Motif (visual arts) in the context of "Athena Parthenos"

⭐ In the context of the Athena Parthenos, what specific decorative element, alongside the sacred snake, was utilized as a recurring visual motif on the statue’s base?

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⭐ Core Definition: Motif (visual arts)

In art and iconography, a motif (/mˈtf/ ) is an element of an image. Motifs can occur both in figurative and narrative art, and in ornament and geometrical art. A motif may be repeated in a pattern or design, often many times, or may just occur once in a work.

A motif may be an element in the iconography of a particular subject or type of subject that is seen in other works, or may form the main subject, as the Master of Animals motif in ancient art typically does. The related motif of confronted animals is often seen alone, but may also be repeated, for example in Byzantine silk and in other ancient textiles. Where the main subject of an artistic work - such as a painting - is a specific person, group, or moment in a narrative, that should be referred to as the "subject" of the work, not a motif, though the same thing may be a "motif" when part of another subject, or part of a work of decorative art - such as a painting on a vase.

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👉 Motif (visual arts) in the context of Athena Parthenos

The statue of Athena Parthenos (Ancient Greek: Παρθένος Ἀθηνᾶ, lit.'Athena the Virgin') was a monumental chryselephantine sculpture of the goddess Athena. Attributed to Phidias and dated to the mid-fifth century BCE, it was an offering from the city of Athens to Athena, its tutelary deity. The naos of the Parthenon on the acropolis of Athens was designed exclusively to accommodate it.

Many artists and craftsmen worked on the realization of the sculpture, which was probably built around a core of cypress wood, and then paneled with gold and ivory plates. At about 13 meters high, the statue reflected the established aesthetic canon of the severe style (clothing) while adopting the innovations of the high classical (leg position). She was helmeted and held a large round shield and spear, placed on the ground to her left, next to her sacred snake. Clothes, jewellery, accessories, and even the statue base were decorated, mainly with the snake and gorgon motif.

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Motif (visual arts) in the context of Mosaics of Delos

The mosaics of Delos are a significant body of ancient Greek mosaic art. Most of the surviving mosaics from Delos, Greece, an island in the Cyclades, date to the last half of the 2nd century BC and early 1st century BC, during the Hellenistic period and beginning of the Roman period of Greece. Hellenistic mosaics were no longer produced after roughly 69 BC, due to warfare with the Kingdom of Pontus and the subsequently abrupt decline of the island's population and position as a major trading center. Among Hellenistic Greek archaeological sites, Delos contains one of the highest concentrations of surviving mosaic artworks. Approximately half of all surviving tessellated Greek mosaics from the Hellenistic period come from Delos.

The paved walkways of Delos range from simple pebble or chip-pavement constructions to elaborate mosaic floors composed of tesserae. Most motifs contain simple geometric patterns, while only a handful utilize the opus tessellatum and opus vermiculatum techniques to create lucid, naturalistic, and richly colored scenes and figures. Mosaics have been found in places of worship, public buildings, and private homes, the latter usually containing either an irregular-shaped floor plan or peristyle central courtyard.

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Motif (visual arts) in the context of Memento mori

Memento mori (Latin for "remember (that you have) to die") is an artistic symbol or trope acting as a reminder of the inevitability of death. The concept has its roots in the philosophers of classical antiquity and Christianity, and appeared in funerary art and architecture from the medieval period onwards.

The most common motif is a skull, often accompanied by bones. Often, this alone is enough to evoke the trope, but other motifs include a coffin, hourglass, or wilting flowers to signify the impermanence of life. Often, these would accompany a different central subject within a wider work, such as portraiture; however, the concept includes standalone genres such as the vanitas and Danse Macabre in visual art and cadaver monuments in sculpture.

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Motif (visual arts) in the context of Leda (mythology)

In Greek mythology, Leda (/ˈldə, ˈl-/; Ancient Greek: Λήδα [lɛ́ːdaː]), also rendered Lede, was an Aetolian princess who became queen consort of Sparta through her marriage to King Tyndareus. Zeus fell in love with Leda, and to avoid his wife Hera's jealousy, seduced her while disguised as a swan. Leda was named as the mother of four famous children in Greek mythology: Helen of Troy, Clytemnestra, and the twins Castor and Pollux. Leda and the Swan was a popular motif in the visual arts, particularly during the Renaissance.

