Incantation in the context of "Fairytale"

⭐ In the context of Fairytales, an Incantation is considered a defining characteristic alongside which other common element?

Ad spacer

⭐ Core Definition: Incantation

An incantation, spell, charm, enchantment, or bewitchery is a magical formula intended to trigger a magical effect on a person or objects. The formula can be spoken, sung, or chanted. An incantation can also be performed during ceremonial rituals or prayers. In the world of magic, wizards, witches, and fairies are common performers of incantations in culture and folklore.

In medieval literature, folklore, fairy tales, and modern fantasy fiction, enchantments are charms or spells. This has led to the terms "enchanter" and "enchantress" for those who use enchantments. The English language borrowed the term "incantation" from Old French in the late 14th century; the corresponding Old English term was gealdor or galdor, "song, spell", cognate to ON galdr. The weakened sense "delight" (compare the same development of "charm") is modern, first attested in 1593 (OED).

↓ Menu

>>>PUT SHARE BUTTONS HERE<<<

👉 Incantation in the context of Fairytale

A fairy tale (alternative names include fairytale, fairy story, household tale, magic tale, or wonder tale) is a short story that belongs to the folklore genre. Such stories typically feature magic, enchantments, and mythical or fanciful beings. In most cultures, there is no clear line separating myth from folk or fairy tale; all these together form the literature of preliterate societies. Fairy tales may be distinguished from other folk narratives such as legends (which generally involve belief in the veracity of the events described) and explicit moral tales, including beast fables. Prevalent elements include dragons, dwarfs, elves, fairies, giants, gnomes, goblins, griffins, merfolk, monsters, monarchy, pixies, talking animals, trolls, unicorns, witches, wizards, woodwoses, magic, and enchantments.

In less technical contexts, the term is also used to describe something blessed with unusual happiness, as in "fairy-tale ending" (a happy ending) or "fairy-tale romance". Colloquially, the term "fairy tale" or "fairy story" can also mean any far-fetched story or tall tale; it is used especially to describe any story that not only is not true, but also could not possibly be true. Legends are perceived as real within their culture; fairy tales may merge into legends, where the narrative is perceived both by teller and hearers as being grounded in historical truth. However, unlike legends and epics, fairy tales usually do not contain more than superficial references to religion and to actual places, people, and events; they take place "once upon a time" rather than in actual times.

↓ Explore More Topics
In this Dossier

Incantation in the context of Prayer

Prayer is an invocation or act that seeks to activate a rapport with an object of worship through deliberate communication. In the narrow sense, the term refers to an act of supplication or intercession directed towards a deity or a deified ancestor. More generally, prayer can also have the purpose of giving thanks or praise, and in comparative religion is closely associated with more abstract forms of meditation and with charms or spells.

Prayer can take a variety of forms: it can be part of a set liturgy or ritual, and it can be performed alone or in groups. Prayer may take the form of a hymn, incantation, formal creedal statement, or a spontaneous utterance in the praying person.

↑ Return to Menu

Incantation in the context of Curse

A curse (also called an imprecation, malediction, execration, malison, anathema, or commination) is any expressed wish that some form of adversity or misfortune will befall or attach to one or more persons, a place, or an object. In particular, "curse" may refer to such a wish or pronouncement made effective by a supernatural or spiritual power, such as a god or gods, a spirit, or a natural force, or else as a kind of spell by magic (usually black magic or dark magic) or witchcraft; in the latter sense, a curse can also be called a hex or a jinx. In many belief systems, the curse itself (or accompanying ritual) is considered to have some causative force in the result. To reverse or eliminate a curse is sometimes called "removal" or "breaking", as the spell has to be dispelled, and often requires elaborate rituals or prayers.

↑ Return to Menu

Incantation in the context of Galdr

In old Germanic culture, a galdr (lit.'yell-der'; Old Norse: galdr, Icelandic: galdur, Swedish: galder; Old English: ġealdor, galdor, Middle English: galder), among other forms in old Germanic languages, refers to a spell or incantation; these were usually performed in combination with certain rites.

↑ Return to Menu

Incantation in the context of Witch-hunt

A witch hunt, or a witch purge, is a search for people who have been labeled witches or a search for evidence of witchcraft. Practicing evil spells or incantations was proscribed and punishable in early human civilizations in the Middle East. In medieval Europe, witch-hunts often arose in connection to charges of heresy from Catholics and Protestants. An intensive period of witch-hunts occurring in Early Modern Europe and to a smaller extent Colonial America, took place from about 1450 to 1750, spanning the upheavals of the Counter Reformation and the Thirty Years' War, resulting in an estimated 35,000 to 60,000 executions. The last executions of people convicted as witches in Europe took place in the 18th century. In other regions, like Africa and Asia, contemporary witch-hunts have been reported from sub-Saharan Africa and Papua New Guinea, and official legislation against witchcraft is still found in Saudi Arabia, Cameroon and South Africa today.

In contemporary English, "witch-hunt" metaphorically means an investigation that is usually conducted with much publicity, supposedly to uncover subversive activity, disloyalty, and so on, but with the real purpose of harming opponents. It can also involve elements of moral panic, as well as mass hysteria.

↑ Return to Menu

Incantation in the context of Grimoire

A grimoire (/ɡrɪmˈwɑːr/) (also known as a book of spells, magic book, or a spellbook) is a textbook of magic, typically including instructions on how to create magical objects like talismans and amulets; how to perform magical spells, charms, and divination; and how to summon or invoke supernatural entities such as angels, spirits, deities, and demons. In many cases, the books themselves are believed to be imbued with magical powers. The only contents found in a grimoire are information on spells, rituals, the preparation of magical tools, and lists of ingredients and their magical correspondences. In this manner, while all books on magic could be thought of as grimoires, not all magical books should be thought of as grimoires.

While the term grimoire is originally European—and many Europeans throughout history, particularly ceremonial magicians and cunning folk, have used grimoires—the historian Owen Davies has noted that similar books can be found all around the world, ranging from Jamaica to Sumatra. He also noted that in this sense, the world's first grimoires were created in Europe and the ancient Near East.

↑ Return to Menu