect can be quantified through the Stokes's law of sound attenuation. Sound attenuation may also be a result of heat conductivity in the media as has been shown by G. Kirchhoff in 1868. The Stokes-Kirchhoff attenuation formula takes into account both viscosity and thermal conductivity effects.

For heterogeneous media, besides media viscosity, acoustic scattering is another main reason for removal of acoustic energy. Acoustic attenuation in a lossy medium plays an important role in many scientific researches and engineering fields, such as medical ultrasonography, vibration and noise reduction.

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