Atari Corporation in the context of Home computer


Atari Corporation in the context of Home computer

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⭐ Core Definition: Atari Corporation

Atari Corporation was an American manufacturer of home computers and video game consoles. It was founded by Jack Tramiel on May 17, 1984, as Tramel Technology, Ltd., but then took on the Atari name less than two months later when Warner Communications sold the home gaming and computing assets of Atari, Inc. to Tramiel.

Its chief products were the Atari ST, Atari XE, Atari 7800, Atari Lynx and Atari Jaguar; in addition to hardware, the company also published video games for its home systems and also had an in-house development team for Lynx and Jaguar software for porting, or developing original titles such as Warbirds and Trevor McFur in the Crescent Galaxy. In 1996, the company reverse merged with JTS Corp., becoming a small de facto non-operating division which itself closed after JTS sold all Atari assets to Hasbro Interactive in 1998.

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Atari Corporation in the context of PC game

A personal computer game, or abbreviated PC game, also known as a computer game, is a video game played on a personal computer (PC). The term PC game has been popularly used since the 1990s referring specifically to games on "Wintel" (Microsoft Windows software/Intel hardware) which has dominated the computer industry since.

Mainframe and minicomputer games are a precursor to personal computer games. Home computer games became popular following the video game crash of 1983. In the 1990s, PC games lost mass market traction to console games on the fifth generation such as the Sega Saturn, Nintendo 64 and PlayStation. They are enjoying a resurgence in popularity since the mid-2000s through digital distribution on online service providers. Personal computers as well as general computer software are considered synonymous with IBM PC compatible systems; while mobile devices – smartphones and tablets, such as those running on Android or iOS platforms – are also PCs in the general sense as opposed to console or arcade machine. Historically, it also included games on systems from Apple Computer, Atari Corporation, Commodore International and others. Microsoft Windows utilizing Direct3D become the most popular operating system for PC games in the 2000s. Games utilizing 3D graphics generally require a form of graphics processing unit, and PC games have been a major influencing factor for the development and marketing of graphics cards. Emulators are able to play games developed for other platforms. The demoscene originated from computer game cracking.

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Atari Corporation in the context of Commodore International

Commodore International Corporation (CI), also known as Commodore International Limited, was a home computer and electronics manufacturer with its head office in The Bahamas and its executive office in the United States founded in 1976 by Jack Tramiel and Irving Gould. It was the successor company to Commodore Business Machines (Canada) Ltd., established in 1958 by Tramiel and Manfred Kapp. Commodore International, along with its U.S. subsidiary Commodore Business Machines, Inc. (CBM), was a significant participant in the development of the home computer industry, and at one point in the 1980s was the world's largest in the industry.

The company released its first home computer, the Commodore PET, in 1977; it was followed by the VIC-20, the first ever computer to reach one million units of sales. In 1982, the company developed and marketed the world's best selling computer, the Commodore 64; its success made Commodore one of the world's largest personal computer manufacturers, with sales peaking in the last quarter of 1983 at $49 million (equivalent to $129 million in 2024). However an internal struggle led to co-founder Tramiel quitting, then rivaling Commodore under Atari Corporation joined by a number of other employees. Commodore in 1985 launched the Amiga 1000 personal computer — running on AmigaOS featuring a full color graphical interface and preemptive multitasking — which would initially become a popular platform for computer games and creative software. The company did particularly well in European markets; in West Germany, Commodore machines were ubiquitous as of 1989.

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Atari Corporation in the context of IBM Personal Computer

The IBM Personal Computer (model 5150, commonly known as the IBM PC) is the first microcomputer released in the IBM PC model line and the basis for the IBM PC compatible de facto standard. Released on August 12, 1981, it was created by a team of engineers and designers at International Business Machines (IBM), directed by William C. Lowe and Philip Don Estridge in Boca Raton, Florida.

Powered by an x86-architecture Intel 8088 processor, the machine was based on open architecture and third-party peripherals. Over time, expansion cards and software technology increased to support it. The PC had a substantial influence on the personal computer market; the specifications of the IBM PC became one of the most popular computer design standards in the world. The only significant competition it faced from a non-compatible platform throughout the 1980s was from Apple's Macintosh product line, as well as consumer-grade platforms created by companies like Commodore and Atari. Most present-day personal computers share architectural features in common with the original IBM PC, including the Intel-based Mac computers manufactured from 2006 to 2022.

