Rhythm guitar in the context of "Strum"

Play Trivia Questions online!

or

Skip to study material about Rhythm guitar in the context of "Strum"

Ad spacer

⭐ Core Definition: Rhythm guitar

In music performances, rhythm guitar is a guitar technique and role that performs a combination of two functions: to provide all or part of the rhythmic pulse in conjunction with other instruments from the rhythm section (e.g., drum kit, bass guitar); and to provide all or part of the harmony, i.e. the chords from a song's chord progression, where a chord is a group of notes played together. The basic technique of rhythm guitar is to hold down a series of chords with the fretting hand while strumming or fingerpicking rhythmically with the other hand. More developed rhythm techniques include arpeggios, damping, riffs, chord solos, and complex strums.

In ensembles or bands playing within the acoustic, country, blues, rock or metal genres (among others), a guitarist playing the rhythm part of a composition plays the role of supporting the melodic lines and improvised solos played on the lead instrument or instruments, be they strings, wind, brass, keyboard or even percussion instruments, or simply the human voice, in the sense of playing steadily throughout the piece, whereas lead instruments and singers switch between carrying the main or countermelody and falling silent. In big band music, the guitarist is considered part of the rhythm section, alongside bass and drums.

↓ Menu

>>>PUT SHARE BUTTONS HERE<<<
In this Dossier

Rhythm guitar in the context of Disco

Disco is a genre of dance music and a subculture that emerged in the late 1960s from the United States' urban nightlife scene, particularly in African-American, Italian-American, Latino and queer communities. Its sound is typified by four-on-the-floor beats, syncopated basslines, string sections, brass and horns, electric pianos, synthesizers, and electric rhythm guitars.

Discothèques as a venue were mostly a French invention, imported to the United States with the opening of Le Club, a members-only restaurant and nightclub located at 416 East 55th Street in Manhattan, by French expatriate Olivier Coquelin, on New Year's Eve 1960.

↑ Return to Menu

Rhythm guitar in the context of Guitar Hero

Guitar Hero is a series of rhythm games first released in 2005, in which players use a guitar-shaped game controller to simulate playing primarily lead, bass, and rhythm guitar across numerous songs. Players match notes that scroll on-screen to colored fret buttons on the controller, strumming the controller in time to the music in order to score points, and keep the virtual audience excited. The games attempt to mimic many features of playing a real guitar, including the use of fast-fingering hammer-ons and pull-offs and the use of the whammy bar to alter the pitch of notes. Most games support single player modes, typically a Career mode to play through all the songs in the game, as well as competitive and cooperative multiplayer modes. With the introduction of Guitar Hero World Tour in 2008, the game includes support for a four-player band including vocals and drums. The series initially used mostly cover versions of songs created by WaveGroup Sound, but most recent titles feature soundtracks that are fully master recordings, and in some cases, special re-recordings, of the songs. Later titles in the series feature support for downloadable content in the form of new songs.

In 2005, RedOctane, a company specializing in the manufacture of unique game controllers, was inspired to create Guitar Hero based on its experience creating hardware for Konami's GuitarFreaks arcade game. It enlisted Harmonix, which had previously developed several music video games, for development assistance. The first game in the series was made on a budget of US$1 million. The series became extremely successful, leading to the acquisition of RedOctane by Activision in 2007. Harmonix was acquired by MTV Games and went on to create the Rock Band series of music games in the same vein as Guitar Hero. Activision brought Neversoft (primarily known for their Tony Hawk series of skateboarding games) on board for future development duties. Additional companies, such as Budcat Creations and Vicarious Visions, have assisted in the adaptation of the games for other systems.

↑ Return to Menu