Video editing in the context of Edit decision list


Video editing in the context of Edit decision list

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⭐ Core Definition: Video editing

Video editing is the post-production and arrangement of video shots. To showcase excellent video editing to the public, video editors must be reasonable and ensure they have a thorough understanding of film, television, and other sorts of videography. Video editing structures and presents all video information, including films and television shows, video advertisements and video essays. Video editing has been dramatically democratized in recent years by editing software available for personal computers. Editing video can be difficult and tedious, so several technologies have been produced to aid people in this task. Overall, video editing has a wide variety of styles and applications.

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👉 Video editing in the context of Edit decision list

An edit decision list or EDL is used in the post-production process of film editing and video editing. The list contains an ordered list of reel and timecode data representing where each video clip can be obtained in order to conform the final cut.

EDLs are created by offline editing systems, or can be paper documents constructed by hand such as shot logging. These days, linear video editing systems have been superseded by non-linear editing (NLE) systems which can output EDLs electronically to allow autoconform on an online editing system – the recreation of an edited programme from the original sources (usually video tapes) and the editing decisions in the EDL.

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Video editing in the context of Fine art

In European academic traditions, fine art (or fine arts) is made primarily for aesthetics or creative expression, distinguishing it from popular art, decorative art or applied art, which also either serve some practical function (such as pottery or most metalwork) or is generally of limited artistic quality in order to appeal to the masses. In the aesthetic theories developed in the Italian Renaissance, the highest art was that which allowed the full expression and display of the artist's imagination, unrestricted by any of the practical considerations involved in, say, making and decorating a teapot. It was also considered important that making the artwork did not involve dividing the work between different individuals with specialized skills, as might be necessary with a piece of furniture, for example. Even within the fine arts, there was a hierarchy of genres based on the amount of creative imagination required, with history painting placed higher than still life.

Historically, the five main fine arts were painting, sculpture, architecture, music, and poetry. Other "minor or subsidiary arts" were also included, especially performing arts such as theatre and dance, which were counted as "among the most ancient and universal." In practice, outside education, the concept is typically only applied to the visual arts. The old master print and drawing were included as related forms to painting, just as prose forms of literature were to poetry. Today, the range of what would be considered fine arts (in so far as the term remains in use) commonly includes additional modern forms, such as film, photography, and video production/editing, as well as traditional forms made in a fine art setting, such as studio pottery and studio glass, with equivalents in other materials.

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Video editing in the context of Film school

A film school is an educational institution dedicated to teaching aspects of filmmaking, including such subjects as film production, film theory, digital media production, and screenwriting. Film history courses and hands-on technical training are usually incorporated into most film school curricula. Technical training may include instruction in the use and operation of cameras, lighting equipment, film or video editing equipment and software, and other relevant equipment. Film schools may also include courses and training in such subjects as television production, broadcasting, audio engineering, and animation.

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Video editing in the context of Footage

In filmmaking and video production, footage is raw, unedited material as originally filmed by a movie camera or recorded by a digital video camera, which typically must be edited to create a motion picture, video clip, television show, or similar completed work.

Footage can also refer to sequences used in film and video editing, such as special effects and archive material (for special cases of this, see stock footage and B roll).

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Video editing in the context of Workstation

A workstation is a special computer designed for technical or scientific applications. Intended primarily to be used by a single user, they are commonly connected to a local area network and run multi-user operating systems. The term workstation has been used loosely to refer to everything from a mainframe computer terminal to a PC connected to a network, but the most common form refers to the class of hardware offered by several current and defunct companies such as Sun Microsystems, Silicon Graphics, Apollo Computer, DEC, HP, NeXT, and IBM which powered the 3D computer graphics revolution of the late 1990s.

Workstations formerly offered higher performance specifications than mainstream personal computers, especially in terms of processing, graphics, memory, and multitasking. Workstations are optimized for the visualization and manipulation of different types of complex data such as 3D mechanical design, engineering simulations like computational fluid dynamics, animation, video editing, image editing, medical imaging, image rendering, computational science, generating mathematical plots, and software development. Typically, the form factor is that of a desktop computer, which consists of a high-resolution display, a keyboard, and a mouse at a minimum, but also offers multiple displays, graphics tablets, and 3D mice for manipulating objects and navigating scenes. Workstations were the first segment of the computer market to present advanced accessories, and collaboration tools like videoconferencing.

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Video editing in the context of Non-linear editing system

Non-linear editing (NLE) is a form of offline editing for audio, video, and image editing. In offline editing, the original content is not modified in the course of editing. In non-linear editing, edits are specified and modified by specialized software. A pointer-based playlist, effectively an edit decision list (EDL), for video and audio, or a directed acyclic graph for still images, is used to keep track of edits. Each time the edited audio, video, or image is rendered, played back, or accessed, it is reconstructed from the original source and the specified editing steps. Although this process is more computationally intensive than directly modifying the original content, changing the edits themselves can be almost instantaneous, and it prevents further generation loss as the audio, video, or image is edited.

