Portable media player in the context of "Electric battery"

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⭐ Core Definition: Portable media player

A portable media player (PMP) or digital audio player (DAP) is a portable consumer electronics device capable of storing and playing digital media such as audio, images, and video files. Normally, they refer to small, battery-powered devices utilising flash memory or a hard disk for storing various media files. MP3 players has been a popular alternative name used for such devices, even if they also support other file formats and media types other than MP3 (for example AAC, FLAC, WMA).

Generally speaking, PMPs are equipped with a 3.5 mm headphone jack which can be used for headphones or to connect to a boombox, home audio system, or connect to car audio and home stereos wired or via a wireless connection such as Bluetooth, and some may include radio tuners, voice recording and other features. In contrast, analogue portable audio players play music from non-digital media that use analogue media, such as cassette tapes or vinyl records. As devices became more advanced, the PMP term was later introduced to describe players with additional capabilities such as video playback (they used to also be called "MP4 players"). The PMP term has also been used as an umbrella name to describe any portable device for multimedia, including physical formats (such as portable CD players) or handheld game consoles with such capabilities.

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Portable media player in the context of Smartphone

A smartphone is a mobile device that combines the functionality of a traditional mobile phone with advanced computing capabilities. It typically has a touchscreen interface, allowing users to access a wide range of applications and services, such as web browsing, email, and social media, as well as multimedia playback and streaming. Smartphones have built-in cameras, GPS navigation, and support for various communication methods, including voice calls, text messaging, and internet-based messaging apps. Smartphones are distinguished from older-design feature phones by their more advanced hardware capabilities and extensive mobile operating systems, access to the internet, business applications, mobile payments, and multimedia functionality, including music, video, gaming, radio, and television.

Smartphones typically feature metal–oxide–semiconductor (MOS) integrated circuit (IC) chips, various sensors, and support for multiple wireless communication protocols. Examples of smartphone sensors include accelerometers, barometers, gyroscopes, and magnetometers; they can be used by both pre-installed and third-party software to enhance functionality. Wireless communication standards supported by smartphones include Wi-Fi, Bluetooth, Hotspots and satellite navigation. By the mid-2020s, manufacturers began integrating satellite messaging and emergency services, expanding their utility in remote areas without reliable cellular coverage. Smartphones have largely replaced personal digital assistant (PDA) devices, handheld/palm-sized PCs, portable media players (PMP), point-and-shoot cameras, camcorders, and, to a lesser extent, handheld video game consoles, e-reader devices, pocket calculators, and GPS tracking units.

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Portable media player in the context of Digital video recorder

A digital video recorder (DVR), also referred to as a personal video recorder (PVR) particularly in Canadian and British English, is an electronic device that records video in a digital format to a disk drive, USB flash drive, SD memory card, SSD or other local or networked mass storage device. The term includes set-top boxes (STB) with direct to disk recording, portable media players and TV gateways with recording capability, and digital camcorders. Personal computers can be connected to video capture devices and used as DVRs; in such cases the application software used to record video is an integral part of the DVR. Many DVRs are classified as consumer electronic devices. Similar small devices with built-in (~5 inch diagonal) displays and SSD support may be used for professional film or video production, as these recorders often do not have the limitations that built-in recorders in cameras have, offering wider codec support, the removal of recording time limitations and higher bitrates.

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Portable media player in the context of Video on demand

Video on demand (VOD) is a media distribution system that allows users to access videos, television shows and films digitally on request. These multimedia are accessed without a traditional video playback device and a typical static broadcasting schedule, which was popular under traditional broadcast programming, instead involving newer modes of content consumption that have risen as Internet and IPTV technologies have become prominent, and culminated in the arrival of VOD and over-the-top (OTT) media services on televisions and personal computers.

Television VOD systems can stream content, either through a traditional set-top box or through remote devices such as computers, tablets, and smartphones. VOD users may also permanently play content to a device such as a computer, digital video recorder (DVR) or, a portable media player for continued viewing. The majority of cable and telecommunications company–based television providers offer MOD streaming, whereby a user selects a video programme that begins to play immediately, or downloading to a rented or purchased from the provider, to a device for deferred viewing.