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Motif (visual arts) in the context of Ornament (art)

In architecture and decorative art, ornament is decoration used to embellish parts of a building or object. Large figurative elements such as monumental sculpture and their equivalents in decorative art are excluded from the term; most ornaments do not include human figures, and if present they are small compared to the overall scale. Architectural ornament can be carved from stone, wood or precious metals, formed with plaster or clay, or painted or impressed onto a surface as applied ornament; in other applied arts the main material of the object, or a different one such as paint or vitreous enamel may be used.

A wide variety of decorative styles and motifs have been developed for architecture and the applied arts, including pottery, furniture, metalwork. In textiles, wallpaper and other objects where the decoration may be the main justification for its existence, the terms pattern or design are more likely to be used. The vast range of motifs used in ornament draw from geometrical shapes and patterns, plants, and human and animal figures. Across Eurasia and the Mediterranean world there has been a rich and linked tradition of plant-based ornament for over three thousand years; traditional ornament from other parts of the world typically relies more on geometrical and animal motifs. The inspiration for the patterns usually lies in the nature that surrounds the people in the region. Many nomadic tribes in Central Asia had many animalistic motifs before the penetration of Islam in the region.

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Motif (visual arts) in the context of Lord of the animals

The Master of Animals, Lord of Animals, or Mistress of the Animals is a motif in ancient art showing a human between and grasping two confronted animals. The motif is very widespread in the art of Mesopotamia. The figure may be female or male, it may be a column or a symbol, the animals may be realistic or fantastical, and the human figure may have animal elements such as horns, an animal upper body, an animal lower body, legs, or cloven feet. Although what the motif represented to the cultures that created the works probably varies greatly, unless shown with specific divine attributes, when male the figure is typically described as a hero by interpreters.

The motif is so widespread and visually effective that many depictions probably were conceived as decoration with only a vague meaning attached to them. The Master of Animals is the "favorite motif of Achaemenian official seals", but the figures in these cases should be understood as the king.

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Motif (visual arts) in the context of Dollar pattern

The rock and wave design or motif is found painted on the outer borders of some Asian ceramics. It originated in Chinese porcelain of the Yuan dynasty (1271–1368) and was later very often used in Iznik pottery and other Turkish ceramics. It represents turbulent waves breaking onto rocks, which are generally depicted as a regular pattern with a considerable degree of stylization, especially in Turkish examples. It is normally in blue and white, even where other parts of the piece use other colours.

The "rocks" are represented by blue spiral lines on a white background, and the waves by irregular shapes in white, sometimes with lines within them.

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Motif (visual arts) in the context of Geoglyph

A geoglyph is a large design or motif – generally longer than 4 metres (13 ft) – produced on the ground by durable elements of the landscape, such as stones, stone fragments, gravel, or earth. A positive geoglyph is formed by the arrangement and alignment of materials on the ground in a manner akin to petroforms, while a negative geoglyph is formed by removing part of the natural ground surface to create differently coloured or textured ground in a manner akin to petroglyphs.

Geoglyphs are generally a type of land art, and sometimes rock art. A hill figure is created on a slope, so that it can be seen from a distance.

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Motif (visual arts) in the context of Walter Crane

Walter Crane (15 August 1845 – 14 March 1915) was an English artist and book illustrator. He is considered to be the most influential, and among the most prolific, children's book creators of his generation and, along with Randolph Caldecott and Kate Greenaway, one of the strongest contributors to the child's nursery motif that the genre of English children's illustrated literature would exhibit in its developmental stages in the later 19th century.

Crane's work featured some of the more colourful and detailed beginnings of the child-in-the-garden motifs that would characterize many nursery rhymes and children's stories for decades to come. He was part of the Arts and Crafts movement and produced an array of paintings, illustrations, children's books, ceramic tiles, wallpapers and other decorative arts. Crane is also remembered for his creation of a number of iconic images associated with the international socialist movement.

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