Computation in the context of Computing device


Computation in the context of Computing device

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⭐ Core Definition: Computation

A computation is any type of arithmetic or non-arithmetic calculation that is well-defined. Common examples of computation are mathematical equation solving and the execution of computer algorithms.

Mechanical or electronic devices (or, historically, people) that perform computations are known as computers. Computer science is an academic field that involves the study of computation.

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Computation in the context of Computer science

Computer science is the study of computation, information, and automation. Included broadly in the sciences, computer science spans theoretical disciplines (such as algorithms, theory of computation, and information theory) to applied disciplines (including the design and implementation of hardware and software). An expert in the field is known as a computer scientist.

Algorithms and data structures are central to computer science.The theory of computation concerns abstract models of computation and general classes of problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of repositories of data. Human–computer interaction investigates the interfaces through which humans and computers interact, and software engineering focuses on the design and principles behind developing software. Areas such as operating systems, networks and embedded systems investigate the principles and design behind complex systems. Computer architecture describes the construction of computer components and computer-operated equipment. Artificial intelligence and machine learning aim to synthesize goal-orientated processes such as problem-solving, decision-making, environmental adaptation, planning and learning found in humans and animals. Within artificial intelligence, computer vision aims to understand and process image and video data, while natural language processing aims to understand and process textual and linguistic data.

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Computation in the context of Theoretical computer science

Theoretical computer science is a subfield of computer science and mathematics that focuses on the abstract and mathematical foundations of computation.

It is difficult to circumscribe the theoretical areas precisely. The ACM's Special Interest Group on Algorithms and Computation Theory (SIGACT) provides the following description:

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Computation in the context of Computer

A computer is a machine that can be programmed to automatically carry out sequences of arithmetic or logical operations (computation). Modern digital electronic computers can perform generic sets of operations known as programs, which enable computers to perform a wide range of tasks. The term computer system may refer to a nominally complete computer that includes the hardware, operating system, software, and peripheral equipment needed and used for full operation; or to a group of computers that are linked and function together, such as a computer network or computer cluster.

A broad range of industrial and consumer products use computers as control systems, including simple special-purpose devices like microwave ovens and remote controls, and factory devices like industrial robots. Computers are at the core of general-purpose devices such as personal computers and mobile devices such as smartphones. Computers power the Internet, which links billions of computers and users.

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Computation in the context of Algorithm

In mathematics and computer science, an algorithm (/ˈælɡərɪðəm/ ) is a finite sequence of mathematically rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can use conditionals to divert the code execution through various routes (referred to as automated decision-making) and deduce valid inferences (referred to as automated reasoning).

In contrast, a heuristic is an approach to solving problems without well-defined correct or optimal results. For example, although social media recommender systems are commonly called "algorithms", they actually rely on heuristics as there is no truly "correct" recommendation.

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Computation in the context of Computationalism

In philosophy of mind, the computational theory of mind (CTM), also known as computationalism, is a family of views that hold that the human mind is an information processing system and that cognition and consciousness together are a form of computation. It is closely related to functionalism, a broader theory that defines mental states by what they do rather than what they are made of.

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Computation in the context of Analog computer

An analog computer or analogue computer is a type of computation machine (computer) that uses physical phenomena such as electrical, mechanical, or hydraulic quantities behaving according to the mathematical principles in question (analog signals) to model the problem being solved. In contrast, digital computers represent varying quantities symbolically and by discrete values of both time and amplitude (digital signals).

Analog computers can have a very wide range of complexity. Slide rules and nomograms are the simplest, while naval gunfire control computers and large hybrid digital/analog computers were among the most complicated. Complex mechanisms for process control and protective relays used analog computation to perform control and protective functions. The common property of all of them is that they don't use algorithms to determine the fashion of how the computer works. They rather use a structure analogous to the system to be solved (a so called analogon, model or analogy) which is also eponymous to the term analog computer, because they represent a model.

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Computation in the context of Strategic Defense Initiative

The Strategic Defense Initiative (SDI), derisively nicknamed the Star Wars program, was a proposed missile defense system intended to protect the United States from attack by ballistic nuclear missiles. The program was announced in 1983 by President Ronald Reagan, a vocal critic of the doctrine of mutual assured destruction (MAD), which he described as a "suicide pact". Reagan called for a system that would end MAD and render nuclear weapons obsolete. Elements of the program reemerged in 2019 under the Space Development Agency (SDA).

