Analog signal in the context of Cable converter box


Analog signal in the context of Cable converter box

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Analog signal in the context of Digital data

Digital data, in information theory and information systems, is information represented as a string of discrete symbols, each of which can take on one of only a finite number of values from some alphabet, such as letters or digits. An example is a text document, which consists of a string of alphanumeric characters. The most common form of digital data in modern information systems is binary data, which is represented by a string of binary digits (bits) each of which can have one of two values, either 0 or 1.

Digital data can be contrasted with analog data, which is represented by a value from a continuous range of real numbers. Analog data is transmitted by an analog signal, which not only takes on continuous values but can vary continuously with time, a continuous real-valued function of time. An example is the air pressure variation in a sound wave.

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Analog signal in the context of Electronics

Electronics is a scientific and engineering discipline that studies and applies the principles of physics to design, create, and operate devices that manipulate electrons and other electrically charged particles. It is a subfield of physics and electrical engineering which uses active devices such as transistors, diodes, and integrated circuits to control and amplify the flow of electric current and to convert it from one form to another, such as from alternating current (AC) to direct current (DC) or from analog signals to digital signals. Electronics is often contrasted with electrical power engineering, which focuses on generation, transmission, and distribution of electric power rather than signal processing or device level control.

Electronic devices have significantly influenced the development of many aspects of modern society, such as telecommunications, entertainment, education, health care, industry, and security. The main driving force behind the advancement of electronics is the semiconductor industry, which continually produces ever-more sophisticated electronic devices and circuits in response to global demand. The semiconductor industry is one of the global economy's largest and most profitable industries, with annual revenues exceeding $481 billion in 2018. The electronics industry also encompasses other branches that rely on electronic devices and systems, such as e-commerce, which generated over $29 trillion in online sales in 2017. Practical electronic systems commonly combine analog and digital techniques, using analog front ends with digital processing.

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Analog signal in the context of Radio broadcasting

Radio broadcasting is the transmission of electromagnetic radiation (radio waves) to receivers over a wide area. Most broadcasts are audio (sound), sometimes with embedded metadata. Listeners require a broadcast radio receiver to receive these signals. "Terrestrial" broadcasts, including AM, FM, and DAB stations, originate from land-based transmitters, whereas "satellite radio" signals originate from a satellite in Earth orbit.

Stations may produce their own programming or be affiliated with a radio network that provides content either through broadcast syndication or by simulcasting, or both. The most common transmission technologies are analog and digital. Analog radio uses one of two modulation methods: amplitude modulation (AM) or frequency modulation (FM). Digital radio stations transmit using one of several digital audio standards, such as DAB (Digital Audio Broadcasting), HD Radio, or DRM (Digital Radio Mondiale).

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Analog signal in the context of Optical disc

An optical disc is a flat, usually disc-shaped object that stores information in the form of physical variations on its surface that can be read with the aid of a beam of light. Optical discs can be reflective, where the light source and detector are on the same side of the disc, or transmissive, where light shines through the disc to be detected on the other side. They may contain analog or digital information, or a mixture of the two. Their main uses are the distribution of media and data, and long-term archival storage.
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Analog signal in the context of Digitizing

Digitization is the process of converting information into a digital (i.e. computer-readable) format. The result is the representation of an object, image, sound, document, or signal (usually an analog signal) obtained by generating a series of numbers that describe a discrete set of points or samples. The result is called digital representation or, more specifically, a digital image, for the object, and digital form, for the signal. In modern practice, the digitized data is in the form of binary numbers, which facilitates processing by digital computers and other operations, but digitizing simply means "the conversion of analog source material into a numerical format"; the decimal or any other number system can be used instead.

Digitization is of crucial importance to data processing, storage, and transmission, because it "allows information of all kinds in all formats to be carried with the same efficiency and also intermingled." Though analog data is typically more stable, digital data has the potential to be more easily shared and accessed and, in theory, can be propagated indefinitely without generation loss, provided it is migrated to new, stable formats as needed. This potential has led to institutional digitization projects designed to improve access and the rapid growth of the digital preservation field.

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Analog signal in the context of Analog recording

Analog recording is a category of techniques used for the recording of analog signals. This enables later playback of the recorded analog audio.

Analog audio recording began with mechanical systems such as the phonautograph and phonograph. Later, electronic techniques such as wire and tape recording were developed.

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Analog signal in the context of Digital recording

In digital recording, an audio or video signal is converted into a stream of discrete numbers representing the changes over time in air pressure for audio, or chroma and luminance values for video. This number stream is saved to a storage device. To play back a digital recording, the numbers are retrieved and converted back into their original analog audio or video forms so that they can be heard or seen.

