Polyhedron in the context of Side (plane geometry)


Polyhedron in the context of Side (plane geometry)

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⭐ Core Definition: Polyhedron

In geometry, a polyhedron (pl.: polyhedra or polyhedrons; from Greek πολύ (poly-)  'many' and ἕδρον (-hedron)  'base, seat') is a three-dimensional figure with flat polygonal faces, straight edges and sharp corners or vertices. The term "polyhedron" may refer either to a solid figure or to its boundary surface. The terms solid polyhedron and polyhedral surface are commonly used to distinguish the two concepts. Also, the term polyhedron is often used to refer implicitly to the whole structure formed by a solid polyhedron, its polyhedral surface, its faces, its edges, and its vertices.

There are many definitions of polyhedra, not all of which are equivalent. Under any definition, polyhedra are typically understood to generalize two-dimensional polygons and to be the three-dimensional specialization of polytopes (a more general concept in any number of dimensions). Polyhedra have several general characteristics that include the number of faces, topological classification by Euler characteristic, duality, vertex figures, surface area, volume, interior lines, Dehn invariant, and symmetry. A symmetry of a polyhedron means that the polyhedron's appearance is unchanged by the transformation such as rotating and reflecting.

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Polyhedron in the context of Regular polyhedra

A regular polyhedron is a polyhedron with regular and congruent polygons as faces. Its symmetry group acts transitively on its flags. A regular polyhedron is highly symmetrical, being all of edge-transitive, vertex-transitive and face-transitive. In classical contexts, many different equivalent definitions are used; a common one is that the faces are congruent regular polygons which are assembled in the same way around each vertex.

A regular polyhedron is identified by its Schläfli symbol of the form {n, m}, where n is the number of sides of each face and m the number of faces meeting at each vertex. There are 5 finite convex regular polyhedra (the Platonic solids), and four regular star polyhedra (the Kepler–Poinsot polyhedra), making nine regular polyhedra in all. In addition, there are five regular compounds of the regular polyhedra.

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Polyhedron in the context of Pyramid (geometry)

A pyramid is a polyhedron (a geometric figure) formed by connecting a polygonal base and a point, called the apex. Each base edge and apex form a triangle, called a lateral face. A pyramid is a conic solid with a polygonal base. Many types of pyramids can be found by determining the shape of bases, either by based on a regular polygon (regular pyramids) or by cutting off the apex (truncated pyramid). It can be generalized into higher dimensions, known as hyperpyramid. All pyramids are self-dual.

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Polyhedron in the context of Icosahedron

In geometry, an icosahedron (/ˌkɒsəˈhdrən, -kə-, -k-/ or /ˌkɒsəˈhdrən/) is a polyhedron with 20 faces. The name comes from Ancient Greek εἴκοσι (eíkosi) 'twenty' and ἕδρα (hédra) 'seat'. The plural can be either "icosahedra" (/-drə/) or "icosahedrons".

There are infinitely many non-similar shapes of icosahedra, some of them being more symmetrical than others. The best known is the (convex, non-stellated) regular icosahedron—one of the Platonic solids—whose faces are 20 equilateral triangles.

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Polyhedron in the context of Edge (geometry)

In geometry, an edge is a particular type of line segment joining two vertices in a polygon, polyhedron, or higher-dimensional polytope. In a polygon, an edge is a line segment on the boundary, and is often called a polygon side. In a polyhedron or more generally a polytope, an edge is a line segment where two faces (or polyhedron sides) meet. A segment joining two vertices while passing through the interior or exterior is not an edge but instead is called a diagonal.

An edge may also be an infinite line separating two half-planes.The sides of a plane angle are semi-infinite half-lines (or rays).

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Polyhedron in the context of Diagonal

In geometry, a diagonal is a line segment joining two vertices of a polygon or polyhedron, when those vertices are not on the same edge. Informally, any sloping line is called diagonal. The word diagonal derives from the ancient Greek διαγώνιος diagonios, "from corner to corner" (from διά- dia-, "through", "across" and γωνία gonia, "corner", related to gony "knee"); it was used by both Strabo and Euclid to refer to a line connecting two vertices of a rhombus or cuboid, and later adopted into Latin as diagonus ("slanting line").

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Polyhedron in the context of Edge-transitive

In geometry, a polytope (for example, a polygon or a polyhedron) or a tiling is isotoxal (from Greek τόξον  'arc') or edge-transitive if its symmetries act transitively on its edges. Informally, this means that there is only one type of edge to the object: given two edges, there is a translation, rotation, and/or reflection that will move one edge to the other while leaving the region occupied by the object unchanged.

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Polyhedron in the context of Vertex-transitive

In geometry, a polytope (e.g. a polygon or polyhedron) or a tiling is isogonal or vertex-transitive if all its vertices are equivalent under the symmetries of the figure. This implies that each vertex is surrounded by the same kinds of face in the same or reverse order, and with the same angles between corresponding faces.

Technically, one says that for any two vertices there exists a symmetry of the polytope mapping the first isometrically onto the second. Other ways of saying this are that the group of automorphisms of the polytope acts transitively on its vertices, or that the vertices lie within a single symmetry orbit.

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Polyhedron in the context of Face-transitive

In geometry, a tessellation of dimension 2 (a plane tiling) or higher, or a polytope of dimension 3 (a polyhedron) or higher, is isohedral or face-transitive if all its faces are the same. More specifically, all faces must be not merely congruent but must be transitive, i.e. must lie within the same symmetry orbit. In other words, for any two faces A and B, there must be a symmetry of the entire figure by translations, rotations, and/or reflections that maps A onto B. For this reason, convex isohedral polyhedra are the shapes that will make fair dice.