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Atari Corporation in the context of XG-1

The Atari XG-1 is an electronic light gun accessory manufactured by Atari Corporation. Released in 1987, it is compatible with the Atari 8-bit computers, Atari 7800, and Atari 2600. It was bundled with the Atari XEGS Deluxe home computer and video game console combination system, and with the light gun game Bug Hunt for the 7800 as model XES2001 for US$34.95 (equivalent to about $100 in 2024). Atari eventually released five light gun games on the 7800 (Alien Brigade, Barnyard Blaster, Crossbow, Meltdown, and Sentinel) and one on the 2600 (Sentinel).

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Atari Corporation in the context of Jack Tramiel

Jack Tramiel (/ˈæk trəˈmɛl/, trə-MEL; born Idek Trzmiel, Polish pronunciation: [ˈidɛk ˈtʂmjɛl]; December 13, 1928 – April 8, 2012) was a Polish-American businessman and Holocaust survivor, best known for founding Commodore International. The PET, VIC-20, and Commodore 64 are some home computers produced while he was running the company. Tramiel later formed Atari Corporation after he purchased the remnants of the original Atari, Inc. from its parent company. He was one of six people spotlighted when the computer was denoted "Machine of the Year" by Time magazine in 1982.

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Atari Corporation in the context of Atari

Atari (/əˈtɑːri/) is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and blockchain". The original Atari, Inc., founded in Sunnyvale, California, United States in 1972 by Nolan Bushnell and Ted Dabney, was a pioneer in arcade games, home video game consoles, and home computers. The company's products, such as Pong and the Atari 2600, helped define the electronic entertainment industry from the 1970s to the mid-1980s.

In 1984, as a result of the video game crash of 1983, the assets of the home console and computer divisions of the original Atari Inc. were sold off to Jack Tramiel's Tramel Technology Ltd., which then renamed itself to Atari Corporation, while the remaining part of Atari, Inc. was renamed Atari Games Inc. In early 1985, Warner established a new corporation jointly with Namco subsequently named Atari Games Corporation, which took control of Atari's coin-operated games division. The rights to Atari, Inc.'s game properties were shared between the two companies: Atari Corporation receiving the trademarks and the home rights, while Atari Games receiving the rights to use the logo and brand name with appended text "Games" on arcade products. In 1996, Atari Corporation reverse-merged with disk-drive manufacturer JT Storage (JTS) and effectively perished. In 1998, Hasbro Interactive, part of the toy company Hasbro, acquired all Atari Corporation–related properties from JTS, as part of a subsidiary which it then renamed to Atari Interactive. Meanwhile, Atari Games was acquired by Midway Games in 1996, and effectively retired the Atari name on arcades by 2000 to avoid public confusion with Hasbro's Atari home releases.

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Atari Corporation in the context of Atari ST

Atari ST is a line of personal computers from Atari Corporation and the successor to the company's 8-bit computers. The initial model, the Atari 520ST, had limited release in April–June 1985, and was widely available in July. It was the first personal computer with a bitmapped color graphical user interface, using a version of Digital Research's GEM environment from February 1985. The Atari 1040ST, released in 1986 with 1 MB of memory, was the first home computer with a cost per kilobyte of RAM under US$1/KB.

After Jack Tramiel purchased the assets of the Atari, Inc. consumer division in 1984 to create Atari Corporation, the 520ST was designed in five months by a small team led by Shiraz Shivji. Alongside the Macintosh, Amiga, Apple IIGS, and Acorn Archimedes, the ST is part of a mid-1980s generation of computers with 16 or 16/32-bit processors, 256 KB or more of RAM, and mouse-controlled graphical user interfaces. "ST" officially stands for "Sixteen/Thirty-two", referring to the Motorola 68000's 16-bit external bus and 32-bit internals.

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Atari Corporation in the context of Atari 7800

The Atari 7800 ProSystem, or simply the Atari 7800, is a home video game console released by Atari Corporation in May 1986 as the successor to both the Atari 2600 and Atari 5200. It can run almost all Atari 2600 cartridges, making it the first console with backward compatibility. It shipped with a two button controller, instead of the 2600-standard Atari CX40 joystick, and with Pole Position II as the pack-in game. The European model has a gamepad instead of a joystick. Most of the early releases for the system are ports of 1981–1983 arcade video games. The final wave of 7800 cartridges is closer in style to what was available on other late 1980s consoles, such as Scrapyard Dog and Midnight Mutants.

Designed by General Computer Corporation, the 7800 has custom graphics hardware similar to early 1980s arcade video games and is a significant improvement over Atari's previous consoles. The same Television Interface Adaptor chip that launched with the Atari VCS in 1977, included for compatibility with cartridges for that system, is used to generate two-channel audio for 7800 games. In an effort to prevent the flood of poor quality games that contributed to the video game crash of 1983, cartridges had to be digitally signed by Atari.

