YCbCr in the context of "R-Y"

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⭐ Core Definition: YCbCr

YCbCr, Y′CbCr, also written as YCBCR or Y′CBCR, is a family of color spaces used as a part of the color image pipeline in digital video and photography systems. Like YPBPR, it is based on RGB primaries; the two are generally equivalent, but YCBCR is intended for digital video, while YPBPR is designed for use in analog systems.

Y′ is the luma component, and CB and CR are the blue-difference and red-difference chroma components. Luma Y′ (with prime) is distinguished from luminance Y, meaning that light intensity is nonlinearly encoded based on gamma corrected RGB primaries.

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👉 YCbCr in the context of R-Y

indicates a color difference signal between red (R) and a luminance component, as part of a luminance (Y) and chrominance (C) color model. It has different meanings depending on the exact model used:

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YCbCr in the context of Color

Color (or colour in Commonwealth English) is the visual perception produced by the activation of the different types of cone cells in the eye caused by light. Though color is not an inherent property of matter, color perception is related to an object's light absorption, emission, reflection and transmission. For most humans, visible wavelengths of light are the ones perceived in the visible light spectrum, with three types of cone cells (trichromacy). Other animals may have a different number of cone cell types or have eyes sensitive to different wavelengths, such as bees that can distinguish ultraviolet, and thus have a different color sensitivity range. Animal perception of color originates from different light wavelength or spectral sensitivity in cone cell types, which is then processed by the brain.

Colors have perceived properties such as hue, colorfulness, and lightness. Colors can also be additively mixed (mixing light) or subtractively mixed (mixing pigments). If one color is mixed in the right proportions, because of metamerism, they may look the same as another stimulus with a different reflection or emission spectrum. For convenience, colors can be organized in a color space, which when being abstracted as a mathematical color model can assign each region of color with a corresponding set of numbers. As such, color spaces are an essential tool for color reproduction in print, photography, computer monitors, and television. Some of the most well-known color models and color spaces are RGB, CMYK, HSL/HSV, CIE Lab, and YCbCr/YUV.

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YCbCr in the context of YUV

Y′UV, also written YUV, is the color model found in the PAL analogue color TV standard. A color is described as a Y′ component (luma) and two chroma components U and V. The prime symbol (') denotes that the luma is calculated from gamma-corrected RGB input and that it is different from true luminance. Today, the term YUV is commonly used in the computer industry to describe colorspaces that are encoded using YCbCr.

In TV formats, color information (U and V) was added separately via a subcarrier so that a black-and-white receiver would still be able to receive and display a color picture transmission in the receiver's native black-and-white format, with no need for extra transmission bandwidth.

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YCbCr in the context of Color image pipeline

An image pipeline or video pipeline is the set of components commonly used between an image source (such as a camera, a scanner, or the rendering engine in a computer game), and an image renderer (such as a television set, a computer screen, a computer printer or cinema screen), or for performing any intermediate digital image processing consisting of two or more separate processing blocks. An image/video pipeline may be implemented as computer software, in a digital signal processor, on an FPGA, or as fixed-function ASIC. In addition, analog circuits can be used to do many of the same functions.

Typical components include image sensor corrections (including debayering or applying a Bayer filter), noise reduction, image scaling, gamma correction, image enhancement, colorspace conversion (between formats such as RGB, YUV or YCbCr), chroma subsampling, framerate conversion, image compression/video compression (such as JPEG), and computer data storage/data transmission.

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YCbCr in the context of YPbPr

YPbPr or , also written as YPBPR, is a color space used in video electronics, in particular in reference to component video cables. Like YCBCR, it is based on gamma corrected RGB primaries; the two are numerically equivalent but YPBPR is designed for use in analog systems while YCBCR is intended for digital video. The EOTF (gamma correction) may be different from common sRGB EOTF and BT.1886 EOTF. Sync is carried on the Y channel and is a bi-level sync signal, but in HD formats a tri-level sync is used and is typically carried on all channels.

YPBPR is commonly referred to as component video by manufacturers; however, there are many types of component video, most of which are some form of RGB. Some video cards come with video-in video-out (VIVO) ports for connecting to component video devices.

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YCbCr in the context of B-Y

indicates a color difference signal between blue (B) and a luminance component, as part of a luminance (Y) and chrominance (C) color model. It has different meanings depending on the exact model used:

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YCbCr in the context of Exif

Exchangeable image file format (officially Exif, according to JEIDA/JEITA/CIPA specifications) is a standard that specifies formats for images, sound, and ancillary tags used by digital cameras (including smartphones), scanners and other systems handling image and sound files recorded by digital cameras. The specification uses the following existing encoding formats with the addition of specific metadata tags: JPEG lossy coding for compressed image files, TIFF Rev. 6.0 (RGB or YCbCr) for uncompressed image files, and RIFF WAV for audio files (linear PCM or ITU-T G.711 μ-law PCM for uncompressed audio data, and IMA-ADPCM for compressed audio data). It does not support JPEG 2000 or GIF encoded images.This standard consists of the Exif image file specification and the Exif audio file specification.

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