Internet Relay Chat in the context of "Virtual sex"

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⭐ Core Definition: Internet Relay Chat

IRC (Internet Relay Chat) is a text-based chat system for instant messaging. IRC is designed for group communication in discussion forums, called channels, but also allows one-on-one communication via private messages as well as chat and data transfer, including file sharing.

Internet Relay Chat is implemented as an application layer protocol to facilitate communication in the form of text. The chat process works on a client–server networking model. Users connect, using a client—which may be a web app, a standalone desktop program, or embedded into part of a larger program—to an IRC server, which may be part of a larger IRC network. Examples of ways used to connect include the programs Mibbit, KiwiIRC, mIRC and the paid service IRCCloud.

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👉 Internet Relay Chat in the context of Virtual sex

Virtual sex is sexual activity where two or more people (or one person and a virtual character) gather together via some form of communications equipment to arouse each other, often by the means of transmitting sexually explicit messages. Virtual sex describes the phenomenon, no matter the communications equipment used.

These terms and practices continuously evolve as technologies and methods of communication change.

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Internet Relay Chat in the context of Virtual community

A virtual community is a social network of individuals who connect through specific social media, potentially crossing geographical and political boundaries in order to pursue mutual interests or goals. Some of the most pervasive virtual communities are online communities operating under social networking services.

Howard Rheingold discussed virtual communities in his book, The Virtual Community, published in 1993. The book's discussion ranges from Rheingold's adventures on The WELL, computer-mediated communication, social groups and information science. Technologies cited include Usenet, MUDs (Multi-User Dungeon) and their derivatives MUSHes and MOOs, Internet Relay Chat (IRC), chat rooms and electronic mailing lists. Rheingold also points out the potential benefits for personal psychological well-being, as well as for society at large, of belonging to a virtual community. At the same time, it showed that job engagement positively influences virtual communities of practice engagement.

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Internet Relay Chat in the context of Synchronous computer-mediated communication

Online chat is any direct text-, audio- or video-based (webcams), one-on-one or one-to-many (group) chat (formally also known as synchronous conferencing), using tools such as instant messengers, Internet Relay Chat (IRC), talkers and possibly MUDs or other online games. Online chat includes web-based applications that allow communication – often directly addressed, but anonymous between users in a multi-user environment. Web conferencing is a more specific online service, that is often sold as a service, hosted on a web server controlled by the vendor. Online chat may address point-to-point communications as well as multicast communications from one sender to multiple receivers and voice and video chat, or may be a feature of a web conferencing service.

Online chat in a narrower sense is any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver. Chat messages are generally short in order to enable other participants to respond quickly. Thereby, a feeling similar to a spoken conversation is created, which distinguishes chatting from other text-based online communication forms such as Internet forums and email. The expression online chat comes from the word chat which means "informal conversation".

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Internet Relay Chat in the context of The Virtual Community (book)


The Virtual Community is a 1993 book about virtual communities by Howard Rheingold, a member of the early network system The WELL. A second edition, with a new concluding chapter, was published in 2000 by MIT Press.

The book's discussion ranges from Rheingold's adventures on The WELL, computer-mediated communication and social groups and information science. Technologies cited include Usenet, MUDs (multi-user dungeons) and their derivatives MUSHes and MOOs, Internet Relay Chat (IRC), chat rooms, and electronic mailing lists. Rheingold also points out the potential benefits for personal psychological well-being, as well as for society at large, of belonging to a virtual community.

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Internet Relay Chat in the context of Firefox 3.5

The project that became Firefox today began as an experimental branch of the Mozilla Suite called m/b (or mozilla/browser). Firefox retains the cross-platform nature of the original Mozilla browser, using the XUL user interface markup language. The use of XUL made it possible to extend the browser's capabilities through the use of extensions and themes. The development and installation processes of these add-ons raised security concerns, and with the release of Firefox 0.9, the Mozilla Foundation opened a Mozilla Update website containing "approved" themes and extensions. The use of XUL sets Firefox apart from other browsers, including other projects based on Mozilla's Gecko layout engine and most other browsers, which use interfaces native to their respective platforms (Galeon and Epiphany use GTK+, K-Meleon uses MFC, and Camino uses Cocoa). Many of these projects started before Firefox, and may have served as inspiration.

Hyatt, Ross, Hewitt and Chanial developed their browser to combat the perceived software bloat of the Mozilla Suite (codenamed, internally referred to, and continued by the community as SeaMonkey), which integrated features such as IRC, mail, news, and WYSIWYG HTML editing into one internet suite. After it was sufficiently developed, binaries for public testing appeared in September 2002 under the name Phoenix. This name carried the implication of the mythical firebird that rose triumphantly from the ashes of its dead predecessor, in this case Netscape Navigator which lost the "First browser war" to Microsoft's Internet Explorer. The name Mozilla began as the internal codename for the original 1994 Netscape Navigator browser aiming to displace NCSA Mosaic as the world's most popular web browser. The name for this would-be "Mosaic killer" was meant to evoke the building-crushing Godzilla.

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