Workstation in the context of Sun Microsystems


Workstation in the context of Sun Microsystems

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⭐ Core Definition: Workstation

A workstation is a special computer designed for technical or scientific applications. Intended primarily to be used by a single user, they are commonly connected to a local area network and run multi-user operating systems. The term workstation has been used loosely to refer to everything from a mainframe computer terminal to a PC connected to a network, but the most common form refers to the class of hardware offered by several current and defunct companies such as Sun Microsystems, Silicon Graphics, Apollo Computer, DEC, HP, NeXT, and IBM which powered the 3D computer graphics revolution of the late 1990s.

Workstations formerly offered higher performance specifications than mainstream personal computers, especially in terms of processing, graphics, memory, and multitasking. Workstations are optimized for the visualization and manipulation of different types of complex data such as 3D mechanical design, engineering simulations like computational fluid dynamics, animation, video editing, image editing, medical imaging, image rendering, computational science, generating mathematical plots, and software development. Typically, the form factor is that of a desktop computer, which consists of a high-resolution display, a keyboard, and a mouse at a minimum, but also offers multiple displays, graphics tablets, and 3D mice for manipulating objects and navigating scenes. Workstations were the first segment of the computer market to present advanced accessories, and collaboration tools like videoconferencing.

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👉 Workstation in the context of Sun Microsystems

Sun Microsystems, Inc., often known as Sun for short, was an American technology company that existed from 1982 to 2010 which developed and sold computers, computer hardware, software, and information technology services. Sun contributed significantly to the evolution of several key computing technologies, among them Unix, RISC processors, thin client computing, and virtualized computing. At its height, Sun's headquarters were in Santa Clara, California (part of Silicon Valley), on the former west campus of the Agnews Developmental Center.

Sun products included computer servers and workstations built on its own RISC-based SPARC processor architecture, as well as on x86-based AMD Opteron and Intel Xeon processors. Sun also developed its own storage systems and a suite of software products, including the Unix-based SunOS and later Solaris operating systems, developer tools, Web infrastructure software, and identity management applications. Technologies that Sun created include the Java programming language, the Java platform and Network File System (NFS).

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Workstation in the context of Computer-aided design

Computer-aided design (CAD) is the use of computers (or workstations) to aid in the creation, modification, analysis, or optimization of a design. This software is used to increase the productivity of the designer, improve the quality of design, improve communications through documentation, and to create a database for manufacturing. Designs made through CAD software help protect products and inventions when used in patent applications. CAD output is often in the form of electronic files for print, machining, or other manufacturing operations. The terms computer-aided drafting (CAD) and computer-aided design and drafting (CADD) are also used.

Its use in designing electronic systems is known as electronic design automation (EDA). In mechanical design it is known as mechanical design automation (MDA), which includes the process of creating a technical drawing with the use of computer software.

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Workstation in the context of Mainframe computer

A mainframe computer, informally called a mainframe, maxicomputer, or big iron, is a computer used primarily by large organizations for critical applications like bulk data processing for tasks such as censuses, industry and consumer statistics, enterprise resource planning, and large-scale transaction processing. A mainframe computer is large but not as large as a supercomputer and has more processing power than some other classes of computers, such as minicomputers, workstations, and personal computers. Most large-scale computer-system architectures were established in the 1960s, but they continue to evolve. Mainframe computers are often used as servers.

The term mainframe was derived from the large cabinet, called a main frame, that housed the central processing unit and main memory of early computers. Later, the term mainframe was used to distinguish high-end commercial computers from less powerful machines.

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Workstation in the context of Cropping (image)

Cropping is the removal of unwanted outer areas from a photographic or illustrated image. The process usually consists of the removal of some of the peripheral areas of an image to remove extraneous visual data from the picture, improve its framing, change the aspect ratio, or accentuate or isolate the subject matter from its background. Depending on the application, this can be performed on a physical photograph, artwork, or film footage, or it can be achieved digitally by using image editing software. The process of cropping is common to the photographic, film processing, broadcasting, graphic design, and printing businesses.

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Workstation in the context of Graphics processing unit

A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a component on a discrete graphics card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles.

Although there is no single definition of the term, and it may be used to describe any video display system, in modern use a GPU includes the ability to internally perform the calculations needed for various graphics tasks, like rotating and scaling 3D images, and often the additional ability to run custom programs known as shaders. This contrasts with earlier graphics controllers known as video display controllers which had no internal calculation capabilities, or blitters, which performed only basic memory movement operations. The modern GPU emerged during the 1990s, adding the ability to perform operations like drawing lines and text without CPU help, and later adding 3D functionality.

