Discrete system in the context of State transition system


Discrete system in the context of State transition system

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⭐ Core Definition: Discrete system

In theoretical computer science, a discrete system is a system with a countable number of states. Discrete systems may be contrasted with continuous systems, which may also be called analog systems. A final discrete system is often modeled with a directed graph and is analyzed for correctness and complexity according to computational theory. Because discrete systems have a countable number of states, they may be described in precise mathematical models.

A computer is a finite-state machine that may be viewed as a discrete system. Because computers are often used to model not only other discrete systems but continuous systems as well, methods have been developed to represent real-world continuous systems as discrete systems. One such method involves sampling a continuous signal at discrete time intervals.

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👉 Discrete system in the context of State transition system

In theoretical computer science, a transition system is a concept used in the study of computation . It is used to describe the potential behavior of discrete systems. It consists of states and transitions between states, which may be labeled with labels chosen from a set; the same label may appear on more than one transition. If the label set is a singleton, the system is essentially unlabeled, and a simpler definition that omits the labels is possible.

Transition systems coincide mathematically with abstract rewriting systems (as explained further in this article) and directed graphs. They differ from finite-state automata in several ways:

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Discrete system in the context of Information state

In information technology and computer science, a system is described as stateful if it is designed to remember preceding events or user interactions; the remembered information is called the state of the system.

The set of states a system can occupy is known as its state space. In a discrete system, the state space is countable and often finite. The system's internal behaviour or interaction with its environment consists of separately occurring individual actions or events, such as accepting input or producing output, that may or may not cause the system to change its state. Examples of such systems are digital logic circuits and components, automata and formal language, computer programs, and computers.

View the full Wikipedia page for Information state
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