In geometry, a vertex figure, broadly speaking, is the figure exposed when a corner of a general n-polytope is sliced off.
In geometry, a vertex figure, broadly speaking, is the figure exposed when a corner of a general n-polytope is sliced off.
In geometry, a quasiregular polyhedron is a uniform polyhedron that has exactly two kinds of regular faces, which alternate around each vertex. They are vertex-transitive and edge-transitive, hence a step closer to regular polyhedra than the semiregular, which are merely vertex-transitive.
Their dual figures are face-transitive and edge-transitive; they have exactly two kinds of regular vertex figures, which alternate around each face. They are sometimes also considered quasiregular.
In geometry, a polyhedron (pl.: polyhedra or polyhedrons; from Greek πολύ (poly-) 'many' and ἕδρον (-hedron) 'base, seat') is a three-dimensional figure with flat polygonal faces, straight edges and sharp corners or vertices. The term "polyhedron" may refer either to a solid figure or to its boundary surface. The terms solid polyhedron and polyhedral surface are commonly used to distinguish the two concepts. Also, the term polyhedron is often used to refer implicitly to the whole structure formed by a solid polyhedron, its polyhedral surface, its faces, its edges, and its vertices.
There are many definitions of polyhedra, not all of which are equivalent. Under any definition, polyhedra are typically understood to generalize two-dimensional polygons and to be the three-dimensional specialization of polytopes (a more general concept in any number of dimensions). Polyhedra have several general characteristics that include the number of faces, topological classification by Euler characteristic, duality, vertex figures, surface area, volume, interior lines, Dehn invariant, and symmetry. A symmetry of a polyhedron means that the polyhedron's appearance is unchanged by the transformation such as rotating and reflecting.
In geometry, a Kepler–Poinsot polyhedron is any of four regular star polyhedra.
They may be obtained by stellating the regular convex dodecahedron and icosahedron, and differ from these in having regular pentagrammic faces or vertex figures. They can all be seen as three-dimensional analogues of the pentagram in one way or another.
In geometry, a cross-polytope, hyperoctahedron, orthoplex, staurotope, or cocube is a regular, convex polytope that exists in n-dimensional Euclidean space. A 2-dimensional cross-polytope is a square, a 3-dimensional cross-polytope is a regular octahedron, and a 4-dimensional cross-polytope is a 16-cell. Its facets are simplexes of the previous dimension, while the cross-polytope's vertex figure is another cross-polytope from the previous dimension.
The vertices of a cross-polytope can be chosen as the unit vectors pointing along each co-ordinate axis – i.e. all the permutations of (±1, 0, 0, ..., 0). The cross-polytope is the convex hull of its vertices. The n-dimensional cross-polytope can also be defined as the closed unit ball (or, according to some authors, its boundary) in the ℓ1-norm on R, those points x = (x1, x2..., xn) satisfying