Power-up in the context of "List of Space Invaders video games"

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⭐ Core Definition: Power-up

In video games, a power-up is an object that adds temporary benefits or extra abilities to the player character as a game mechanic. This is in contrast to an item, which may or may not have a permanent benefit that can be used at any time chosen by the player. Although often collected directly through touch, power-ups can sometimes only be gained by collecting several related items, such as the floating letters of the word 'EXTEND' in Bubble Bobble. Well known examples of power-ups that have entered popular culture include the power capsules from Pac-Man (regarded as the first power-up) and the Super Mushroom from Super Mario Bros., which ranked first in UGO Networks' Top 11 Video Game Powerups.

Items that confer power-ups are usually pre-placed in the game world, spawned randomly, dropped by beaten enemies or picked up from opened or smashed containers. They can be differentiated from items in other games, such as role-playing video games, by the fact that they take effect immediately, feature designs that do not necessarily fit into the game world (often used letters or symbols emblazoned on a design), and are found in specific genres of games. Power-ups are mostly found in action-oriented games such as maze games, run and guns, shoot 'em ups, first-person shooters, and platform games.

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👉 Power-up in the context of List of Space Invaders video games

Space Invaders is a fixed shooter video game released in 1978 by Taito. It was designed by Tomohiro Nishikado, who was inspired by other media such as Breakout, The War of the Worlds and Star Wars. It is one of the forerunners of modern video gaming and helped expand the video game industry from a novelty to a global industry. It was first released as an arcade game and later remade on different platforms; re-releases include ported and updated versions. Ported versions generally feature different graphics and additional gameplay options, including moving defense bunkers, zigzag shots, invisible aliens, and two-player modes. Space Invaders is one of the highest-grossing video game franchises of all time.

Taito released numerous sequels and spin-offs, many of which have also been remade on multiple platforms, including home consoles and handheld devices. Follow up titles are typically released in celebration of the original's anniversary. The first sequels were primarily released in arcades, while later titles were released on portable devices. Sequels often added power-ups and incorporated new gameplay mechanics—like three-dimensional playing fields, bosses, and rhythm-action—to the original's design. Most titles were released internationally, though some are exclusive to select regions. The games have received different receptions: the Atari 2600 port of the original became the video game industry's first "killer app", while some sequels were regarded as insignificant updates. Space Invaders and several of its arcade sequels are often included in video game compilations released by Taito.

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Power-up in the context of Mario

Mario (/ˈmɑːri, ˈmæri/ ; Japanese: マリオ) is a character created by Japanese video game designer Shigeru Miyamoto. He is the star of the Mario franchise, a recurring character in the Donkey Kong franchise, and the mascot of their owner, the Japanese company Nintendo. Mario is an Italian-American plumber who lives in the Mushroom Kingdom with his younger twin brother, Luigi. Their adventures generally involve rescuing Princess Peach from the villain Bowser while using power-ups that give them different abilities. Mario is distinguished by his large nose and mustache, overalls, red cap, and high-pitched, exaggerated Italian accent.

Mario debuted as the player character of Donkey Kong, a 1981 platform game. Miyamoto created Mario because Nintendo was unable to license Popeye as the protagonist. The graphical limitations of arcade hardware influenced Mario's design, such as his nose, mustache, and overalls, and he was named after Nintendo of America's landlord, Mario Segale. Mario then starred in Mario Bros. (1983). Its 1985 Nintendo Entertainment System sequel, Super Mario Bros., began the successful Super Mario platformer series. Charles Martinet voiced Mario from 1991 to 2023, when he was succeeded by Kevin Afghani.

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Power-up in the context of Super Mario Bros.

Super Mario Bros. is a 1985 platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). Directed and produced by Shigeru Miyamoto, it is the successor to the 1983 arcade game Mario Bros. and the first game in the Super Mario series. Players control Mario, or his brother Luigi in the multiplayer mode, to traverse the Mushroom Kingdom to rescue Princess Toadstool from King Koopa (later named Bowser). They traverse side-scrolling stages while avoiding hazards such as enemies and pits and collecting power-ups such as the Super Mushroom, Fire Flower and Starman.

Miyamoto and Takashi Tezuka designed Super Mario Bros. as a culmination of the team's experience working on Devil World and the side-scrollers Excitebike and Kung Fu. Miyamoto wanted to create a more colorful platform game with a scrolling screen and larger characters. The team designed the first level, World 1-1, as a tutorial for platform gameplay. Koji Kondo's soundtrack is one of the earliest in video games, making music a centerpiece of the design.

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Power-up in the context of Super Mario

Super Mario (also known as Super Mario Bros. and Mario) is a platform game series developed and published by Nintendo and starring their mascot, Mario. The series was created by Japanese game designer Shigeru Miyamoto and is the flagship series of the greater Mario franchise. At least one Super Mario game has been released for every major Nintendo video game console. A limited number of Super Mario games have also released on non-Nintendo gaming platforms.

The Super Mario games are set primarily in the fictional Mushroom Kingdom, typically with Mario as the main player character. He is often joined by his brother, Luigi, and other members of the Mario cast. As platform games, they involve the player character running and jumping across platforms and defeating enemies in themed levels. The games have simple plots, typically with Mario and Luigi having to rescue the kidnapped Princess Peach from the primary antagonist, Bowser. The first game in the series, Super Mario Bros., released for the Nintendo Entertainment System (NES) in 1985, established the series' core gameplay concepts and elements. These include a multitude of power-ups that give the character special powers such as size-changing and fireball-throwing.

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