Meguey Baker in the context of "Apocalypse World"

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⭐ Core Definition: Meguey Baker

Meguey Baker (/mɛˈɡ/) is a tabletop role-playing game designer, independent publisher and quilt historian. She and her husband Vincent Baker designed Apocalypse World, the first game in the Powered by the Apocalypse system.

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👉 Meguey Baker in the context of Apocalypse World

Apocalypse World is a post-apocalyptic indie role-playing game by D. Vincent Baker and Meguey Baker, published in 2010 with only an implied setting that is fleshed out by the players in the course of character creation. It was the game for which the Powered by the Apocalypse engine was developed. On release, Apocalypse World won the 2010 Indie RPG Award and 2011 Golden Geek RPG of the year.

A second edition was successfully Kickstarted in 2016. This edition updated some of the mechanics (HX, battle-moves, threat map, etc.), playbooks (including replacing the Operator with Maestro-D and Quarantine), and brought Meguey Baker on board as co-designer, but retained most of the original's design. A redesign, Apocalypse World: Burned Over, has been in development since 2021. Burned Over is a hackbook rather than a stand-alone edition, being a partial document that requires and builds upon the 2nd Edition.

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Meguey Baker in the context of Powered by the Apocalypse

Powered by the Apocalypse (PbtA) is a tabletop role-playing game design framework developed by Meguey and Vincent Baker for the 2010 game Apocalypse World and later adapted for hundreds of other indie role-playing games.

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Meguey Baker in the context of Vincent Baker

David Vincent Baker is a designer and theorist of tabletop role-playing games and the owner of indie role-playing games publisher Lumpley Games, which also hosts the archives of The Forge. He and his wife Meguey Baker designed Apocalypse World, the first game in the Powered by the Apocalypse system. Apocalypse World won Game of the Year, Best Support, and Most Innovative game at the 2010 Indie RPG Awards, and was 2011 RPG of the Year at both the Golden Geek Awards and Lucca Comics & Games. Baker also designed Dogs in the Vineyard, which won the 2004 Indie RPG Game of the Year and Innovation Award and was one of three games shortlisted for the 2004 Diana Jones Award.

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