Webcam in the context of Laptop computers


Webcam in the context of Laptop computers

Webcam Study page number 1 of 2

Play TriviaQuestions Online!

or

Skip to study material about Webcam in the context of "Laptop computers"


⭐ Core Definition: Webcam

A webcam is a video camera which is designed to record or stream to a computer or computer network. They are primarily used in video telephony, live streaming and social media, and security. Webcams can be built-in computer hardware, like a laptop, or peripheral devices, and are commonly connected to a device using USB or wireless protocol.

Webcams have been used on the Internet as early as 1993, and the first widespread commercial one became available in 1994. Early webcam usage on the Internet was primarily limited to stationary shots streamed to web sites. In the late 1990s and early 2000s, instant messaging clients added support for webcams, increasing their popularity in video conferencing. Computer manufacturers later started integrating webcams into laptop hardware. In 2020, the COVID-19 pandemic caused a shortage of webcams due to the increased number of people working from home and children attending school remotely.

↓ Menu
HINT:

👉 Webcam in the context of Laptop computers

A laptop is a portable personal computer (PC). Laptops typically have a clamshell form factor with a flat-panel screen on the inside of the upper lid and an alphanumeric keyboard and pointing device on the inside of the lower lid. Most of the computer's internal hardware is in the lower part, under the keyboard, although many modern laptops have a built-in webcam at the top of the screen, and some even feature a touchscreen display. In most cases, unlike tablet computers which run on mobile operating systems, laptops tend to run on desktop operating systems, which were originally developed for desktop computers.

Laptops are used in a variety of settings, such as at work (especially on business trips), in education, for playing games, content creating, web browsing, for personal multimedia, and for general home computer use. They can be powered using either continuous wall power or a rechargeable battery, and can be folded shut for convenient storage and transportation, making them suitable for mobile use. Laptops feature all the standard input and output components of a desktop computer in a single compact unit, including a display screen (usually 11–17 in or 280–430 mm in diagonal size), speakers, a keyboard, and a pointing device (usually a trackpad). Hardware specifications vary significantly between different types, models, and price points.

↓ Explore More Topics
In this Dossier

Webcam in the context of Video game

A video game, computer game, or simply game, is an electronic game that involves interaction with a user interface or input device (such as a joystick, controller, keyboard, or motion sensing device) to generate visual feedback from a display device, most commonly shown in a video format on a television set, computer monitor, flat-panel display or touchscreen on handheld devices, or a virtual reality headset. Most modern video games are audiovisual, with audio complement delivered through speakers or headphones, and sometimes also with other types of sensory feedback (e.g., haptic technology that provides tactile sensations). Some video games also allow microphone and webcam inputs for in-game chatting and livestreaming.

Video games are typically categorized according to their hardware platform, which traditionally includes arcade video games, console games, and computer games (which includes LAN games, online games, and browser games). More recently, the video game industry has expanded onto mobile gaming through mobile devices (such as smartphones and tablet computers), virtual and augmented reality systems, and remote cloud gaming. Video games are also classified into a wide range of genres based on their style of gameplay and target audience.

View the full Wikipedia page for Video game
↑ Return to Menu

Webcam in the context of Laptop

A laptop is a small, portable personal computer (PC). Laptops typically have a clamshell form factor with a flat-panel screen on the inside of the upper lid and an alphanumeric keyboard and pointing device on the inside of the lower lid. Most of the computer's internal hardware is in the lower part, under the keyboard, although many modern laptops have a built-in webcam at the top of the screen, and some even feature a touchscreen display. In most cases, unlike tablet computers which run on mobile operating systems, laptops tend to run on desktop operating systems, which were originally developed for desktop computers.

