Processor (computing) in the context of Preemptive multitasking


Processor (computing) in the context of Preemptive multitasking

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⭐ Core Definition: Processor (computing)

In computing and computer science, a processor or processing unit is an electrical component (digital circuit) that performs operations on an external data source, usually memory or some other data stream. The term is frequently used to refer to the central processing unit (CPU), the main processor in a system. It can also refer to other specialized processors such as graphics processing units (GPU), quantum processing units (QPU), and digital signal processors (DSP). The design and development of a processor is intricate and time-consuming because it requires defining both its functional requirements (operations it must perform) and its non-functional requirements (the physical and performance constraints).

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👉 Processor (computing) in the context of Preemptive multitasking

In computing, preemption is the act performed by an external scheduler — without assistance or cooperation from the task — of temporarily interrupting an executing task, with the intention of resuming it at a later time. This preemptive scheduler usually runs in the most privileged protection ring, meaning that interruption and then resumption are considered highly secure actions. Such changes to the currently executing task of a processor are known as context switching.

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Processor (computing) in the context of Central processing unit

A central processing unit (CPU), also called a central processor, main processor, or just processor, is the primary processor in a given computer. Its electronic circuitry executes instructions of a computer program, such as arithmetic, logic, controlling, and input/output (I/O) operations. This role contrasts with that of external components, such as main memory and I/O circuitry, and specialized coprocessors such as graphics processing units (GPUs).

The form, design, and implementation of CPUs have changed over time, but their fundamental operation remains almost unchanged. Principal components of a CPU include the arithmetic–logic unit (ALU) that performs arithmetic and logic operations, processor registers that supply operands to the ALU and store the results of ALU operations, and a control unit that orchestrates the fetching (from memory), decoding and execution (of instructions) by directing the coordinated operations of the ALU, registers, and other components. Modern CPUs devote a lot of semiconductor area to caches and instruction-level parallelism to increase performance and to CPU modes to support operating systems and virtualization.

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Processor (computing) in the context of Microprocessor

A microprocessor is a computer processor for which the data processing logic and control is included on a single integrated circuit (IC), or a small number of ICs. The microprocessor contains the arithmetic, logic, and control circuitry required to perform the functions of a computer's central processing unit (CPU). The IC is capable of interpreting and executing program instructions and performing arithmetic operations. The microprocessor is a multipurpose, clock-driven, register-based, digital integrated circuit that accepts binary data as input, processes it according to instructions stored in its memory, and provides results (also in binary form) as output. Microprocessors contain both combinational logic and sequential digital logic, and operate on numbers and symbols represented in the binary number system.

The integration of a whole CPU onto a single or a few integrated circuits using very-large-scale integration (VLSI) greatly reduced the cost of processing power. Integrated circuit processors are produced in large numbers by highly automated metal–oxide–semiconductor (MOS) fabrication processes, resulting in a relatively low unit price. Single-chip processors increase reliability because there are fewer electrical connections that can fail. As microprocessor designs improve, the cost of manufacturing a chip (with smaller components built on a semiconductor chip the same size) generally stays the same, according to Rock's law.

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Processor (computing) in the context of Thread (computer science)

In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. In many cases, a thread is a component of a process.

The multiple threads of a given process may be executed concurrently (via multithreading capabilities), sharing resources such as memory, while different processes do not share these resources. In particular, the threads of a process share its executable code and the values of its dynamically allocated variables and non-thread-local global variables at any given time.

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Processor (computing) in the context of CPU design

Processor design is a subfield of computer science and computer engineering (fabrication) that deals with creating a processor, a key component of computer hardware.

The design process involves choosing an instruction set and a certain execution paradigm (e.g. VLIW or RISC) and results in a microarchitecture, which might be described in e.g. VHDL or Verilog. For microprocessor design, this description is then manufactured employing some of the various semiconductor device fabrication processes, resulting in a die which is bonded onto a chip carrier. This chip carrier is then soldered onto, or inserted into a socket on, a printed circuit board (PCB).

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Processor (computing) in the context of Processor register

A processor register is a quickly accessible location available to a computer's processor. Registers usually consist of a small amount of fast storage, although some registers have specific hardware functions, and may be read-only or write-only. In computer architecture, registers are typically addressed by mechanisms other than main memory, but may in some cases be assigned a memory address e.g. DEC PDP-10, ICT 1900.

Almost all computers, whether load/store architecture or not, load items of data from a larger memory into registers where they are used for arithmetic operations, bitwise operations, and other operations, and are manipulated or tested by machine instructions. Manipulated items are then often stored back to main memory, either by the same instruction or by a subsequent one. Modern processors use either static or dynamic random-access memory (RAM) as main memory, with the latter usually accessed via one or more cache levels.