The Strategic Defense Initiative Organization (SDIO) was set up in 1984 within the US Department of Defense to oversee development. Advanced weapon concepts, including lasers, particle-beam weapons, and ground and space-based missile systems were studied, along with sensor, command and control, and computer systems needed to control a system consisting of hundreds of combat centers and satellites spanning the globe. The US held a significant advantage in advanced missile defense systems through decades of extensive research and testing. Several concepts, technologies and insights obtained were transferred to subsequent programs. Under SDIO's Innovative Sciences and Technology Office, investment was made in basic research at national laboratories, universities, and in industry. These programs have continued to be key sources of funding for research scientists in particle physics, supercomputing/computation, advanced materials, and other critical science and engineering disciplines.

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Computation in the context of Scientific literacy

Scientific literacy or science literacy encompasses written, numerical, and digital literacy as they pertain to understanding science, its methodology, observations, and theories. Scientific literacy is chiefly concerned with an understanding of the scientific method, units and methods of measurement, empiricism and understanding of statistics in particular correlations and qualitative versus quantitative observations and aggregate statistics, as well as a basic understanding of core scientific fields, such as physics, chemistry, biology, ecology, geology and computation.

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Computation in the context of Server (computing)

A server is a computer that provides information to other computers called "clients" on a computer network. This architecture is called the client–server model. Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients or performing computations for a client. A single server can serve multiple clients, and a single client can use multiple servers. A client process may run on the same device or may connect over a network to a server on a different device. Typical servers are database servers, file servers, mail servers, print servers, web servers, game servers, and application servers.

Client–server systems are most frequently implemented by (and often identified with) the request–response model: a client sends a request to the server, which performs some action and sends a response back to the client, typically with a result or acknowledgment. Designating a computer as "server-class hardware" implies that it is specialized for running servers on it. This often implies that it is more powerful and reliable than standard personal computers, but alternatively, large computing clusters may be composed of many relatively simple, replaceable server components.

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Computation in the context of Mental arithmetic

Mental calculation (also known as mental computation) consists of arithmetical calculations made by the mind, within the brain, with no help from any supplies (such as pencil and paper) or devices such as a calculator. People may use mental calculation when computing tools are not available, when it is faster than other means of calculation (such as conventional educational institution methods), or even in a competitive context. Mental calculation often involves the use of specific techniques devised for specific types of problems. Many of these techniques take advantage of or rely on the decimal numeral system.

Capacity of short-term memory is a necessary factor for the successful acquisition of a calculation, specifically perhaps, the phonological loop, in the context of addition calculations (only). Mental flexibleness contributes to the probability of successful completion of mental effort - which is a concept representing adaptive use of knowledge of rules or ways any number associates with any other and how multitudes of numbers are meaningfully associative, and certain (any) number patterns, combined with algorithms process.

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Computation in the context of Semantics (computer science)

In programming language theory, semantics is the rigorous mathematical logic study of the meaning of programming languages. Semantics assigns computational meaning to valid strings in a programming language syntax. It is closely related to, and often crosses over with, the semantics of mathematical proofs.

Semantics describes the processes a computer follows when executing a program in that specific language. This can be done by describing the relationship between the input and output of a program, or giving an explanation of how the program will be executed on a certain platform, thereby creating a model of computation.

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Computation in the context of Algorithmic complexity theory

In algorithmic information theory (a subfield of computer science and mathematics), the Kolmogorov complexity of an object, such as a piece of text, is the length of a shortest computer program (in a predetermined programming language) that produces the object as output. It is a measure of the computational resources needed to specify the object, and is also known as algorithmic complexity, Solomonoff–Kolmogorov–Chaitin complexity, program-size complexity, descriptive complexity, or algorithmic entropy. It is named after Andrey Kolmogorov, who first published on the subject in 1963 and is a generalization of classical information theory.

The notion of Kolmogorov complexity can be used to state and prove impossibility results akin to Cantor's diagonal argument, Gödel's incompleteness theorem, and Turing's halting problem.In particular, no program P computing a lower bound for each text's Kolmogorov complexity can return a value essentially larger than P's own length (see section § Chaitin's incompleteness theorem); hence no single program can compute the exact Kolmogorov complexity for infinitely many texts.

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