Body armor in the context of "Light cavalry"

⭐ In the context of light cavalry, body armor was characterized by its…

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⭐ Core Definition: Body armor

Body armour, personal armour (also spelled armor), armoured suit (armored) or coat of armour, among others, is armour for a person's body: protective clothing or close-fitting hands-free shields designed to absorb or deflect physical attacks. Historically used to protect military personnel, today it is also used by various types of police (riot police in particular), private security guards, or bodyguards, and occasionally ordinary citizens. Today there are two main types: regular non-plated body armor for moderate to substantial protection, and hard-plate reinforced body armor for maximum protection, such as used by combatants.

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👉 Body armor in the context of Light cavalry

Light cavalry comprised lightly armed and armored cavalry troops mounted on fast horses, as opposed to heavy cavalry, where the mounted riders (and sometimes the warhorses) were heavily armored. The purpose of light cavalry was primarily raiding, reconnaissance, screening, skirmishing, patrolling, and tactical communications. Prior to the 17th century they were usually armed with swords, spears, javelins, or bows, and later on with sabres, pistols, shotguns, or carbines.

Light cavalry was used infrequently by Ancient Greeks (who used hippeis such as prodromoi or sarissophoroi) and Ancient Romans (who used auxiliaries such as equites Numidarum or equites Maurorum), but were more common among the armies of Eastern Europe, North Africa, West Asia, Central Asia, and East Asia. The Arabs, Cossacks, Hungarians, Huns, Kalmycks, Mongols, Turks, Parthians, and Persians were all proficient horse archers.

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Body armor in the context of Heavy cavalry

Heavy cavalry was a class of cavalry intended to deliver a battlefield charge and also to act as a tactical reserve; they are also often termed shock cavalry. Although their equipment differed greatly depending on the region and historical period, heavy cavalry were generally mounted on large powerful warhorses, wore body armor, and armed with either lances, swords, maces, flails (disputed), battle axes, or war hammers; their mounts may also have been protected by barding. They were distinct from light cavalry, who were intended for raiding, reconnaissance, screening, skirmishing, patrolling, and tactical communications.

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Body armor in the context of Bulletproof vest

A bulletproof vest, also known as a ballistic vest or bullet-resistant vest, is a type of body armor designed to absorb impact and prevent the penetration of firearm projectiles and explosion fragments to the torso. The vest can be either soft—as worn by police officers, security personnel, prison guards, and occasionally private citizens to protect against stabbing attacks or light projectiles—or hard, incorporating metallic or para-aramid components. Soldiers and police tactical units typically wear hard armour, either alone or combined with soft armour, to protect against rifle ammunition or fragmentation. Additional protection includes trauma plates for blunt force and ceramic inserts for high-caliber rounds. Bulletproof vests have evolved over centuries, from early designs like those made for knights and military leaders to modern-day versions. Early ballistic protection used materials like cotton and silk, while contemporary vests employ advanced fibers and ceramic plates.

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Body armor in the context of Heavy infantry

Heavy infantry consisted of heavily armed and armoured infantrymen who were trained to mount frontal assaults and/or anchor the defensive center of a battle line. This differentiated them from light infantry who were relatively mobile and lightly armoured skirmisher troops intended for screening, scouting, and other tactical roles unsuited to soldiers carrying heavier loads. Heavy infantry typically made use of dense battlefield formations, such as shield wall or phalanx, multiplying their effective weight of arms with force concentration.

Heavy infantry were critical to many ancient armies, which first attested by the Sumerians in the Stele of the Vultures. It was also used by rival Assyrian and Persian Sparabara, then by Greek hoplites, Macedonian phalangites, and Roman legionaries. After the fall of Rome, heavy infantry declined in Europe but returned to dominance in the Late Middle Ages with Swiss pikemen and German Landsknechts. With the rise of firearms during early modern warfare, dense formations became increasingly infeasible, and heavy armours were either ineffective or too cumbersome to be tactically useful. By the early 18th century, heavy infantry were replaced by line infantry armed with muskets and bayonets and wearing little to no armour.

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Body armor in the context of SWAT

A SWAT (Special Weapons and Tactics) team is a generic term for a police tactical unit within the United States, though the term has also been used by other nations.

SWAT units are generally trained, equipped, and deployed to resolve "high-risk situations", often those regular police units are not trained or equipped to handle, such as shootouts, standoffs, raids, hostage-takings, and terrorism. SWAT units are equipped with specialized weapons and equipment not normally issued to regular police units, such as automatic firearms, high-caliber sniper rifles, stun grenades, body armor, ballistic shields, night-vision devices, and armored vehicles, among others. SWAT units are often trained in special tactics such as close-quarters combat, door breaching, crisis negotiation, and de-escalation.

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Body armor in the context of Shooter game

Shooter video games, or shooters, are a subgenre of action video games where the focus is on the defeat of the character's enemies using ranged weapons given to the player. Usually these weapons are firearms or some other long-range weapons, and can be used in combination with other tools such as grenades for indirect offense, armor for additional defense, or accessories such as telescopic sights to modify the behavior of the weapons. A common resource found in many shooter games is ammunition, armor or health, or upgrades which augment the player character's weapons.

Shooter games test the player's spatial awareness, reflexes, and speed in both isolated single player or networked multiplayer environments. Shooter games encompass many subgenres that have the commonality of focusing on the actions of the avatar engaging in combat with a weapon against both code-driven NPC enemies or other avatars controlled by other players.

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Body armor in the context of Combat helmet

A combat helmet, also called a ballistic helmet, battle helmet, or helmet system (for some modular accessory-centric designs) is a type of helmet designed to serve as a piece of body armor intended to protect the wearer's head during combat.

Helmets designed for warfare are among the earliest types of headgear to be developed and worn by humans, with examples found in several societies worldwide, the earliest of which date as far back as the Bronze Age. Most early combat helmets were designed to protect against close-range strikes, thrown objects, and low-velocity projectiles. By the Middle Ages, helmets that protected the entire head were common elements of plate armor sets. The development of firearms, cannons, and explosive weaponry rendered armor intended to protect against enemy attack largely obsolete, but lightweight helmets remained for identification and basic protection purposes into the late 19th and early 20th centuries, when developments in modern warfare saw a renaissance of combat helmets designed to protect against shrapnel, debris, and some small-caliber firearm munitions. Since the late 20th and early 21st centuries, helmets have evolved to protect against explosion shock waves and provide a mounting point for devices and accessories such as night-vision goggles and communications equipment.

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