Laptops are used in a variety of settings, such as at work (especially on business trips), in education, for playing games, content creating, web browsing, for personal multimedia, and for general home computer use. They can be powered using either continuous wall power or a rechargeable battery, and can be folded shut for convenient storage and transportation, making them suitable for mobile use. Laptops feature all the standard input and output components of a desktop computer in a single compact unit, including a display screen (usually 11–17 in or 280–430 mm in diagonal size), speakers, a keyboard, and a pointing device (usually a trackpad). Hardware specifications vary significantly between different types, models, and price points.

View the full Wikipedia page for Laptop
↑ Return to Menu

Webcam in the context of Nintendo Switch 2

The Nintendo Switch 2 is a hybrid video game console developed by Nintendo, released in most regions on June 5, 2025. Like the original Switch, it can be used as a handheld, as a tablet, or connected via the dock to an external display, and the Joy-Con 2 controllers can be used while attached or detached. The Switch 2 has a larger liquid-crystal display, more internal storage, and updated graphics, controllers and social features. It supports 1080p resolution and a 120 Hz refresh rate in handheld or tabletop mode, and 4K resolution with a 60 Hz refresh rate when docked.

Games are available through physical game cards and Nintendo's digital eShop. Some game "key" cards contain no data and require players to download the game content via an internet connection. Select Switch games can use the improved Switch 2 performance through either free or paid updates. The Switch 2 retains the Nintendo Switch Online subscription service, which is required for some multiplayer games and provides access to the Nintendo Classics library of older emulated games; GameCube games are exclusive to the Switch 2. The GameChat feature allows players to chat remotely and share screens and webcams.

View the full Wikipedia page for Nintendo Switch 2
↑ Return to Menu

Webcam in the context of Synchronous computer-mediated communication

Online chat is any direct text-, audio- or video-based (webcams), one-on-one or one-to-many (group) chat (formally also known as synchronous conferencing), using tools such as instant messengers, Internet Relay Chat (IRC), talkers and possibly MUDs or other online games. Online chat includes web-based applications that allow communication – often directly addressed, but anonymous between users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server controlled by the vendor. Online chat may address point-to-point communications as well as multicast communications from one sender to multiple receivers and voice and video chat, or may be a feature of a web conferencing service.

Online chat in a narrower sense is any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Chat messages are generally short in order to enable other participants to respond quickly. Thereby, a feeling similar to a spoken conversation is created, which distinguishes chatting from other text-based online communication forms such as Internet forums and email. The expression online chat comes from the word chat which means "informal conversation".

View the full Wikipedia page for Synchronous computer-mediated communication
↑ Return to Menu

Webcam in the context of Sexual abuse

Sexual abuse or sex abuse is abusive sexual behavior by one person upon another. It is often perpetrated using physical force, or by taking advantage of another. It often consists of a persistent pattern of sexual assaults. The offender is referred to as a sexual abuser. Live streaming sexual abuse involves trafficking and coerced sexual acts, or rape, in real time on webcam.

Molestation refers to an instance of sexual assault, especially when perpetrated against a child. The perpetrator is called (often pejoratively) a molester. The term also covers behavior by an adult or older adolescent towards a child to sexually stimulate any of the involved. The use of a child for sexual stimulation is referred to as child sexual abuse and, for pubescent or post-pubescent individuals younger than the age of consent, statutory rape.

View the full Wikipedia page for Sexual abuse
↑ Return to Menu

Webcam in the context of Logitech

Logitech International S.A. (/ˈlɒɪtɛk/ LOJ-i-tek) is a Swiss multinational manufacturer of computer peripherals and software. Headquartered in Lausanne, Switzerland, the company has offices throughout Europe, Asia, Oceania, and the Americas. It is a component of the Swiss Market Index, and is listed on the Nasdaq.

The company develops and markets personal peripherals for PC navigation, video communication and collaboration, music and smart homes. This includes products like keyboards, mice, tablet accessories, headphones and headsets, webcams, Bluetooth speakers, universal remotes and more. Its name is derived from logiciel (the French word for software) and 'tech'.