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Workstation in the context of Freeciv

Freeciv is a single- and multiplayer turn-based strategy game for workstations and personal computers inspired by the proprietary Sid Meier's Civilization series. It is available for most desktop computer operating systems and available in an online browser version. Released under the GNU GPL-2.0-or-later, Freeciv is free and open-source software. The game's default settings are closest to Civilization II, in both gameplay and graphics, including the units and the isometric grid. However, with a lot of multiplayer games being played in longturn communities, rulesets and additional variants have evolved away from the original ruleset. Freeciv is playable online on various public and private servers.

Players take the role of tribal leaders in 4000 B.C. who must guide their peoples through the centuries. Over time, new technologies are discovered, which allow the construction of new city buildings and the deployment of new units. Players can wage war on one another or form diplomatic relationships.

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Workstation in the context of BSD

The Berkeley Software Distribution (BSD), also known as Berkeley Unix, is a discontinued Unix operating system developed and distributed by the Computer Systems Research Group (CSRG) at the University of California, Berkeley. First released in 1978, it began as an improved derivative of AT&T's original Unix developed at Bell Labs, based on the source code. Over time, BSD evolved into a distinct operating system and played a significant role in computing and the development and dissemination of Unix-like systems.

BSD development was initially led by Bill Joy, who added virtual memory capability to Unix running on a VAX-11 computer. During the 1980s, BSD gained widespread adoption by workstation vendors in the form of proprietary Unix distributions—such as DEC with Ultrix and Sun Microsystems with SunOS—due to its permissive licensing and familiarity among engineers. BSD also became the most widely used Unix variant in academic institutions, where it was used for the study of operating systems. The BSD project received funding from DARPA until 1988, during which time BSD incorporated ARPANET support and later implemented the TCP/IP protocol suite, released as part of BSD NET/1 in 1988. By that time, the codebase had diverged significantly from the original AT&T Unix, with estimates suggesting that less than 5% of the code remained from AT&T. As a result, NET/1 was distributed without requiring an AT&T source license.

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Workstation in the context of Decentralized network protocol

Decentralized computing is the allocation of resources, both hardware and software, to each individual workstation, or office location. In contrast, centralized computing exists when the majority of functions are carried out or obtained from a remote centralized location. Decentralized computing is a trend in modern-day business environments. This is the opposite of centralized computing, which was prevalent during the early days of computers. A decentralized computer system has many benefits over a conventional centralized network. Desktop computers have advanced so rapidly, that their potential performance far exceeds the requirements of most business applications. This results in most desktop computers remaining idle (in relation to their full potential). A decentralized system can use the potential of these systems to maximize efficiency. However, it is debatable whether these networks increase overall effectiveness.

All computers have to be updated individually with new software, unlike a centralized computer system. Decentralized systems still enable file sharing and all computers can share peripherals such as printers and scanners as well as modems, allowing all the computers in the network to connect to the internet.

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Workstation in the context of NeXT

NeXT, Inc. (later NeXT Computer, Inc. and NeXT Software, Inc.) was an American technology company headquartered in Redwood City, California, which specialized in computer workstations for higher education and business markets, and later developed the first dynamic web page software. It was founded in 1985 by Steve Jobs, the Apple Computer co-founder who had been removed from Apple that year. NeXT debuted with the NeXT Computer in 1988, and released the NeXTcube and smaller NeXTstation in 1990. The series had relatively limited sales, with only about 50,000 total units shipped. Nevertheless, the object-oriented programming and graphical user interface were highly influential trendsetters of computer innovation.

NeXT partnered with Sun Microsystems to create a programming environment called OpenStep, which decoupled the NeXTSTEP operating system's application layer to host it on third-party operating systems. In 1993, NeXT withdrew from the hardware industry to concentrate on marketing OPENSTEP for Mach, its own OpenStep implementation for several other computer vendors. NeXT developed WebObjects, one of the first enterprise web frameworks, and although its market appeal was limited by its high price of US$50,000 (equivalent to $103,000 in 2024), it is a prominent early example of dynamic web pages rather than static content.

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Workstation in the context of NeXTSTEP

NeXTSTEP is a discontinued object-oriented, multitasking operating system based on the Mach kernel and the UNIX-derived BSD. It was developed by NeXT, founded by Steve Jobs, in the late 1980s and early 1990s and was initially used for its range of proprietary workstation computers such as the NeXT Computer. It was later ported to several other computer architectures.

