Strum in the context of Guitar picking


Strum in the context of Guitar picking

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⭐ Core Definition: Strum

In music, strumming is a way of playing a stringed instrument such as a guitar, ukulele, or mandolin. A strum or stroke is a sweeping action where a finger or plectrum brushes over several strings to generate sound. On most stringed instruments, strums are typically executed by a musician's designated strum hand (typically the musician's dominant hand, which is often responsible for generating the majority of sound on a stringed instrument), while the remaining hand (referred to as the fret hand on most instruments with a fingerboard) often supports the strum hand by altering the tones and pitches of any given strum.

Strums are often contrasted with plucking, as a means of vibrating an instrument's strings. In plucking, a specific string or designated set of strings are individually targeted to vibrate, whereas in strumming, a less precise targeting is usually used. Compared to other plucking techniques, any group of strings brushed in a single sweep by a plectrum could be considered a strum due to the plectrum's less precise string group targeting (however, a plectrum might simultaneously pluck a small group of strings without being considered a strum). In contrast, a musician could utilize a technique with more precise string group targeting (such as a fingerstyle or fingerpick technique) to pluck all the strings on a stringed instrument at once and this would still be considered a pluck, not a strum.

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πŸ‘‰ Strum in the context of Guitar picking

Guitar picking is a group of hand and finger techniques a guitarist uses to set guitar strings in motion to produce audible notes. These techniques involve plucking, strumming, brushing, etc. Picking can be done with:

Using a single thumb pick with the bare fingers is similar to hybrid picking. Another mixed technique is to play different passages with a plectrum or fingerstyle, "palming" the plectrum when not in use. This however requires the use of one or more picking hand fingers, and/or can reduce dexterity in the picking hand.

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Strum in the context of String instrument

In musical instrument classification, string instruments, or chordophones, are musical instruments that produce sound from vibrating strings when a performer strums, plucks, strikes or sounds the strings in varying manners.

Musicians play some string instruments, like guitars, by plucking the strings with their fingers or a plectrum (pick), and others by hitting the strings with a light wooden hammer or by rubbing the strings with a bow, like violins. In some keyboard instruments, such as the harpsichord, the musician presses a key that plucks the string. Other musical instruments generate sound by striking the string.

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Strum in the context of Rhythm guitar

In music performances, rhythm guitar is a guitar technique and role that performs a combination of two functions: to provide all or part of the rhythmic pulse in conjunction with other instruments from the rhythm section (e.g., drum kit, bass guitar); and to provide all or part of the harmony, i.e. the chords from a song's chord progression, where a chord is a group of notes played together. The basic technique of rhythm guitar is to hold down a series of chords with the fretting hand while strumming or fingerpicking rhythmically with the other hand. More developed rhythm techniques include arpeggios, damping, riffs, chord solos, and complex strums.

In ensembles or bands playing within the acoustic, country, blues, rock or metal genres (among others), a guitarist playing the rhythm part of a composition plays the role of supporting the melodic lines and improvised solos played on the lead instrument or instruments, be they strings, wind, brass, keyboard or even percussion instruments, or simply the human voice, in the sense of playing steadily throughout the piece, whereas lead instruments and singers switch between carrying the main or countermelody and falling silent. In big band music, the guitarist is considered part of the rhythm section, alongside bass and drums.

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Strum in the context of Battuto

Rasgueado (also called Golpeado, Rageo (spelled so or Rajeo), Rasgueo or Rasgeo in Andalusian dialect and flamenco jargon, or even occasionally Rasqueado) is a guitar finger strumming technique commonly associated with flamenco guitar music. It is sometimes used on other fretted instruments such as the ukulele and in other styles of guitar playing. The rasgueado is executed using the fingers of the strumming hand in rhythmically precise, and often rapid, strumming patterns. The important characteristic of this strumming style is the fingernail (outer) side of the finger tips (as opposed to their fleshy inner side) is also used, and in such case, in reverse of the way it is done when the fleshy side of the finger tips is used, namely downward (index, middle, ring and little finger) and upward (thumb).

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Strum in the context of Ska stroke

The ska stroke up or ska upstroke, skank or bang, is a guitar strumming technique that is used mostly in the performance of ska, rocksteady, and reggae music. It is derived from a form of rhythm and blues arrangement called the shuffle, a popular style in Jamaican blues parties of the 1940s, 1950s and 1960s.

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Strum in the context of Damping (music)

Damping is a technique in music for altering the sound of a musical instrument by reducing oscillations or vibrations. Damping methods are used for a number of instruments.

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Strum in the context of Guitar Hero

Guitar Hero is a series of rhythm games first released in 2005, in which players use a guitar-shaped game controller to simulate playing primarily lead, bass, and rhythm guitar across numerous songs. Players match notes that scroll on-screen to colored fret buttons on the controller, strumming the controller in time to the music in order to score points, and keep the virtual audience excited. The games attempt to mimic many features of playing a real guitar, including the use of fast-fingering hammer-ons and pull-offs and the use of the whammy bar to alter the pitch of notes. Most games support single player modes, typically a Career mode to play through all the songs in the game, as well as competitive and cooperative multiplayer modes. With the introduction of Guitar Hero World Tour in 2008, the game includes support for a four-player band including vocals and drums. The series initially used mostly cover versions of songs created by WaveGroup Sound, but most recent titles feature soundtracks that are fully master recordings, and in some cases, special re-recordings, of the songs. Later titles in the series feature support for downloadable content in the form of new songs.

In 2005, RedOctane, a company specializing in the manufacture of unique game controllers, was inspired to create Guitar Hero based on its experience creating hardware for Konami's GuitarFreaks arcade game. It enlisted Harmonix, which had previously developed several music video games, for development assistance. The first game in the series was made on a budget of US$1 million. The series became extremely successful, leading to the acquisition of RedOctane by Activision in 2007. Harmonix was acquired by MTV Games and went on to create the Rock Band series of music games in the same vein as Guitar Hero. Activision brought Neversoft (primarily known for their Tony Hawk series of skateboarding games) on board for future development duties. Additional companies, such as Budcat Creations and Vicarious Visions, have assisted in the adaptation of the games for other systems.

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Strum in the context of Autoharp

An autoharp is a string instrument in the zither family. Its distinctive structural feature is a set of bars, each with damping pads that mute the strings not belonging to a specified chord. A chord is played by pressing the corresponding bar against the strings with one hand while strumming them with the other.

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