Vertex (graph theory) in the context of "Hamiltonian path"

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⭐ Core Definition: Vertex (graph theory)

In discrete mathematics, and more specifically in graph theory, a vertex (plural vertices) or node is the fundamental unit of which graphs are formed: an undirected graph consists of a set of vertices and a set of edges (unordered pairs of vertices), while a directed graph consists of a set of vertices and a set of arcs (ordered pairs of vertices). In a diagram of a graph, a vertex is usually represented by a circle with a label, and an edge is represented by a line or arrow extending from one vertex to another.

From the point of view of graph theory, vertices are treated as featureless and indivisible objects, although they may have additional structure depending on the application from which the graph arises; for instance, a semantic network is a graph in which the vertices represent concepts or classes of objects.

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👉 Vertex (graph theory) in the context of Hamiltonian path

In the mathematical field of graph theory, a Hamiltonian path (or traceable path) is a path in an undirected or directed graph that visits each vertex exactly once. A Hamiltonian cycle (or Hamiltonian circuit) is a cycle that visits each vertex exactly once. A Hamiltonian path that starts and ends at adjacent vertices can be completed by adding one more edge to form a Hamiltonian cycle, and removing any edge from a Hamiltonian cycle produces a Hamiltonian path. The computational problems of determining whether such paths and cycles exist in graphs are NP-complete; see Hamiltonian path problem for details.

Hamiltonian paths and cycles are named after William Rowan Hamilton, who invented the icosian game, now also known as Hamilton's puzzle, which involves finding a Hamiltonian cycle in the edge graph of the dodecahedron. Hamilton solved this problem using the icosian calculus, an algebraic structure based on roots of unity with many similarities to the quaternions (also invented by Hamilton). This solution does not generalize to arbitrary graphs.

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Vertex (graph theory) in the context of Path (graph theory)

In graph theory, a path in a graph is a finite or infinite sequence of edges which joins a sequence of vertices which, by most definitions, are all distinct (and since the vertices are distinct, so are the edges). A directed path (sometimes called dipath) in a directed graph is a finite or infinite sequence of edges which joins a sequence of distinct vertices, but with the added restriction that the edges be all directed in the same direction.

Paths are fundamental concepts of graph theory, described in the introductory sections of most graph theory texts. See e.g. Bondy & Murty (1976), Gibbons (1985), or Diestel (2005). Korte et al. (1990) cover more advanced algorithmic topics concerning paths in graphs.

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Vertex (graph theory) in the context of Hasse diagram

In order theory, a Hasse diagram (/ˈhæsə/; German: [ˈhasə]) is a type of mathematical diagram used to represent a finite partially ordered set, in the form of a drawing of its transitive reduction. Concretely, for a partially ordered set one represents each element of as a vertex in the plane and draws a line segment or curve that goes upward from one vertex to another vertex whenever covers (that is, whenever , and there is no distinct from and with ). These curves may cross each other but must not touch any vertices other than their endpoints. Such a diagram, with labeled vertices, uniquely determines its partial order.

Hasse diagrams are named after Helmut Hasse (1898–1979); according to Garrett Birkhoff, they are so called because of the effective use Hasse made of them. However, Hasse was not the first to use these diagrams. One example that predates Hasse can be found in an 1895 work by Henri Gustave Vogt. Although Hasse diagrams were originally devised as a technique for making drawings of partially ordered sets by hand, they have more recently been created automatically using graph drawing techniques.

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Vertex (graph theory) in the context of Geodesic

In geometry, a geodesic (/ˌ.əˈdɛsɪk, --, -ˈdsɪk, -zɪk/) is a curve representing in some sense the locally shortest path (arc) between two points in a surface, or more generally in a Riemannian manifold. The term also has meaning in any differentiable manifold with a connection. It is a generalization of the notion of a "straight line".

The noun geodesic and the adjective geodetic come from geodesy, the science of measuring the size and shape of Earth, though many of the underlying principles can be applied to any ellipsoidal geometry. In the original sense, a geodesic was the shortest route between two points on the Earth's surface. For a spherical Earth, it is a segment of a great circle (see also great-circle distance). The term has since been generalized to more abstract mathematical spaces; for example, in graph theory, one might consider a geodesic between two vertices/nodes of a graph.

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Vertex (graph theory) in the context of Tree (graph theory)

A directed tree, oriented tree, polytree, or singly connected network is a directed acyclic graph (DAG) whose underlying undirected graph is a tree. A polyforest (or directed forest or oriented forest) is a directed acyclic graph whose underlying undirected graph is a forest.

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Vertex (graph theory) in the context of Hypercube graph

In graph theory, the hypercube graph is the edge graph of the -dimensional hypercube, that is, it is the graph formed from the vertices and edges of the hypercube. For instance, the cube graph is the graph formed by the 8 vertices and 12 edges of a three-dimensional cube. has vertices, edges, and is a regular graph with edges touching each vertex.

The hypercube graph may also be constructed by creating a vertex for each subset of an -element set, with two vertices adjacent when their subsets differ in a single element, or by creating a vertex for each -digit binary number, with two vertices adjacent when their binary representations differ in a single digit. It is the -fold Cartesian product of the two-vertex complete graph, and may be decomposed into two copies of connected to each other by a perfect matching.

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Vertex (graph theory) in the context of Graph theory

In mathematics and computer science, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called arcs, links or lines). A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics.

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Vertex (graph theory) in the context of Graph (discrete mathematics)

In discrete mathematics, particularly in graph theory, a graph is a structure consisting of a set of objects where some pairs of the objects are in some sense "related". The objects are represented by abstractions called vertices (also called nodes or points) and each of the related pairs of vertices is called an edge (also called link or line). Typically, a graph is depicted in diagrammatic form as a set of dots or circles for the vertices, joined by lines or curves for the edges.

The edges may be directed or undirected. For example, if the vertices represent people at a party, and there is an edge between two people if they shake hands, then this graph is undirected because any person A can shake hands with a person B only if B also shakes hands with A. In contrast, if an edge from a person A to a person B means that A owes money to B, then this graph is directed, because owing money is not necessarily reciprocated.

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Vertex (graph theory) in the context of Edge (graph theory)

This is a glossary of graph theory. Graph theory is the study of graphs, systems of nodes or vertices connected in pairs by lines or edges.

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