Isohedral polyhedra are called isohedra. They can be described by their face configuration. An isohedron has an even number of faces.

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Polyhedron in the context of Vertex (geometry)

In geometry, a vertex (pl.: vertices or vertexes), also called a corner, is a point where two or more curves, lines, or line segments meet or intersect. For example, the point where two lines meet to form an angle and the point where edges of polygons and polyhedra meet are vertices.

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Polyhedron in the context of Star polyhedra

In geometry, a star polyhedron is a polyhedron which has some repetitive quality of nonconvexity giving it a star-like visual quality.

There are two general kinds of star polyhedron:

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Polyhedron in the context of Octahedral

In geometry, an octahedron (pl.: octahedra or octahedrons) is any polyhedron with eight faces. One special case is the regular octahedron, a Platonic solid composed of eight equilateral triangles, four of which meet at each vertex. Many types of irregular octahedra also exist, including both convex and non-convex shapes.

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Polyhedron in the context of Polyhedral map projection

A polyhedral map projection is a map projection based on a spherical polyhedron. Typically, the polyhedron is overlaid on the globe, and each face of the polyhedron is transformed to a polygon or other shape in the plane. The best-known polyhedral map projection is Buckminster Fuller's Dymaxion map. When the spherical polyhedron faces are transformed to the faces of an ordinary polyhedron instead of laid flat in a plane, the result is a polyhedral globe.

Often the polyhedron used is a Platonic solid or Archimedean solid. However, other polyhedra can be used: the AuthaGraph projection makes use of a polyhedron with 96 faces, and the myriahedral projection allows for an arbitrary large number of faces.Although interruptions between faces are common, and more common with an increasing number of faces, some maps avoid them: the Lee conformal projection only has interruptions at its border, and the AuthaGraph projection scales its faces so that the map fills a rectangle without internal interruptions. Some projections can be tesselated to fill the plane, the Lee conformal projection among them.

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Polyhedron in the context of Net (polyhedron)

In geometry, a net of a polyhedron is an arrangement of non-overlapping edge-joined polygons in the plane that can be folded (along edges) to become the faces of the polyhedron. Polyhedral nets are a useful aid to the study of polyhedra and solid geometry in general, as they allow for physical models of polyhedra to be constructed from material such as thin cardboard.

An early instance of polyhedral nets appears in the works of Albrecht Dürer, whose 1525 book A Course in the Art of Measurement with Compass and Ruler (Unterweysung der Messung mit dem Zyrkel und Rychtscheyd ) included nets for the Platonic solids and several of the Archimedean solids. These constructions were first called nets in 1543 by Augustin Hirschvogel.

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Polyhedron in the context of Cuboctahedron

A cuboctahedron, rectified cube, or rectified octahedron is a polyhedron with 8 triangular faces and 6 square faces. A cuboctahedron has 12 identical vertices, with 2 triangles and 2 squares meeting at each, and 24 identical edges, each separating a triangle from a square. As such, it is a quasiregular polyhedron, i.e., an Archimedean solid that is not only vertex-transitive but also edge-transitive. It is radially equilateral. Its dual polyhedron is the rhombic dodecahedron.

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Polyhedron in the context of Combination puzzle

A combination puzzle, also known as a sequential move puzzle, is a puzzle which consists of a set of pieces which can be manipulated into different combinations by a group of operations. Many such puzzles are mechanical puzzles of polyhedral shape, consisting of multiple layers of pieces along each axis which can rotate independently of each other. Collectively known as twisty puzzles, the archetype of this kind of puzzle is the Rubik's Cube. Each rotating side is usually marked with different colours, intended to be scrambled, then solved by a sequence of moves that sort the facets by colour. Generally, combination puzzles also include mathematically defined examples that have not been, or are impossible to, physically construct.

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Polyhedron in the context of Line segment

In geometry, a line segment is a part of a straight line that is bounded by two distinct endpoints (its extreme points), and contains every point on the line that is between its endpoints. It is a special case of an arc, with zero curvature. The length of a line segment is given by the Euclidean distance between its endpoints. A closed line segment includes both endpoints, while an open line segment excludes both endpoints; a half-open line segment includes exactly one of the endpoints. In geometry, a line segment is often denoted using an overline (vinculum) above the symbols for the two endpoints, such as in AB.

Examples of line segments include the sides of a triangle or square. More generally, when both of the segment's end points are vertices of a polygon or polyhedron, the line segment is either an edge (of that polygon or polyhedron) if they are adjacent vertices, or a diagonal. When the end points both lie on a curve (such as a circle), a line segment is called a chord (of that curve).

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Polyhedron in the context of Cube

A cube is a three-dimensional solid object in geometry. A cube has eight vertices and twelve straight edges of the same length, so that these edges form six square faces of the same size. It is an example of a polyhedron.

The cube is found in many popular cultures, including toys and games, the arts, optical illusions, and architectural buildings. Cubes can be found in crystal structures, science, and technological devices. It is also found in ancient texts, such as Plato's work Timaeus, which described a set of solids now called Platonic solids, associating a cube with the classical element of earth. A cube with unit length is the canonical unit of volume in three-dimensional space, relative to which other solid objects are measured.

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Polyhedron in the context of Regular octahedron

In geometry, a regular octahedron is a highly symmetrical type of octahedron (eight-sided polyhedron) with eight equilateral triangles as its faces, four of which meet at each vertex. It is a type of square bipyramid or triangular antiprism with equal-length edges. Regular octahedra occur in nature as crystal structures. Other types of octahedra also exist, with various amounts of symmetry.

A regular octahedron is the three-dimensional case of the more general concept of a cross-polytope.

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