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Processor (computing) in the context of Optimal job scheduling

Optimal job scheduling is a class of optimization problems related to scheduling. The inputs to such problems are a list of jobs (also called processes or tasks) and a list of machines (also called processors or workers). The required output is a schedule – an assignment of jobs to machines. The schedule should optimize a certain objective function. In the literature, problems of optimal job scheduling are often called machine scheduling, processor scheduling, multiprocessor scheduling, load balancing, or just scheduling.

There are many different problems of optimal job scheduling, different in the nature of jobs, the nature of machines, the restrictions on the schedule, and the objective function. A convenient notation for optimal scheduling problems was introduced by Ronald Graham, Eugene Lawler, Jan Karel Lenstra and Alexander Rinnooy Kan. It consists of three fields: α, β and γ. Each field may be a comma separated list of words. The α field describes the machine environment, β the job characteristics and constraints, and γ the objective function. Since its introduction in the late 1970s the notation has been constantly extended, sometimes inconsistently. As a result, today there are some problems that appear with distinct notations in several papers.

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Processor (computing) in the context of Mac Pro

Mac Pro is a series of workstations and servers for professionals made by Apple since 2006. The Mac Pro, by some performance benchmarks, is the most powerful computer that Apple offers. It is one of four desktop computers in the current Mac lineup, sitting above the Mac Mini, iMac and Mac Studio.

Introduced in August 2006, the Mac Pro was an Intel-based replacement for the Power Mac line and had two dual-core Xeon Woodcrest processors and a rectangular tower case carried over from the Power Mac G5. It was updated on April 4, 2007, by a dual quad-core Xeon Clovertown model, then on January 8, 2008, by a dual quad-core Xeon Harpertown model. Revisions in 2010 and 2012 revisions had Nehalem-EP/Westmere-EP architecture Intel Xeon processors.

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Processor (computing) in the context of Conventional PCI

Peripheral Component Interconnect (PCI) is a local computer bus for attaching hardware devices in a computer and is part of the PCI Local Bus standard. The PCI bus supports the functions found on a processor bus but in a standardized format that is independent of any given processor's native bus. Devices connected to the PCI bus appear to a bus master to be connected directly to its own bus and are assigned addresses in the processor's address space. It is a parallel bus, synchronous to a single bus clock.Attached devices can take either the form of an integrated circuit fitted onto the motherboard (called a planar device in the PCI specification) or an expansion card that fits into a slot. The PCI Local Bus was first implemented in IBM PC compatibles, where it displaced the combination of several slow Industry Standard Architecture (ISA) slots and one fast VESA Local Bus (VLB) slot as the bus configuration. It has subsequently been adopted for other computer types. Typical PCI cards used in PCs include: network cards, sound cards, modems, extra ports such as Universal Serial Bus (USB) or serial, TV tuner cards and hard disk drive host adapters. PCI video cards replaced ISA and VLB cards until rising bandwidth needs outgrew the abilities of PCI. The preferred interface for video cards then became Accelerated Graphics Port (AGP), a superset of PCI, before giving way to PCI Express.

The first version of PCI found in retail desktop computers was a 32-bit bus using a 33 MHz bus clock and V signaling, although the PCI 1.0 standard provided for a 64-bit variant as well. These have one locating notch in the card. Version 2.0 of the PCI standard introduced 3.3 V slots, physically distinguished by a flipped physical connector to prevent accidental insertion of 5 V cards. Universal cards, which can operate on either voltage, have two notches. Version 2.1 of the PCI standard introduced optional 66 MHz operation. A server-oriented variant of PCI, PCI Extended (PCI-X) operated at frequencies up to 133 MHz for PCI-X 1.0 and up to 533 MHz for PCI-X 2.0. An internal connector for laptop cards, called Mini PCI, was introduced in version 2.2 of the PCI specification. The PCI bus was also adopted for an external laptop connector standard – the CardBus. The first PCI specification was developed by Intel, but subsequent development of the standard became the responsibility of the PCI Special Interest Group (PCI-SIG).

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Processor (computing) in the context of Program counter

A program counter (PC) is a register that stores where a computer program is being executed by a processor. It is also commonly called the instruction pointer (IP) in Intel x86 and Itanium microprocessors, and sometimes called the instruction address register (IAR), the instruction counter, or just part of the instruction sequencer.

Usually, a PC stores the memory address of an instruction. Further, it usually is incremented after fetching an instruction, and therefore points to the next instruction to be executed. For a processor that increments before fetch, the PC points to the instruction being executed. In some processors, the PC points some distance beyond the current instruction. For instance, in the ARM7, the value of PC visible to the programmer reflects instruction prefetching and reads as the address of the current instruction plus 8 in ARM State, or plus 4 in Thumb State. For modern processors, the location of execution in the program is complicated by instruction-level parallelism and out-of-order execution.

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