2G in the context of GPRS


2G in the context of GPRS

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⭐ Core Definition: 2G

2G refers to the second generation of cellular network technology, which were rolled out globally starting in the early 1990s. The main differentiator to previous mobile telephone systems, retrospectively dubbed 1G, is that the radio signals of 2G networks are digital rather than analog, for communication between mobile devices and base stations. In addition to voice telephony, 2G also made possible the use of data services.

The most common 2G technology has been the GSM standard, which became the first globally adopted framework for mobile communications. Other 2G technologies include cdmaOne and the now-discontinued Digital AMPS (D-AMPS/TDMA), as well as the Personal Digital Cellular (PDC) and Personal Handy-phone System (PHS) in Japan.

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2G in the context of GSM

The Global System for Mobile Communications (GSM) is a family of standards to describe the protocols for second-generation (2G) digital cellular networks, as used by mobile devices such as mobile phones and mobile broadband modems. GSM is also a trade mark owned by the GSM Association. "GSM" may also refer to the voice codec initially used in GSM.

2G networks developed as a replacement for first generation (1G) analog cellular networks. The original GSM standard, which was developed by the European Telecommunications Standards Institute (ETSI), originally described a digital, circuit-switched network optimized for full duplex voice telephony, employing time division multiple access (TDMA) between stations. This expanded over time to include data communications, first by circuit-switched transport, then by packet data transport via its upgraded standards, GPRS and then EDGE. GSM exists in various versions based on the frequency bands used.

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2G in the context of LTE (telecommunication)

In telecommunications, long-term evolution (LTE) is a standard for wireless broadband communication for cellular mobile devices and data terminals. It is considered to be a "transitional" 4G technology, and is therefore also referred to as 3.95G as a step above 3G.

LTE is based on the 2G GSM/EDGE and 3G UMTS/HSPA standards. It improves on those standards' capacity and speed by using a different radio interface and core network improvements. LTE is the upgrade path for carriers with both GSM/UMTS networks and CDMA2000 networks. LTE has been succeeded by LTE Advanced, which is officially defined as a "true" 4G technology and also named "LTE+".

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2G in the context of 3G

3G refers to the third generation of cellular network technology. These networks were rolled out beginning in the early 2000s and represented a significant advancement over the second generation (2G), particularly in terms of data transfer speeds and mobile internet capabilities. The major 3G standards are UMTS (developed by 3GPP, succeeding GSM) and CDMA2000 (developed by Qualcomm, succeeding cdmaOne); both of these are based on the IMT-2000 specifications established by the International Telecommunication Union (ITU).

While 2G networks such as GPRS and EDGE supported limited data services, 3G introduced significantly higher-speed mobile internet and enhanced multimedia capabilities, in addition to improved voice quality. It provided moderate internet speeds suitable for general web browsing and multimedia content including video calling and mobile TV, supporting services that provide an information transfer rate of at least 144 kbit/s.

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2G in the context of SMS language

Short Message Service (SMS) language or textese is the abbreviated language and slang commonly used in the late 1990s and early 2000s with mobile phone text messaging, and occasionally through Internet-based communication such as email and instant messaging. Many call the words used in texting "textisms" or "Internet slang."

Features of early mobile phone messaging encouraged users to use abbreviations. 2G technology made text entry difficult, requiring multiple key presses on a small keypad to generate each letter, and messages were generally limited to 160 bytes (or 1280 bits). Additionally, SMS language made text messages quicker to type, while also avoiding additional charges from mobile network providers for lengthy messages exceeding 160 characters.

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2G in the context of Time division multiple access

Time-division multiple access (TDMA) is a channel access method for shared-medium networks. It allows several users to share the same frequency channel by dividing the signal into different time slots. The users transmit in rapid succession, one after the other, each using its own time slot. This allows multiple stations to share the same transmission medium (e.g., radio frequency channel) while using only a part of its channel capacity. Dynamic TDMA is a TDMA variant that dynamically reserves a variable number of time slots in each frame to variable bit-rate data streams, based on the traffic demand of each data stream.

TDMA is used in digital 2G cellular systems such as Global System for Mobile Communications (GSM), IS-136, Personal Digital Cellular (PDC) and iDEN, in the Maritime Automatic Identification System, and in the Digital Enhanced Cordless Telecommunications (DECT) standard for portable phones. TDMA was first used in satellite communication systems by Western Union in its Westar 3 communications satellite in 1979. It is now used extensively in satellite communications, combat-net radio systems, and passive optical network (PON) networks for upstream traffic from premises to the operator.

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2G in the context of General Packet Radio Service

General Packet Radio Service (GPRS), also called 2.5G, is a mobile data standard that is part of the 2G cellular communication network Global System for Mobile Communications (GSM). Networks and mobile devices with GPRS started to roll out around the year 2001; it offered, for the first time on GSM networks, seamless data transmission using packet-switched data for an "always-on" connection, eliminating the need to dial up, providing improved Internet access for web, email, Wireless Application Protocol (WAP) services, Short Message Service (SMS), Multimedia Messaging Service (MMS) and others.

Up until the rollout of GPRS, only circuit-switched data was used in cellular networks, meaning that one or more radio channels were occupied for the entire duration of a data connection. On the other hand, on GPRS networks, data is broken into small packets and transmitted through available channels. This increased efficiency also gives it theoretical data rates of 56–114 kbit/s, significantly faster than the preceding Circuit Switched Data (CSD) technology. GPRS was succeeded by EDGE ("2.75G") which provided improved performance and speeds on the 2G GSM system.

