Transport layer in the context of "SOCKS"

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⭐ Core Definition: Transport layer

In computer networking, the transport layer is a conceptual division of methods in the layered architecture of protocols in the network stack in the Internet protocol suite and the OSI model. The protocols of this layer provide end-to-end communication services for applications. It provides services such as connection-oriented communication, reliability, flow control, and multiplexing.

The details of implementation and semantics of the transport layer of the Internet protocol suite,, which is the foundation of the Internet, and the OSI model of general networking are different. The protocols in use today in this layer for the Internet all originated in the development of TCP/IP. In the OSI model, the transport layer is often referred to as Layer 4, or L4, while numbered layers are not used in TCP/IP.

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👉 Transport layer in the context of SOCKS

SOCKS is an Internet protocol that exchanges network packets between a client and server through a proxy server. SOCKS5 optionally provides authentication, so only authorized users may access a server. Practically, a SOCKS server proxies TCP connections to an arbitrary IP address and provides a means for UDP packets to be forwarded. The SOCKS protocol operates between the application layer and the transport layer. A SOCKS server accepts incoming client connection on TCP port 1080.

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Transport layer in the context of Internet protocol suite

The Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suite are the Transmission Control Protocol (TCP), the User Datagram Protocol (UDP), and the Internet Protocol (IP). Early versions of this networking model were known as the Department of Defense (DoD) Internet Architecture Model because the research and development were funded by the Defense Advanced Research Projects Agency (DARPA) of the United States Department of Defense.

The Internet protocol suite provides end-to-end data communication specifying how data should be packetized, addressed, transmitted, routed, and received. This functionality is organized into four abstraction layers, which classify all related protocols according to each protocol's scope of networking. An implementation of the layers for a particular application forms a protocol stack. From lowest to highest, the layers are the link layer, containing communication methods for data that remains within a single network segment (link); the internet layer, providing internetworking between independent networks; the transport layer, handling host-to-host communication; and the application layer, providing process-to-process data exchange for applications.

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Transport layer in the context of Transmission Control Protocol

The Transmission Control Protocol (TCP) is one of the main protocols of the Internet protocol suite. It originated in the initial network implementation in which it complemented the Internet Protocol (IP). Therefore, the entire suite is commonly referred to as TCP/IP. TCP provides reliable, ordered, and error-checked delivery of a stream of octets (bytes) between applications running on hosts communicating via an IP network. Major internet applications such as the World Wide Web, email, remote administration, file transfer and streaming media rely on TCP, which is part of the transport layer of the TCP/IP suite. SSL/TLS often runs on top of TCP. Today, TCP remains a core protocol for most Internet communication, ensuring reliable data transfer across diverse networks.

TCP is connection-oriented, meaning that sender and receiver firstly need to establish a connection based on agreed parameters; they do this through a three-way handshake procedure. The server must be listening (passive open) for connection requests from clients before a connection is established. Three-way handshake (active open), retransmission, and error detection adds to reliability but lengthens latency. Applications that do not require reliable data stream service may use the User Datagram Protocol (UDP) instead, which provides a connectionless datagram service that prioritizes time over reliability. TCP employs network congestion avoidance. However, there are vulnerabilities in TCP, including denial of service, connection hijacking, TCP veto, and reset attack.

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