Toy robot in the context of "R.O.B."


Toy robot in the context of "R.O.B."

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⭐ Core Definition: Toy robot

An entertainment robot is a robot that is not made for utilitarian use, as in production or domestic services, but for the sole subjective pleasure of the human. It serves, usually the owner or his housemates, guests, or clients. Robotic technologies are applied in many areas of culture and entertainment.

Expensive robotics are applied to the creation of narrative environments in commercial venues where servo motors, pneumatics, and hydraulic actuators are used to create movement with often preprogrammed responsive behaviors such as in Disneyland's haunted house ride.

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πŸ‘‰ Toy robot in the context of R.O.B.

R.O.B. (Robotic Operating Buddy) is a toy robot accessory for the Nintendo Entertainment System (NES). He was key to the NES's launch in October 1985, as a redesign of the Family Computer Robot which had been launched in July 1985 in Japan for Famicom and was available as part of the Deluxe Set until 1988. During his short lifespan, only two games in the Robot Series were released: Gyromite and Stack-Up.

Following the North American video game crash of 1983, Nintendo courted a fearful retail market by rebranding its Japanese Famicom video game console as the Nintendo Entertainment Systemβ€”a new platform focused on R.O.B. to further reclassify the system as a uniquely sophisticated toy experience instead of simply as a video game console. Computer Entertainer called R.O.B. "the world's only interactive robot".

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