Software development kit in the context of IOS SDK


Software development kit in the context of IOS SDK

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⭐ Core Definition: Software development kit

A software development kit (SDK) is a collection of software development tools in one installable package to develop a software. They facilitate the creation of applications by having a compiler, debugger and sometimes a software framework. They are normally specific to a hardware platform and operating system combination. To create applications with advanced functionalities such as advertisements, push notifications, etc., most application software developers use specific software development kits.

Some SDKs are required for developing a platform-specific app. For example, the development of an Android app on the Java platform requires a Java Development Kit. For iOS applications (apps) the iOS SDK is required. For Universal Windows Platform the .NET Framework SDK might be used. There are also SDKs that add additional features and can be installed in apps to provide analytics, data about application activity, and monetization options. Some prominent creators of these types of SDKs include Google, Smaato, InMobi, and Facebook.

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👉 Software development kit in the context of IOS SDK

The iOS SDK (iOS Software Development Kit), formerly the iPhone SDK, is a software development kit (SDK) developed by Apple Inc. The kit allows for the development of mobile apps on Apple's iOS 17 and iPadOS operating systems.

The iOS SDK is a free download for users of Macintosh (or Mac) personal computers. It is not available for Microsoft Windows PCs. The SDK contains sets giving developers access to various functions and services of iOS devices, such as hardware and software attributes. It also contains an iPhone simulator to mimic the look and feel of the device on the computer while developing. New versions of the SDK accompany new versions of iOS. In order to test applications, get technical support, and distribute apps through App Store, developers are required to subscribe to the Apple Developer Program.

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Software development kit in the context of Google Assistant

Google Assistant is an outgoing virtual assistant software application developed by Google that is primarily available on home automation and mobile devices. Based on artificial intelligence, Google Assistant can engage in two-way conversations, unlike the company's previous virtual assistant, Google Now.

Google Assistant debuted in 2016 as part of Google's messaging app Allo, and its voice-activated speaker Google Nest. After a period of exclusivity on the Google Pixel smartphones, it was deployed on other Android devices starting in February 2017, including third-party smartphones and Android Wear (now Wear OS), and was released as a standalone app on the iOS operating system in May 2017. Alongside the announcement of a software development kit in April 2017, Assistant has been further extended to support a large variety of devices, including cars and third-party smart home appliances. The functionality of Assistant can also be enhanced by third-party developers. At CES 2018, the first Assistant-powered smart displays (Smart speakers with video screens) were announced, with the first one being released in July 2018. In 2020, Google Assistant was already available on more than 1 billion devices.

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Software development kit in the context of WorldWind

NASA WorldWind is an open-source (released under the NOSA license and the Apache 2.0 license) virtual globe. According to the website, "WorldWind is an open source virtual globe API. WorldWind allows developers to quickly and easily create interactive visualizations of 3D globe, map and geographical information. Organizations around the world use WorldWind to monitor weather patterns, visualize cities and terrain, track vehicle movement, analyze geospatial data and educate humanity about the Earth." It was first developed by NASA in 2003 for use on personal computers and then further developed in concert with the open source community since 2004. As of 2017, a web-based version of WorldWind is available online. An Android version is also available.

The original version relied on .NET Framework, which ran only on Microsoft Windows. The more recent Java version, WorldWind Java, is cross platform, a software development kit (SDK) aimed at developers and, unlike the old .NET version, not a standalone virtual globe application in the style of Google Earth. The WorldWind Java version was awarded NASA Software of the Year in November 2009. The program overlays NASA and USGS satellite imagery, aerial photography, topographic maps, Keyhole Markup Language (KML) and Collada files.

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Software development kit in the context of Access Linux Platform

The Access Linux Platform (ALP) is a discontinued open-source software based operating system, once referred to as a "next-generation version of the Palm OS," for mobile devices developed and marketed by Access Co., of Tokyo, Japan. The platform included execution environments for Java, classic Palm OS, and GTK+-based native Linux applications. ALP was demonstrated in devices at a variety of conferences, including 3GSM, LinuxWorld, GUADEC, and Open Source in Mobile.

