Stop motion in the context of Phil Knight


Stop motion in the context of Phil Knight

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โญ Core Definition: Stop motion

Stop motion (also known as stop frame animation or object animation) is an animated filmmaking and special effects technique in which objects are physically manipulated in small increments between individually photographed frames so that they will appear to exhibit independent motion or change when the series of frames is played back. Any kind of object can thus be animated, but puppets with movable joints (puppet animation) or clay figures (claymation) are most commonly used. Puppets, models or clay figures built around an armature are used in model animation. Stop motion with live actors is often referred to as pixilation. Stop motion of flat materials such as paper, fabrics or photographs is usually called cutout animation.

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๐Ÿ‘‰ Stop motion in the context of Phil Knight

Philip Hampson Knight (born February 24, 1938) is an American billionaire businessman who is the co-founder and chairman emeritus of Nike, Inc., a global sports equipment and apparel company. He was previously its chairman and CEO. As of October 2025, Forbes estimated his net worth at US$35.4 billion. He is also the owner of the stop motion film production company Laika. Knight is a graduate of the University of Oregon and the Stanford Graduate School of Business. He was part of the track and field club under coach Bill Bowerman at the University of Oregon with whom he would later co-found Nike.

Knight has donated hundreds of millions of dollars to each of his alma maters, as well as Oregon Health & Science University.

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Stop motion in the context of Computer animation

Computer animation is a digital successor to stop motion and traditional animation. Instead of a physical model or illustration, a digital equivalent is manipulated frame-by-frame. Also, computer-generated animations allow a single graphic artist to produce such content without using actors, expensive set pieces, or props. To create the illusion of movement, an image is displayed on the computer monitor and repeatedly replaced by a new similar image but advanced slightly in time (usually at a rate of 24, 25, or 30 frames/second). This technique is identical to how the illusion of movement is achieved with television and motion pictures.

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Stop motion in the context of Live-action animation

Live-action animation is a film genre that combines live-action filmmaking with animation.Projects that are both live-action and computer animation tend to have fictional characters or figures represented and characterized by cast members through motion capture and then animated and modeled by animators. Films that are live-action and traditional animation use hand-drawn, computer-generated imagery (CGI), or stop-motion animation.

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Stop motion in the context of Jason and the Argonauts (1963 film)

Jason and the Argonauts (working title: Jason and the Golden Fleece) is a 1963 epic fantasy adventure film loosely based on the 3rd century BC Greek epic poem The Argonautica by Apollonius Rhodius. Distributed by Columbia Pictures, it was produced by Charles H. Schneer, directed by Don Chaffey, and stars Todd Armstrong, Nancy Kovack, Gary Raymond, and Laurence Naismith.

Shot in Eastman Color, the film was made in collaboration with stop-motion animation visual effects artist Ray Harryhausen and is known for its various legendary creatures, notably the iconic fight scene featuring seven skeleton warriors. Although it was a box office disappointment during its initial release, the film was critically acclaimed and later considered a classic.

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Stop motion in the context of The Lost World (1925 film)

The Lost World is a 1925 American silent fantasy giant monster adventure film, directed by Harry O. Hoyt and written by Marion Fairfax, adapted from Arthur Conan Doyle's 1912 novel of the same name.

Produced and distributed by First National Pictures, a major Hollywood studio at the time, the film stars Wallace Beery as Professor Challenger and features pioneering stop motion special effects by Willis O'Brien, a forerunner of his work on King Kong (1933). Doyle appears in a frontispiece to the film, absent from some extant prints.

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Stop motion in the context of Plasticine

Plasticine is a putty-like modelling material made from calcium salts, petroleum jelly and aliphatic acids. Though originally a brand name for the British product, it was later used generically in English as a product category for other formulations.

Plasticine is used for children's play and as a modelling medium for more formal or permanent structures. Because of its non-drying property, it is commonly chosen for stop motion animation, including several Academy Award-winning films by Nick Park.

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Stop motion in the context of Fabeltjeskrant

(De) Fabeltjeskrant (Dutch pronunciation: [(dษ™) หˆfaหbษ™ltษ•ษ™sหŒkrษ‘nt]; Dutch for "The Fables Newspaper") is a Dutch children's television series featuring puppetry and stop motion. Created in 1968 by Leen Valkenier and produced by Thijs Chanowski (1st series) and Loek de Levita (2nd series), it ended in 1989 and was broadcast on the Dutch and Japanese channels NOS, RTL 4 RTL 8 and NHK and on Belgian channel VRT. From 1973 to 1975 it was broadcast also in the United Kingdom, on ITV, with the title The Daily Fable.

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Stop motion in the context of Model animation

Model animation is a form of stop motion animation designed to merge with live-action footage to create the illusion of a real-world fantasy sequence.

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Stop motion in the context of Charles H. Schneer

Charles Hirsch Schneer (May 5, 1920 โ€“ January 21, 2009) was an American film producer and writer, best known for the 12 films he produced with stop motion animator and special effects creator Ray Harryhausen from 1955-1981. He is credited with coining the term "Dynamation" to describe the advanced form of stop motion model animation Harryhausen developed, which resulted in superior compositing of animated and live action elements than had previously been possible.

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Stop motion in the context of Ray Harryhausen

Raymond Frederick Harryhausen (June 29, 1920 โ€“ May 7, 2013) was an American-British animator and special effects creator who is regarded as one of the most influential figures in the history of both fields. In a career spanning more than 40 years, he built upon the techniques of his mentor, Willis H. O'Brien, to develop a form of stop motion model animation known as "Dynamation" and advance the field of cinematic special effects. Though not credited as a writer or director on any of the feature films he worked on, the role he played in shaping those he made during his peak years has led to him being regarded as "cinema's sole visual effects auteur," and the creatures and sequences he animated are considered some of the most iconic in the history of cinema.

Inspired by O'Brien's work on The Lost World (1925) and King Kong (1933), Harryhausen spent his adolescence developing his skills with stop motion, leading to him working under O'Brien on Mighty Joe Young (1949) and The Animal World (1956). He took charge of the animation on The Beast from 20,000 Fathoms (1953) before teaming up with producer Charles H. Schneer, with whom he would make 12 films over 26 years. These include It Came from Beneath the Sea (1955), The 7th Voyage of Sinbad (1958), Jason and the Argonauts (1963), First Men in the Moon (1964), The Valley of Gwangi (1969), The Golden Voyage of Sinbad (1973), Sinbad and the Eye of the Tiger (1977), and Clash of the Titans (1981), after which he retired from feature filmmaking. He also created the special effects for One Million Years B.C. (1966), produced by Hammer Films.

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Stop motion in the context of King Kong (franchise)

King Kong is an American monster media franchise that consists of thirteen films, as well as television, novels, comic books, video games, attractions, and other merchandise. The franchise is centered on King Kong, a giant ape living on a primordial island inhabited by prehistoric creatures. The original film King Kong was co-directed by Merian C. Cooper (creator of the character) and Ernest B. Schoedsack and was released on March 2, 1933; it was a box office success, despite opening during the Great Depression. The film's stop motion effects by Willis H. O'Brien revolutionized special effects, leaving a lasting impact on the film industry worldwide.

Twelve films have followed since the franchise's 1933 debut, with Kong typically serving as a benevolent and, at times, violent protagonist. Ownership over each film varies since Kong was licensed to various studios, but the original 1933 film and its sequel were produced and owned by RKO Radio Pictures. The films were inherited by Warner Bros. (via Turner Entertainment Co.) in 1996.

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