View the full Wikipedia page for Logitech
↑ Return to Menu

Webcam in the context of Birding

Birdwatching, or birding, is the observing of birds, either as a recreational activity or as a form of citizen science. A birdwatcher may observe by using their naked eye, by using a visual enhancement device such as binoculars or a telescope, by listening for bird sounds, watching public webcams, or by viewing smart bird feeder cameras.

Most birdwatchers pursue this activity for recreational or social reasons, unlike ornithologists, who engage in the study of birds using formal scientific methods.

View the full Wikipedia page for Birding
↑ Return to Menu

Webcam in the context of Virtual sex

Virtual sex is sexual activity where two or more people (or one person and a virtual character) gather together via some form of communications equipment to arouse each other, often by the means of transmitting sexually explicit messages. Virtual sex describes the phenomenon, no matter the communications equipment used.

These terms and practices continuously evolve as technologies and methods of communication change.

View the full Wikipedia page for Virtual sex
↑ Return to Menu

Webcam in the context of Ultra-mobile PC

An ultra-mobile PC, or ultra-mobile personal computer (UMPC), is a miniature version of a pen computer, a class of laptop whose specifications were launched by Microsoft and Intel in Spring 2006. Sony had already made a first attempt in this direction in 2004 with its Vaio U series, which was only sold in Asia. UMPCs are generally smaller than subnotebooks, have a TFT display measuring (diagonally) about 12.7 to 17.8 centimetres (5.0 to 7.0 in), are operated like tablet PCs using a touchscreen or a stylus, and can also have a physical keyboard. There is no clear boundary between subnotebooks and ultra-mobile PCs, but UMPCs commonly have major features not found in the common clamshell laptop design, such as small keys on either side of the screen, or a slide-out keyboard.

The first-generation UMPCs were simple PCs running Linux or an adapted version of Microsoft's tablet PC operating system. With the announcement of the UMPC, Microsoft dropped the licensing requirement that tablet PCs must support proximity sensing of the stylus, which Microsoft termed "hovering". Second-generation UMPCs used less electricity and therefore could be used for longer (up to five hours) and also had support for Windows Vista.

View the full Wikipedia page for Ultra-mobile PC
↑ Return to Menu

Webcam in the context of Dell

Dell Inc. is an American technology company that develops, sells, repairs, and supports personal computers (PCs), servers, data storage devices, network switches, software, computer peripherals including printers and webcams among other products and services. Dell is based in Round Rock, Texas.

Founded by Michael Dell in 1984, Dell started making IBM clone computers and pioneered selling cut-price PCs directly to customers, managing its supply chain and electronic commerce. The company rose rapidly during the 1990s and in 2001 became the largest global PC vendor for the first time. Dell was a pure hardware vendor until 2009 when it acquired Perot Systems. It then entered the market for IT services. The company has expanded storage and networking systems. In the late 2000s, it began expanding from offering computers only to delivering a range of technology for enterprise customers.

View the full Wikipedia page for Dell
↑ Return to Menu

Webcam in the context of Live streaming sexual abuse

Cybersex trafficking, live streaming sexual abuse, webcam sex tourism/abuse or ICTs (Information and Communication Technologies)-facilitated sexual exploitation is a cybercrime involving sex trafficking and the live streaming of coerced sexual acts and/or rape on webcam.

Cybersex trafficking is distinct from other sex crimes. Victims are transported by traffickers to 'cybersex dens', which are locations with webcams and internet-connected devices with live streaming software. There, victims are forced to perform sexual acts on themselves or other people in sexual slavery or raped by the traffickers or assisting assaulters in live videos. Victims are frequently ordered to watch the paying live distant consumers or purchasers on shared screens and follow their commands. It is often a commercialized, cyber form of forced prostitution. Women, children, and people in poverty are particularly vulnerable to coerced internet sex. The computer-mediated communication images produced during the crime are a type of rape pornography or child pornography that is filmed and broadcast in real time and can be recorded.

View the full Wikipedia page for Live streaming sexual abuse
↑ Return to Menu