Cartoons in the context of "Psychedelic art"

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⭐ Core Definition: Cartoons

A cartoon is a type of visual art that is typically drawn, frequently animated, in an unrealistic or semi-realistic style. The specific meaning has evolved, but the modern usage usually refers to either: an image or series of images intended for satire, caricature, or humor; or a motion picture that relies on a sequence of illustrations for its animation. Someone who creates cartoons in the first sense is called a cartoonist, and in the second sense they are usually called an animator.

The concept originated in the Middle Ages, and first described a preparatory drawing for a piece of art, such as a painting, fresco, tapestry, or stained glass window. In the 19th century, beginning in Punch magazine in 1843, cartoon came to refer – ironically at first – to humorous artworks in magazines and newspapers. Then it also was used for political cartoons and comic strips. When the medium developed, in the early 20th century, it began to refer to animated films that resembled print cartoons.

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👉 Cartoons in the context of Psychedelic art

Psychedelic art (also known as psychedelia) is art, graphics or visual displays related to or inspired by psychedelic experiences and hallucinations known to follow the ingestion of psychedelic drugs such as LSD, psilocybin, and DMT. Coined by British psychologist Humphry Osmond, the term "psychedelic" means "mind revealing". By that definition, all artistic efforts to depict the inner world of the psyche may be considered "psychedelic".

In common parlance "psychedelic art" refers above all to the art movement of the late 1960s counterculture and early 1970s counterculture. Featuring highly distorted or surreal visuals, bright colors and full spectrums and animation (including cartoons) to evoke, convey, or enhance psychedelic experiences.

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Cartoons in the context of Feature film

A feature film or feature-length film (often abbreviated to feature), also called a theatrical film, is a film (motion picture, "movie" or simply “picture”) with a running time long enough to be considered the principal or sole presentation in a commercial entertainment theatrical program. The term feature film originally referred to the main, full-length film in a cinema program that included a short film and often a newsreel. Matinée programs, especially in the United States and Canada, in general, also included cartoons, at least one weekly serial and, typically, a second feature-length film on weekends. Feature films are also released on and produced by streaming platforms.

The first narrative feature film was the 70-minute The Story of the Kelly Gang (1906). Other early feature films include Les Misérables (1909), L'Inferno, Defence of Sevastopol, The Adventures of Pinocchio (1911), Oliver Twist (American version), Oliver Twist (British version), Richard III, From the Manger to the Cross, Cleopatra (1912), Raja Harishchandra (1913, First Indian Feature Film), Quo Vadis? (1913), Cabiria (1914) and The Birth of a Nation (1915).

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Cartoons in the context of Dutch Maiden

The Dutch Maiden (Dutch: Nederlandse Maagd, Latin: Belgica or Belgia) is a national personification of the Low Countries and - sometime after the secession of the Southern Netherlands - solely of the Dutch Republic, and its successor state the Netherlands. She is typically depicted wearing a Roman garment and with a lion, the Leo Belgicus, by her side. In addition to the symbol of a national maiden, there were also symbolic provincial maidens and town maidens.

The Dutch Maiden has been used as a national symbol since the 16th century. During the Dutch Revolt, a maiden representing the United Provinces of the Netherlands became a recurrent theme in allegorical cartoons. In early depictions she may be shown in the "Garden of Holland", a small garden surrounded by a fence, recalling the medieval hortus conclusus of the Virgin Mary. On 25 May 1694, the States of Holland and West Friesland introduced a uniform coin design for the United Provinces, showing a Dutch Maiden leaning on a bible placed on an altar and holding a lance with the cap of liberty, the Liberty pole.

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Cartoons in the context of Yellow Kid

The Yellow Kid (Mickey Dugan) is an American comic-strip character that appeared from 1895 to 1898 in Joseph Pulitzer's New York World, and later William Randolph Hearst's New York Journal. Created and drawn by Richard F. Outcault in the comic strip Hogan's Alley (and later under other names as well), the strip was one of the first Sunday supplement comic strips in an American newspaper, although its graphical layout had already been thoroughly established in political and other, purely-for-entertainment cartoons. Outcault's use of word balloons in The Yellow Kid influenced the basic appearance and use of balloons in subsequent newspaper comic strips and comic books.

The Yellow Kid is also famous for its connection to the coining of the term "yellow journalism". The idea of "yellow journalism" referred to stories that were sensationalized for the sake of selling papers, and was so named after the "Yellow Kid" cartoons. Through his cartoons, Outcault's work aimed his humor and social commentary at Pulitzer's adult readership. The strip has been described as "a turn-of-the-century theater of the city, in which class and racial tensions of the new urban, consumerist environment were acted out by a mischievous group of New York City kids from the wrong side of the tracks".

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Cartoons in the context of Cosplay

Cosplay, a blend word of "costume play", is an activity and performance art in which participants called cosplayers wear costumes and fashion accessories to represent a specific character. Cosplayers often interact to create a subculture, and a broader use of the term "cosplay" applies to any costumed role-playing in venues apart from the stage. Any entity that lends itself to dramatic interpretation may be taken up as a subject. Favorite sources include anime, cartoons, manga, comic books, television series, musical artists, video games, memes, and in some cases, original characters. The term has been adopted as slang, often in politics, to mean someone pretending to play a role or take on a personality disingenuously.

Cosplay grew out of the practice of fan costuming at science fiction conventions, beginning with Morojo's "futuristicostumes" created for the 1st World Science Fiction Convention held in New York City, United States, in 1939. The Japanese term "cosplay" (コスプレ, kosupure) was coined in 1983. A rapid growth in the number of people cosplaying as a hobby since the 1990s has made the phenomenon a significant aspect of popular culture in Japan, as well as in other parts of East Asia and in the Western world. Cosplay events are common features of fan conventions, and today there are many dedicated conventions and competitions, as well as social networks, websites, and other forms of media centered on cosplay activities. Cosplay is very popular among all genders, and it is not unusual to see crossplay, also referred to as gender-bending.

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Cartoons in the context of Gamera

Gamera (Japanese: ガメラ, Hepburn: Gamera) is a giant monster, or kaiju, that debuted in the 1965 film Gamera, the Giant Monster by Daiei Film. The character and the first film were intended to follow the success of Toho's Godzilla film series, while various staffs have participated in both and related franchises, and the two franchises have influenced each other. The Daiei franchise has become a Japanese icon in its own right and one of the many representatives of Japanese cinema, appearing in a total of 12 films produced by Daiei Film and later by Tokuma Shoten and Kadokawa Daiei Studio (Kadokawa Corporation) respectively, and various other media such as novels, anime, videos, manga and cartoons, magazines, video games, television programs, shows, other merchandises, and so on.

Gamera is depicted as a giant, flying, fire-breathing, prehistoric turtle. In the series' first film, Gamera is portrayed as an aggressive and destructive monster, though he also saved a child's life. As the films progressed, Gamera took on a more benevolent role, becoming a protector of humanity, especially children, nature, and the Earth from extraterrestrial races and other giant monsters.

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