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2G in the context of Enhanced Data Rates for GSM Evolution

Enhanced Data rates for GSM Evolution (EDGE), also known as 2.75G and under various other names, is a 2G digital mobile phone technology for packet switched data transmission. It is a subset of General Packet Radio Service (GPRS) on the GSM network and improves upon it offering speeds close to 3G technology, hence the name 2.75G. EDGE is standardized by the 3GPP as part of the GSM family and as an upgrade to GPRS.

EDGE was deployed on GSM networks beginning in 2003 – initially by Cingular (now AT&T) in the United States. It could be readily deployed on existing GSM and GPRS cellular equipment, making it an easier upgrade for cellular companies compared to the UMTS 3G technology that required significant changes. Through the introduction of sophisticated methods of coding and transmitting data, EDGE delivers higher bit-rates per radio channel, resulting in a threefold increase in capacity and performance compared with an ordinary GSM/GPRS connection - originally a max speed of 384 kbit/s. Later, Evolved EDGE was developed as an enhanced standard providing even more reduced latency and more than double performance, with a peak bit-rate of up to 1 Mbit/s.

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2G in the context of CDMA2000

CDMA2000 (also known as C2K or IMT Multi‑Carrier (IMT‑MC)) is a family of 3G mobile technology standards for sending voice, data, and signaling data between mobile phones and cell sites. It is developed by 3GPP2 as a backwards-compatible successor to second-generation cdmaOne (IS-95) set of standards and used especially in North America and South Korea.

CDMA2000 compares to UMTS, a competing set of 3G standards, which is developed by 3GPP and used in Europe, Japan, China, and Singapore.

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2G in the context of IS-95

cdmaOne, most often simply referred to as CDMA, is a 2G digital cellular technology. It was the commercial name for Interim Standard 95 (IS-95), a technology that was developed by Qualcomm and later adopted as a standard by the Telecommunications Industry Association in TIA/EIA/IS-95 release published in 1995.

cdmaOne used code-division multiple access (CDMA), a multiple access scheme for digital radio, to send voice, data and signaling data (such as a dialed telephone number) between mobile telephones and cell sites. CDMA transmits streams of bits (PN codes). CDMA permits several radios to share the same frequencies. Unlike time-division multiple access (TDMA), a competing system used in 2G GSM, all radios can be active all the time, because network capacity does not directly limit the number of active radios. Since larger numbers of phones can be served by smaller numbers of cell-sites, CDMA-based standards have a significant economic advantage over TDMA-based standards, or the oldest cellular standards that used frequency-division multiplexing.

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2G in the context of Digital AMPS

Digital AMPS (D-AMPS), most often referred to as TDMA, is a second-generation (2G) cellular phone system that was once prevalent throughout the Americas, particularly in the United States and Canada since the first commercial network was deployed in 1993. Former large D-AMPS networks included those of AT&T and Rogers Wireless. The name TDMA is based on the abbreviation for time-division multiple access, a common multiple access technique which is used in most 2G standards, including GSM. D-AMPS competed against GSM and systems based on code-division multiple access (CDMA). It is now considered end-of-life, as existing networks have shut and been replaced by GSM/GPRS or CDMA2000 technologies. The last carrier to operate a D-AMPS network was U.S. Cellular, who terminated it on February 10, 2009.

The technical names for D-AMPS are IS-54 and its successor IS-136. IS-54 was the first mobile communication system which had provision for security, and the first to employ time-division multiple access (TDMA) technology. IS-136 added a number of features to the original IS-54 specification, including text messaging (SMS), circuit switched data (CSD), and an improved compression protocol. SMS and CSD were both available as part of the GSM protocol, and IS-136 implemented them in a nearly identical fashion.

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2G in the context of 4G

4G refers to the fourth generation of cellular network technology, introduced in the late 2000s and early 2010s. Compared to preceding third-generation (3G) technologies, 4G has been designed to support all-IP communications and broadband services, and eliminates circuit switching in voice telephony. It also has considerably higher data bandwidth compared to 3G, enabling a variety of data-intensive applications such as high-definition media streaming and the expansion of Internet of Things (IoT) applications.

The earliest deployed technologies marketed as "4G" were Long Term Evolution (LTE), developed by the 3GPP group, and Mobile Worldwide Interoperability for Microwave Access (Mobile WiMAX), based on IEEE specifications. These provided significant enhancements over previous 3G and 2G.

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2G in the context of UMTS

The Universal Mobile Telecommunications System (UMTS) is a 3G mobile cellular system for networks based on the GSM standard. UMTS uses wideband code-division multiple access (W-CDMA) radio access technology to offer greater spectral efficiency and bandwidth to mobile network operators compared to previous 2G systems like GPRS and CSD. The original version of UMTS provides a peak theoretical data rate of 384 kbit/s.

Developed and maintained by the 3GPP (3rd Generation Partnership Project), UMTS is a component of the International Telecommunication Union IMT-2000 standard set and compares with the CDMA2000 standard set for networks based on the competing cdmaOne technology. The technology described in UMTS is sometimes also referred to as Freedom of Mobile Multimedia Access (FOMA) or 3GSM.

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2G in the context of 3GPP

The 3rd Generation Partnership Project (3GPP) is an umbrella term for a number of standards organizations which develop protocols for mobile telecommunications. Its best known work is the development and maintenance of:

3GPP is a consortium with seven national or regional telecommunication standards organizations as primary members ("organizational partners") and a variety of other organizations as associate members ("market representation partners"). The 3GPP organizes its work into three different streams: Radio Access Networks, Services and Systems Aspects, and Core Network and Terminals.

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