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Atari Corporation in the context of Atari Lynx

The Atari Lynx is a fourth-generation handheld game console released by Atari Corporation in September 1989 in North America and 1990 in Europe and Japan. It was the first handheld game console with a color liquid-crystal display. Powered by a 4 MHz 65C02 8-bit CPU and a custom 16-bit blitter, the Lynx was more advanced than Nintendo's monochrome Game Boy, released five months earlier. It also competed with Sega's Game Gear and NEC's TurboExpress, released the following year.

The system was developed at Epyx by two former designers of the Amiga personal computers. The project was called the Handy Game or simply Handy. In 1991, Atari replaced the Lynx with a smaller model internally referred to as the Lynx II. Atari published a total of 73 games for the Lynx before it was discontinued in 1995.

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Atari Corporation in the context of Atari Jaguar

Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. It has a Motorola 68000 CPU and two custom 32-bit coprocessors named Tom and Jerry. Atari marketed it as the world's first 64-bit game system, drawing controversy as some argued that this configuration did not meet the definition of a 64-bit system, but it is a mix of 16, 32, and 64-bit technology. The Jaguar launched with Cybermorph as the pack-in game. A total of 63 licensed games (50 on cartridge, 13 on CD-ROM) were released for the system prior to its discontinuation in 1996.

Development started in the early 1990s by Flare Technology, which focused on the system after cancellation of the Panther console. The Jaguar became a more important system for Atari after discontinuing Atari ST computers in favor of video games. However, game development was complicated by the complex multi-chip architecture, hardware bugs, and poor programming tools. Underwhelming sales further eroded third-party support.

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Atari Corporation in the context of Warbirds (video game)

Warbirds is a 1991 first-person combat flight simulation video game developed and published by Atari Corporation in North America and Europe exclusively for the Atari Lynx. Taking place in the 1910s during World War I, players assume the role of a rookie aircraft pilot from the Army Air Force who joined the titular squadron taking control of a prebuilt biplane in order to win the war against the enemies. Its gameplay mainly consists of dogfights against either AI-controlled opponents or other human players using the Lynx's ComLynx system, with a main four-button configuration.

Warbirds was written and designed by Atari veteran Robert Zdybel, who dedicated the project to his father. The game garnered positive reception from critics and reviewers alike who praised the presentation, pseudo-3D visuals, sound design, controls and gameplay. Its multiplayer support received unanimous praise but the single-player offering was noted to be one of the title's negative points. It also served as an inspiration for Beyond Games' 1993 BattleWheels.

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Atari Corporation in the context of Trevor McFur in the Crescent Galaxy

Trevor McFur in the Crescent Galaxy is a 1993 horizontally scrolling shooter video game developed and published by Atari Corporation for the Atari Jaguar. The game stars Trevor McFur, a corporal in the Interplanetary Defense Squad's Circle Reserves chapter. The Crescent Galaxy has been conquered by an entity known as Odd-It, whose purpose is to make every living being like it. Alongside his partner Cutter piloting a shuttlecraft, McFur must free four moons of the planet Cosmolite and defeat Odd-It.

Crescent Galaxy was produced by James "Purple" Hampton, who designed it with programmer Eric Ginner and art director Susan G. McBride. The project entered development at the same time as Cybermorph. Ginner had ideas for a side-scrolling shooter while Atari wanted a mascot similar to Mario or Sonic the Hedgehog, which resulted in Trevor McFur's creation. The game was given a short deadline to meet the Jaguar's launch before other consoles were released, leading to several cut features. It was considered as the Jaguar's pack-in game until Atari chose Cybermorph instead. The game was released in North America in November 1993 and in Europe in June 1994. Mumin Corporation published it in Japan in January 1995.

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Atari Corporation in the context of JT Storage

JT Storage, Inc. (also known as JTS Corporation) was a maker of inexpensive IDE hard drives for personal computers based in San Jose, California. It was founded in 1994 by "Jugi" Tandon—the inventor of the double-sided floppy disk drive and founder of Tandon Corporation—and David B. Pearce, of former bankrupt disk manufacturer Kalok. Its name is derived from its co-founder, standing for Jugi Tandon Storage.

The company reverse-merged with Jack Tramiel's Atari Corporation in 1996, sold all Atari assets to Hasbro Interactive in 1998 and was declared bankrupt in 1999.

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