A non-linear editing system is a video editing (NLVE) program or application, or an audio editing (NLAE) digital audio workstation (DAW) system. These perform non-destructive editing on source material. The name is in contrast to 20th-century methods of linear video editing and film editing.

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Video editing in the context of Color grading

Color grading is a post-production process common to filmmaking and video editing of altering the appearance of an image for presentation in different environments on different devices. Various attributes of an image such as contrast, color, saturation, detail, black level, and white balance may be enhanced whether for motion pictures, videos, or still images.

Color grading and color correction are often used synonymously as terms for this process and can include the generation of artistic color effects through creative blending and compositing of different layer masks of the source image. Color grading is generally now performed in a digital process either in a controlled environment such as a color suite, and is usually done in a dim or dark environment.

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Video editing in the context of Gaming computer

A gaming computer, also known as a gaming PC, is a specialized personal computer designed for playing PC games at high standards. They typically differ from mainstream personal computers by using high-performance graphics cards, a high core-count CPU with higher raw performance and higher-performance RAM. Gaming PCs are also used for other demanding tasks such as video editing. While often in desktop form, gaming PCs may also be laptops or handhelds.

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Video editing in the context of Film transition

A film transition is a technique used in the post-production process of film editing and video editing by which scenes or shots are combined. Most commonly this is through a normal cut to the next shot. Most films will also include selective use of other transitions, usually to convey a tone or mood, suggest the passage of time, or separate parts of the story. These other transitions may include dissolves, L cuts, fades (usually to black), match cuts, and wipes.

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Video editing in the context of Cut (transition)

In the post-production process of film editing and video editing, a cut is an abrupt, but usually trivial film transition from one sequence to another. It is synonymous with the term edit, though "edit" can imply any number of transitions or effects. The cut, dissolve, and wipe serve as the three primary transitions. The term refers to the physical action of cutting film or videotape, but also refers to a similar edit performed in software; it has also become associated with the resulting visual "break".

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Video editing in the context of Photoshop contest

A Photoshop contest, or sometimes Photoshop battle (often abbreviated to PS Battle), is an online game, in which a website or user of an Internet forum will post a starting image — usually a photograph — and ask others to manipulate the image using some graphics editing software, usually Adobe Photoshop, however other editors are commonly allowed, such as Corel Photo-Paint, GIMP, PaintShop Pro, Paint.NET or even Microsoft Paint. People can also use video editing software to create these images, such as Adobe Premiere Pro, Kdenlive, OpenShot, or NCH VideoPad.

While Photoshop is the industry standard image editing program, Adobe Systems, the publisher of Photoshop, discourages use of "Photoshop" to refer to anything other than their photo editing software, to prevent their trademark from becoming generic.

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Video editing in the context of Dissolve (film)

In the post-production process of film and video editing, a dissolve (sometimes called a lap dissolve) is a type of film transition in which one sequence fades over another. The terms fade-out (also called fade to black) and fade-in are used to describe a transition to and from a blank image. This is in contrast to a cut, where there is no such transition. A dissolve overlaps two shots for the duration of the effect, usually at the end of one scene and the beginning of the next, but may also be used in montage sequences. Generally, but not always, the use of a dissolve is held to indicate that a time has passed between the two scenes. Also, it may indicate a change of location or the start of a flashback.

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Video editing in the context of Linear video editing

Linear video editing is a video editing post-production process of selecting, arranging, and modifying images and sound in a predetermined, ordered sequence. Regardless of whether it was captured by a video camera, tapeless camcorder, or recorded in a television studio on a video tape recorder (VTR) the content must be accessed sequentially.

For the most part, video editing software has replaced linear editing. In the past, film editing was done in a linear fashion, where film reels were literally cut into long strips divided by takes and scenes and then glued or taped back together to create a logical sequence of film. Linear video editing is more time-consuming, highly specialized, and tedious work. Still, it is relevant today because of these reasons:

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Video editing in the context of Adobe Creative Suite

Adobe Creative Suite (CS) is a discontinued software suite of graphic design, video editing, and web development applications developed by Adobe Systems.

The last of the Creative Suite versions, Adobe Creative Suite 6 (CS6), was launched at a release event on April 23, 2012, and released on May 7, 2012. CS6 was the last of the Adobe design tools to be physically shipped as boxed software as future releases and updates would be delivered via download only.

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Video editing in the context of Adobe Creative Cloud

Adobe Creative Cloud is a set of applications and services from Adobe that gives subscribers access to a collection of software used for graphic design, video editing, web development, photography, along with a set of mobile applications and also some optional cloud services. In Creative Cloud, a monthly or annual subscription service is delivered over the Internet. Software from Creative Cloud is downloaded from the Internet, installed directly on a local computer and used as long as the subscription remains valid. Online updates and multiple languages are included in the CC subscription. Creative Cloud was initially hosted on Amazon Web Services, but a new agreement with Microsoft has the software, beginning with the 2017 version, hosted on Microsoft Azure.

Adobe offered individual products as well as software suites containing several products (such as Adobe Creative Suite or Adobe eLearning Suite) with a perpetual software license.

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