The ALP was first announced in February 2006. The initial versions of the platform and software development kits were officially released in February 2007. There was a coordinated effort by Access, Esteemo, NEC, NTT DoCoMo, and Panasonic to use the platform as a basis for a shared platform implementing a revised version of the i.mode Mobile Oriented Applications Platform (MOAP) (L) application programming interfaces (APIs), conforming to the specifications of the LiMo Foundation. The first smartphone to use the ALP was to be the Edelweiss by Emblaze Mobile that was scheduled for mid-2009. However, it was shelved before release. The First Else (renamed from Monolith) smartphone, that was being developed by Sharp Corporation in cooperation with Emblaze Mobile and seven other partners, was scheduled for 2009, but was never released and officially cancelled in June 2010. The platform is no longer referenced on Access's website, but Panasonic and NEC released a number of ALP phones for the Japanese market between 2010 and 2013.

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Software development kit in the context of Oculus Rift

Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a virtual reality company founded by Palmer Luckey. It was the first virtual reality headset to provide a realistic experience at an accessible price, utilizing novel technology to increase quality and reduce cost by orders of magnitude compared to earlier systems. The first headset in the line was the Oculus Rift Development Kit 1 (DK1), released on March 28, 2013. The last was the Oculus Rift S, discontinued in April 2021.

The Rift went through various pre-production models prior to the release of the Oculus Rift CV1, the first Oculus Rift intended for use by the general public. Two of these, the DK1 in early-2013 and DK2 in mid-2014, were intended to provide content developers with a development kit platform to create content for the Rift's eventual consumer release. However, both development kits were purchased by many gaming enthusiasts who wished to get an early preview of the technology. The Rift saw its official consumer release in March 2016 with the Oculus Rift CV1, and was eventually replaced in March 2019 by the Oculus Rift S. The Oculus Rift software library is still compatible with its successor, the Oculus Quest.

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Software development kit in the context of Mod (video games)

Video game modding (from "modifying") is the process of player and fan-authored alteration of a video game and is a sub-discipline of general modding. A set of modifications, called a mod, can either alter an existing game or add user-generated content. Modders, people who mod video games, can introduce a variety of changes to games, including altering graphics, fixing bugs, and adding unique gameplay elements. Mod development uses official or user-made software development kits, distinguishing it from in-game creations. Modding a game can also be understood as the act of seeking and installing mods to the player's game.

People can become fans of specific mods and can involve themselves in the process of mod development and discourse. In cases where modding is popular, players use the term vanilla to describe the unmodified game (e.g. "Vanilla Minecraft").

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Software development kit in the context of Framework (computer science)

A software framework is software that provides reusable, generic functionality which developers can extend or customize to create complete solutions. It offers an abstraction layer over lower-level code and infrastructure, allowing developers to focus on implementing business logic rather than building common functionality from scratch. Generally, a framework is intended to enhance productivity by allowing developers to focus on satisfying business requirements rather than reimplementing generic functionality. Frameworks often include support programs, compilers, software development kits, code libraries, toolsets, and APIs that integrate various components within a larger software platform or environment.

Unlike a library, where user code controls the program's control flow, a framework implements inversion of control by dictating the overall structure and calling user code at predefined extension points (e.g., through template methods or hooks). Frameworks also provide default behaviours that work out-of-the-box, structured mechanisms for extensibility, and a fixed core that accepts extensions (e.g., plugins or subclasses) without direct modification.

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Software development kit in the context of Eclipse (software)

Eclipse is an integrated development environment (IDE) used in computer programming. It contains a base workspace and an extensible plug-in system for customizing the environment. It had been the most popular IDE for Java development until 2016, when it was surpassed by IntelliJ IDEA. Eclipse is written mostly in Java and its primary use is for developing Java applications, but it may also be used to develop applications in other programming languages via plug-ins, including Ada, ABAP, C, C++, C#, Clojure, COBOL, D, Erlang, Fortran, Groovy, Haskell, HLASM, JavaScript, Julia, Lasso, Lua, NATURAL, Perl, PHP, PL/I, Prolog, Python, R, Rexx, Ruby (including the Ruby on Rails framework), Rust, Scala, and Scheme. It can also be used to develop documents with LaTeX (via a TeXlipse plug-in) and packages for the software Mathematica. Development environments include the Eclipse Java development tools (JDT) for Java and Scala, Eclipse CDT for C/C++, and Eclipse PDT for PHP, among others.

The initial codebase originated from IBM VisualAge. The Eclipse software development kit (SDK), which includes the Java development tools, is meant for Java developers. Users can extend its abilities by installing plug-ins written for the Eclipse Platform, such as development toolkits for other programming languages, and can write and contribute their own plug-ins. Since Eclipse 3.0 (released in 2004), plug-ins are installed and managed as "bundles" using Equinox, an implementation of OSGi.

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