In a properly matched analog-to-digital converter (ADC) and digital-to-analog converter (DAC) pair, the analog signal is accurately reconstructed, within the constraints of the Nyquist–Shannon sampling theorem, which dictates the sampling rate and quantization error dependent on the audio or video bit depth. Because the signal is stored digitally, assuming proper error detection and correction, the recording is not degraded by copying, storage or interference.

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Analog signal in the context of Color space

A color space is a specific organization of colors. In combination with color profiling supported by various physical devices, it supports reproducible representations of color – whether such representation entails an analog or a digital representation. A color space may be arbitrary, i.e. with physically realized colors assigned to a set of physical color swatches with corresponding assigned color names (including discrete numbers in – for example – the Pantone collection), or structured with mathematical rigor (as with the NCS System, Adobe RGB and sRGB). A "color space" is a useful conceptual tool for understanding the color capabilities of a particular device or digital file. When trying to reproduce color on another device, color spaces can show whether shadow/highlight detail and color saturation can be retained, and by how much either will be compromised.

A "color model" is an abstract mathematical model describing the way colors can be represented as tuples of numbers (e.g. triples in RGB or quadruples in CMYK); however, a color model with no associated mapping function to an absolute color space is a more or less arbitrary color system with no connection to any globally understood system of color interpretation. Adding a specific mapping function between a color model and a reference color space establishes within the reference color space a definite "footprint", known as a gamut, and for a given color model, this defines a color space. For example, Adobe RGB and sRGB are two different absolute color spaces, both based on the RGB color model. When defining a color space, the usual reference standard is the CIELAB or CIEXYZ color spaces, which were specifically designed to encompass all colors the average human can see.

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Analog signal in the context of Digital electronics

Digital electronics is a field of electronics involving the study of digital signals and the engineering of devices that use or produce them. It deals with the relationship between binary inputs and outputs by passing electrical signals through logical gates, resistors, capacitors, amplifiers, and other electronic components. The field of digital electronics is in contrast to analog electronics, which work primarily with analog signals (signals with varying degrees of intensity as opposed to on/off two-state binary signals). Despite the name, digital electronics designs include important analog design considerations.

Large assemblies of logic gates, used to represent more complex ideas, are often packaged into integrated circuits. Complex devices may have simple electronic representations of Boolean logic functions.

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Analog signal in the context of Digital imaging

Digital imaging or digital image acquisition is the creation of a digital representation of the visual characteristics of an object, such as a physical scene or the interior structure of an object. The term is often assumed to imply or include the processing, compression, storage, printing and display of such images. A key advantage of a digital image, versus an analog image such as a film photograph, is the ability to digitally propagate copies of the original subject indefinitely without any loss of image quality.

Digital imaging can be classified by the type of electromagnetic radiation or other waves whose variable attenuation, as they pass through or reflect off objects, conveys the information that constitutes the image. In all classes of digital imaging, the information is converted by image sensors into digital signals that are processed by a computer and made output as a visible-light image. For example, the medium of visible light allows digital photography (including digital videography) with various kinds of digital cameras (including digital video cameras). X-rays allow digital X-ray imaging (digital radiography, fluoroscopy, and CT), and gamma rays allow digital gamma ray imaging (digital scintigraphy, SPECT, and PET). Sound allows ultrasonography (such as medical ultrasonography) and sonar, and radio waves allow radar. Digital imaging lends itself well to image analysis by software, as well as to image editing (including image manipulation).

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Analog signal in the context of Videotape

Videotape is magnetic tape used for storing video and usually sound in addition. Information stored can be in the form of either an analog or digital signal. The tape can come in stand-alone tape reel or inside a casing such as a tape cartridge or cassette. Videotape is used in both video tape recorders (VTRs) and, more commonly, videocassette recorders (VCRs) and camcorders. Videotapes have also been used for storing scientific or medical data, such as the data produced by an electrocardiogram.

Because video signals have a very high bandwidth, and stationary heads would require extremely high tape speeds, in most cases, a helical-scan video head rotates against the moving tape to record the data in two dimensions.

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Analog signal in the context of Signal transmission

In telecommunications, transmission (sometimes abbreviated as "TX") is the process of sending or propagating an analog or digital signal via a medium that is wired, wireless, or fiber-optic.

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Analog signal in the context of Phonograph record

A phonograph record (also known as a gramophone record, especially in British English) or a vinyl record (for later varieties only) is an analog sound storage medium in the form of a flat disc with an inscribed, modulated spiral groove. The groove usually starts near the outside edge and ends near the center of the disc. The stored sound information is made audible by playing the record on a phonograph (or "gramophone", "turntable", or "record player").