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Portable media player in the context of Headphones

Headphones are a pair of small loudspeaker drivers worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound. Headphones let a single user listen to an audio source privately, in contrast to a loudspeaker, which emits sound into the open air for anyone nearby to hear. Headphones are also known as earphones or, colloquially, cans. Circumaural (around the ear) and supra-aural (over the ear) headphones use a band over the top of the head to hold the drivers in place. Another type, known as earbuds or earpieces, consists of individual units that plug into the user's ear canal; within that category have been developed cordless air buds using wireless technology. A third type are bone conduction headphones, which typically wrap around the back of the head and rest in front of the ear canal, leaving the ear canal open. In the context of telecommunication, a headset is a combination of a headphone and microphone.

Headphones connect to a signal source such as an audio amplifier, radio, CD player, portable media player, mobile phone, video game console, or electronic musical instrument, either directly using a cord, or using wireless technology such as Bluetooth, DECT or FM radio. The first headphones were developed in the late 19th century for use by switchboard operators, to keep their hands free. Initially, the audio quality was mediocre and a step forward was the invention of high fidelity headphones.

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Portable media player in the context of Mobile gaming

A mobile game is a video game that is typically played on a mobile device. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to handheld game console, portable media player or graphing calculator, with and without network availability.The earliest known game on a mobile phone was a Tetris variant on the Hagenuk MT-2000 device from 1994.

In 1997, Nokia launched Snake. Snake, which was pre-installed in most mobile devices manufactured by Nokia for a couple of years, has since become one of the most played games, at one point found on more than 350 million devices worldwide. Mobile devices became more computationally advanced allowing for downloading of games, though these were initially limited to phone carriers' own stores. Mobile gaming grew greatly with the development of app stores in 2008, such as the iOS App Store from Apple. As the first mobile content marketplace operated directly by a mobile-platform holder, the App Store significantly changed the consumer behaviour and quickly broadened the market for mobile games, as almost every smartphone owner started to download mobile apps.

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Portable media player in the context of Smartphones

A smartphone is a mobile device that combines the functionality of a traditional mobile phone with advanced computing capabilities. It typically has a touchscreen interface, allowing users to access a wide range of applications and services, such as web browsing, email, and social media, as well as multimedia playback and streaming. Smartphones have built-in cameras, GPS navigation, and support for various communication methods, including voice calls, text messaging, and internet-based messaging apps. Smartphones are distinguished from older-design feature phones by their more advanced hardware capabilities and extensive mobile operating systems, access to the internet, business applications, mobile payments, and multimedia functionality, including music, video, gaming, radio, and television.

Smartphones typically feature metal–oxide–semiconductor (MOS) integrated circuit (IC) chips, various sensors, and support for multiple wireless communication protocols. Examples of smartphone sensors include accelerometers, barometers, gyroscopes, and magnetometers; they can be used by both pre-installed and third-party software to enhance functionality. Wireless communication standards supported by smartphones include LTE, 5G NR, Wi-Fi, Bluetooth, and satellite navigation. By the mid-2020s, manufacturers began integrating satellite messaging and emergency services, expanding their utility in remote areas without reliable cellular coverage. Smartphones have largely replaced personal digital assistant (PDA) devices, handheld/palm-sized PCs, portable media players (PMP), point-and-shoot cameras, camcorders, and, to a lesser extent, handheld video game consoles, e-reader devices, pocket calculators, and GPS tracking units.

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Portable media player in the context of Personal digital assistant

A personal digital assistant (PDA) was a multi-purpose mobile device which functioned as a personal information manager. Following a boom in the 1990s and 2000s, PDAs were mostly displaced in the early 2010s by the widespread adoption of smartphones. In particular, smartphones based on iOS and Android took their place, causing a rapid decline in PDA usage.

A PDA had a flat-screen display; many later PDAs also had color displays, and instead of navigation buttons, resistive touchscreens; or even capacitive touchscreens. Most models also had audio capabilities, allowing usage as a portable media player, and also enabling some of them to be used as telephones. By the early 2000s, nearly all PDA models had the ability to access the Internet via Wi-Fi; these models generally included a web browser.

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Portable media player in the context of Media player (disambiguation)

Media player may refer to:

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Portable media player in the context of Smartwatch

A smartwatch is a portable wearable computer that resembles a wristwatch. Most modern smartwatches are operated via a touchscreen, and rely on mobile apps that run on a connected device (such as a smartphone) in order to provide core functions.

Early smartwatches were capable of performing basic functions like calculating, displaying digital time, translating text, and playing games. More recent models often offer features comparable to smartphones, including apps, a mobile operating system, Bluetooth and Wi-Fi connectivity, and the ability to function as portable media players or FM radios. Some high-end models have cellular capabilities, allowing users to make and receive phone calls.

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