Virtual Console in the context of "Tetris (Game Boy video game)"

Play Trivia Questions online!

or

Skip to study material about Virtual Console in the context of "Tetris (Game Boy video game)"





👉 Virtual Console in the context of Tetris (Game Boy video game)

Tetris is a 1989 puzzle video game developed and published by Nintendo for the Game Boy. It is a portable version of Alexey Pajitnov's original Tetris and it was bundled with the North American and European releases of the Game Boy itself. It is the first game to have been compatible with the Game Link Cable, a pack-in accessory that allows two Game Boy consoles to link for multiplayer purposes. A remaster, Tetris DX, was released on the Game Boy Color in 1998. It was released for the Nintendo 3DS' Virtual Console in December 2011 without multiplayer functionality. The game was released on the Nintendo Classics service in February 2023.

↓ Explore More Topics
In this Dossier

Virtual Console in the context of Devil World

Devil World is a maze video game developed by Nintendo and Intelligent Systems and published by Nintendo for the Family Computer and Nintendo Entertainment System. It was released for the Famicom in Japan on October 5, 1984, and for the Nintendo Entertainment System in Europe on July 15, 1987. It was re-released on the Wii's Virtual Console in Japan on January 22, 2008, and in PAL regions on October 31, 2008. Nintendo of America's content policies prohibiting religious icons prevented the game's release in North America. It is Shigeru Miyamoto's first console-exclusive game after a legacy of arcade development, and for many years was his only game not to be localized to North America until it was released as part of the Nintendo Classics service for Nintendo Switch on October 31, 2023.

↑ Return to Menu

Virtual Console in the context of The Super Mario Bros. Movie

The Super Mario Bros. Movie is a 2023 American animated adventure comedy film based on Nintendo's Mario video game franchise. Directed by Aaron Horvath and Michael Jelenic and written by Matthew Fogel, the film stars an ensemble voice cast led by Chris Pratt, Anya Taylor-Joy, Charlie Day, Jack Black, Keegan-Michael Key, Seth Rogen, and Fred Armisen. It was produced by Illumination and Nintendo, and distributed by Universal Pictures. The film features an origin story for the brothers Mario and Luigi, two Italian-American plumbers who are separated after being transported to another world and become entangled in a battle between the Mushroom Kingdom, led by Princess Peach, and the Koopas, led by Bowser.

As a result of the critical and commercial failure of the live-action film Super Mario Bros. (1993), Nintendo became reluctant to license its intellectual properties for film adaptations. Despite this, Mario creator Shigeru Miyamoto became interested in developing another film during the development of the Virtual Console service. Through Nintendo's work with Universal Parks & Resorts to create Super Nintendo World, he met with Illumination CEO Chris Meledandri. By 2016, they were discussing a Mario film and, in January 2018, Nintendo announced that they would produce it with Illumination and Universal. Production was underway by 2020, and the cast was announced in September 2021.

↑ Return to Menu

Virtual Console in the context of Street Fighter (video game)

Street Fighter is a 1987 fighting game developed and published by Capcom for arcades. It is the first competitive fighting game produced by the company and the first installment in the Street Fighter series. It was a commercial success in arcades and introduced special attacks and some of the conventions made standard in later fighting games, such as the six-button controls and the use of command-based special moves.

Street Fighter was directed by Takashi Nishiyama, who conceived it by adapting the boss battles of his earlier beat 'em up game Kung-Fu Master (1984), for a one-on-one fighting game, and by drawing influence from popular Japanese shōnen manga. A port for the TurboGrafx-CD was released as Fighting Street in 1988, and was re-released via emulation for the Wii's Virtual Console in 2009.

↑ Return to Menu

Virtual Console in the context of List of Sega Genesis games

The Sega Genesis, known as the Mega Drive in regions outside of North America, is a 16-bit video game console that was designed and produced by Sega. First released in Japan on October 29, 1988, in North America on August 1989, and in PAL regions in 1990, the Genesis is Sega's third console and the successor to the Master System. The system supports a library of 881 officially licensed games created both by Sega and a wide array of third-party publishers and delivered on ROM cartridges. It can also play Master System games when the separately sold Power Base Converter is installed. The Sega Genesis also sported numerous peripherals, including the Sega CD and 32X, several network services, and multiple first-party and third-party variations of the console that focused on extending its functionality. The console and its games continue to be popular among fans, collectors, video game music fans, and emulation enthusiasts. Licensed third party re-releases of the console are still being produced, and several indie game developers continue to produce games for it. Many games have also been re-released in compilations for newer consoles and offered for download on various digital distribution services, such as Virtual Console, Xbox Live Arcade, PlayStation Network, and Steam.

The Genesis library was initially modest, but eventually grew to contain games to appeal to all types of players. The initial pack-in title was Altered Beast, which was later replaced with Sonic the Hedgehog. Top sellers included Sonic the Hedgehog, its sequel Sonic the Hedgehog 2, and Disney's Aladdin. During development for the console, Sega Enterprises in Japan focused on developing action games while Sega of America was tasked with developing sports games. A large part of the appeal of the Genesis library during the console's lifetime was the arcade-based experience of its games, as well as more difficult entries such as Ecco the Dolphin and sports games such as Joe Montana Football. Compared to its competition, Sega advertised to an older audience by hosting more mature games, including the uncensored version of Mortal Kombat.

↑ Return to Menu