Square tiling in the context of "Square"

⭐ In the context of squares, what geometric characteristic enables their use in creating a complete square tiling?

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⭐ Core Definition: Square tiling

In geometry, the square tiling, square tessellation or square grid is a regular tiling of the Euclidean plane consisting of four squares around every vertex. John Horton Conway called it a quadrille.

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👉 Square tiling in the context of Square

In geometry, a square is a regular quadrilateral. It has four straight sides of equal length and four equal angles. Squares are special cases of rectangles, which have four equal angles, and of rhombuses, which have four equal sides. As with all rectangles, a square's angles are right angles (90 degrees, or π/2 radians), making adjacent sides perpendicular. The area of a square is the side length multiplied by itself, and so in algebra, multiplying a number by itself is called squaring.

Equal squares can tile the plane edge-to-edge in the square tiling. Square tilings are ubiquitous in tiled floors and walls, graph paper, image pixels, and game boards. Square shapes are also often seen in building floor plans, origami paper, food servings, in graphic design and heraldry, and in instant photos and fine art.

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Square tiling in the context of Lattice graph

In graph theory, a lattice graph, mesh graph, or grid graph is a graph whose drawing, embedded in some Euclidean space , forms a regular tiling. This implies that the group of bijective transformations that send the graph to itself is a lattice in the group-theoretical sense.

Typically, no clear distinction is made between such a graph in the more abstract sense of graph theory, and its drawing in space (often the plane or 3D space). This type of graph may more shortly be called just a lattice, mesh, or grid. Moreover, these terms are also commonly used for a finite section of the infinite graph, as in "an 8 × 8 square grid".

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Square tiling in the context of Polyomino

A polyomino is a plane geometric figure, connected, formed by joining a finite number of unit squares edge-to-edge. It is a polyform whose cells are squares. It may be regarded as a finite and connected subset of the regular square tiling.

Polyominoes have been used in popular puzzles since at least 1907, and the enumeration of pentominoes is dated to antiquity. Many results with the pieces made of 1 to 6 squares were first published in Fairy Chess Review between the years 1937 and 1957, under the name of "dissection problems." The name polyomino was invented by Solomon W. Golomb in 1953, and it was popularized by Martin Gardner in a November 1960 "Mathematical Games" column in Scientific American.

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Square tiling in the context of Grid (spatial index)

In the context of a spatial index, a grid or mesh is a regular tessellation of a manifold or 2-D surface that divides it into a series of contiguous cells, which can then be assigned unique identifiers and used for spatial indexing purposes. A wide variety of such grids have been proposed or are currently in use, including grids based on "square" or "rectangular" cells, triangular grids or meshes, hexagonal grids, and grids based on diamond-shaped cells. A "global grid" is a kind of grid that covers the entire surface of the globe.

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