Although relatively unsuccessful at the time, it attracted interest from computer scientists and researchers. It hosted the original development of the Electronic AppWrapper, the first commercial electronic software distribution catalog to collectively manage encryption and provide digital rights for application software and digital media, a forerunner of the modern "app store" concept. It is the platform on which Tim Berners-Lee created the first web browser, and on which id Software developed the video games Doom and Quake.

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Workstation in the context of Computer lab

A computer lab is a space where computer services are provided to a defined community. These are typically public libraries and academic institutions. Generally, users must follow a certain user policy to retain access to the computers. This usually consists of rules such as no illegal activity during use or attempts to circumvent any security or content-control software while using the computers.

Computer labs are often subject to time limits in order to allow more people access to use the lab. It is also common for personal login credentials to be required for access. This allows institutions to track the user's activities for any possible fraudulent use. The computers in computer labs are typically equipped with Internet access, scanners, and printers and are typically arranged in rows. This is to give the workstation a similar view to facilitate lecturing or presentations, and also to facilitate small group work.

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Workstation in the context of Xerox Dorado

The Xerox Star workstation, officially named Xerox Star 8010 Information System, is the first commercial personal computer to incorporate technologies that have since become standard in personal computers, including a bitmapped display, a window-based graphical user interface, icons, folders, mouse (two-button), Ethernet networking, file servers, print servers, and email.

Introduced by Xerox Corporation on April 27, 1981, the name Star technically refers only to the software sold with the system for the office automation market. The 8010 workstations were also sold with software based on the programming languages Lisp and Smalltalk for the smaller research and software development market.

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Workstation in the context of Random-access memory

Random-access memory (RAM; /ræm/) is a form of electronic computer memory that can be read and changed in any order, typically used to store working data and machine code. A random-access memory device allows data items to be read or written in almost the same amount of time irrespective of the physical location of data inside the memory, in contrast with other direct-access data storage media (such as hard disks and magnetic tape), where the time required to read and write data items varies significantly depending on their physical locations on the recording medium, due to mechanical limitations such as media rotation speeds and arm movement.

In modern technology, random-access memory takes the form of integrated circuit (IC) chips with MOS (metal–oxide–semiconductor) memory cells. RAM is normally associated with volatile types of memory where stored information is lost if power is removed. The two main types of volatile random-access semiconductor memory are static random-access memory (SRAM) and dynamic random-access memory (DRAM).

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Workstation in the context of GPU

A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a component on a discrete graphics card or embedded on motherboards, mobile phones, personal computers, workstations, and game consoles. GPUs are increasingly being used for AI processing due to linear algebra acceleration which is also used extensively in graphics processing.

Although there is no single definition of the term, and it may be used to describe any video display system, in modern use a GPU includes the ability to internally perform the calculations needed for various graphics tasks, like rotating and scaling 3D images, and often the additional ability to run custom programs known as shaders. This contrasts with earlier graphics controllers known as video display controllers which had no internal calculation capabilities, or blitters, which performed only basic memory movement operations. The modern GPU emerged during the 1990s, adding the ability to perform operations like drawing lines and text without CPU help, and later adding 3D functionality.

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Workstation in the context of NeXTcube

The NeXTcube is a high-end workstation computer developed, manufactured, and sold by NeXT from 1990 to 1993. It superseded the original NeXT Computer workstation and is housed in a similar cube-shaped magnesium enclosure, designed by frog design. The workstation runs the NeXTSTEP operating system and was launched with a $7,995 (equivalent to about $19,000 in 2024) list price.

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Workstation in the context of Apollo Computer

Apollo Computer Inc. was an American technology corporation headquartered and founded in Chelmsford, Massachusetts. It was founded in 1980 by William Poduska (a founder of Prime Computer) and others. Apollo Computer developed and produced Apollo/Domain workstations in the 1980s. Along with Symbolics and Sun Microsystems, Apollo was one of the first vendors of graphical workstations. Like other computer companies at the time, Apollo produced much of its own hardware and software.

Apollo was acquired by Hewlett-Packard in 1989 for US$476 million (equivalent to $1207 million in 2024), and gradually closed down over the period of 1990–1997. The brand (as "HP Apollo") was resurrected in 2014 as part of HP's high-performance computing portfolio.

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