Records have been produced in different formats with playing times ranging from a few minutes to around 30 minutes per side. For about half a century, the discs were commonly made from shellac and these records typically ran at a rotational speed of 78 rpm, giving it the nickname "78s" ("seventy-eights"). After the 1940s, "vinyl" records made from polyvinyl chloride (PVC) became standard replacing the old 78s and remain so to this day; they have since been produced in various sizes and speeds, most commonly 7-inch discs played at 45 rpm (typically for singles, also called 45s ("forty-fives")), and 12-inch discs played at 33⅓ rpm (known as an LP, "long-playing records", typically for full-length albums) – the latter being the most prevalent format today.

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Analog signal in the context of Audio signal

An audio signal is a representation of sound, typically using either a changing level of electrical voltage for analog signals or a series of binary numbers for digital signals. Audio signals have frequencies in the audio frequency range of roughly 20 to 20,000 Hz, which corresponds to the lower and upper limits of human hearing. Audio signals may be synthesized directly, or may originate at a transducer such as a microphone, musical instrument pickup, phonograph cartridge, or tape head. Loudspeakers or headphones convert an electrical audio signal back into sound.

Digital audio systems represent audio signals in a variety of digital formats.

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Analog signal in the context of Sound-on-film

Sound-on-film is a class of sound film processes where the sound accompanying a picture is recorded on photographic film, usually, but not always, the same strip of film carrying the picture. Sound-on-film processes can either record an analog sound track or digital sound track, and may record the signal either optically or magnetically. Earlier technologies were sound-on-disc, meaning the film's soundtrack would be on a separate phonograph record.

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Analog signal in the context of Digital signals

A digital signal is a signal that represents data as a sequence of discrete values; at any given time it can only take on, at most, one of a finite number of values. This contrasts with an analog signal, which represents continuous values; at any given time it represents a real number within an infinite set of values.

Simple digital signals represent information in discrete bands of levels. All levels within a band of values represent the same information state. In most digital circuits, the signal can have two possible valid values; this is called a binary signal or logic signal. They are represented by two voltage bands: one near a reference value (typically termed as ground or zero volts), and the other a value near the supply voltage. These correspond to the two values zero and one (or false and true) of the Boolean domain, so at any given time a binary signal represents one binary digit (bit). Because of this discretization, relatively small changes to the signal levels do not leave the discrete envelope, and as a result are ignored by signal state sensing circuitry. As a result, digital signals have noise immunity; electronic noise, provided it is not too great, will not affect digital circuits, whereas noise always degrades the operation of analog signals to some degree.

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Analog signal in the context of Analog computer

An analog computer or analogue computer is a type of computation machine (computer) that uses physical phenomena such as electrical, mechanical, or hydraulic quantities behaving according to the mathematical principles in question (analog signals) to model the problem being solved. In contrast, digital computers represent varying quantities symbolically and by discrete values of both time and amplitude (digital signals).

Analog computers can have a very wide range of complexity. Slide rules and nomograms are the simplest, while naval gunfire control computers and large hybrid digital/analog computers were among the most complicated. Complex mechanisms for process control and protective relays used analog computation to perform control and protective functions. The common property of all of them is that they don't use algorithms to determine the fashion of how the computer works. They rather use a structure analogous to the system to be solved (a so called analogon, model or analogy) which is also eponymous to the term analog computer, because they represent a model.

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Analog signal in the context of Multiplexed

In telecommunications and computer networking, multiplexing (sometimes contracted to muxing) is a method by which multiple analog or digital signals are combined into one signal over a shared medium. The aim is to share a scarce resource—a physical transmission medium. For example, in telecommunications, several telephone calls may be carried using one wire. Multiplexing originated in telegraphy in the 1870s, and is now widely applied in communications. In telephony, George Owen Squier is credited with the development of telephone carrier multiplexing in 1910.

The multiplexed signal is transmitted over a communication channel such as a cable. The multiplexing divides the capacity of the communication channel into several logical channels, one for each message signal or data stream to be transferred. A reverse process, known as demultiplexing, extracts the original channels on the receiver end.

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Analog signal in the context of Digital television

Digital television (DTV) is the transmission of television signals using digital encoding, in contrast to the earlier analog television technology which used analog signals. In the 2000s it was represented as the first significant evolution in television technology since color television in the 1950s. Modern digital television is transmitted in high-definition television (HDTV) with greater resolution than analog TV. It typically uses a widescreen aspect ratio (commonly 16:9) in contrast to the narrower format (4:3) of analog TV. It makes more economical use of scarce radio spectrum space; it can transmit up to seven channels in the same bandwidth as a single analog channel, and provides many new features that analog television cannot. A transition from analog to digital broadcasting began around 2000. Different digital television broadcasting standards have been adopted in different parts of the world; below are the more widely used standards:

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