Skin (computing) in the context of "Downloadable content"

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⭐ Core Definition: Skin (computing)

In computing, a theme is a preset package containing graphical appearance and functionality details. A theme usually comprises a set of shapes and colors for the graphical control elements, the window decoration and the window. Themes are used to customize the look and feel of a piece of computer software or of an operating system.

Also known as a skin (or visual style in Windows XP) it is a custom graphical appearance preset package achieved by the use of a graphical user interface (GUI) that can be applied to specific computer software, operating system, and websites to suit the purpose, topic, or tastes of different users. As such, a skin can completely change the look and feel and navigation interface of a piece of application software or operating system.

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πŸ‘‰ Skin (computing) in the context of Downloadable content

Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can be added for no extra cost or as a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using a microtransaction system.

DLC can range from cosmetic content, such as skins, to new in-game content, like characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLCs (including future DLC not yet released) may be bundled as part of a "season pass"β€”typically at a discount rather than purchasing each DLC individually.

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In this Dossier

Skin (computing) in the context of Firefox 3.5

The project that became Firefox today began as an experimental branch of the Mozilla Suite called m/b (or mozilla/browser). Firefox retains the cross-platform nature of the original Mozilla browser, using the XUL user interface markup language. The use of XUL made it possible to extend the browser's capabilities through the use of extensions and themes. The development and installation processes of these add-ons raised security concerns, and with the release of Firefox 0.9, the Mozilla Foundation opened a Mozilla Update website containing "approved" themes and extensions. The use of XUL sets Firefox apart from other browsers, including other projects based on Mozilla's Gecko layout engine and most other browsers, which use interfaces native to their respective platforms (Galeon and Epiphany use GTK+, K-Meleon uses MFC, and Camino uses Cocoa). Many of these projects started before Firefox, and may have served as inspiration.

Hyatt, Ross, Hewitt and Chanial developed their browser to combat the perceived software bloat of the Mozilla Suite (codenamed, internally referred to, and continued by the community as SeaMonkey), which integrated features such as IRC, mail, news, and WYSIWYG HTML editing into one internet suite. After it was sufficiently developed, binaries for public testing appeared in September 2002 under the name Phoenix. This name carried the implication of the mythical firebird that rose triumphantly from the ashes of its dead predecessor, in this case Netscape Navigator which lost the "First browser war" to Microsoft's Internet Explorer. The name Mozilla began as the internal codename for the original 1994 Netscape Navigator browser aiming to displace NCSA Mosaic as the world's most popular web browser. The name for this would-be "Mosaic killer" was meant to evoke the building-crushing Godzilla.

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Skin (computing) in the context of Xbox Store

Xbox Games Store (formerly Xbox LIVE Marketplace) was a digital distribution platform previously used by Microsoft's Xbox 360 and formerly by the Xbox One. The service allowed users to download or purchase video games (including both Xbox LIVE Arcade games and full Xbox 360 titles), add-ons for existing games, game demos along with other miscellaneous content such as gamer pictures and Dashboard themes.

Xbox Live Marketplace launched alongside the Xbox 360 on November 22, 2005, with 400 pieces of content. It was rebranded to the Xbox game store on August 30, 2013 to prepare for the then upcoming launch of the Xbox One.

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Skin (computing) in the context of Doomguy

Doomguy or Doom Slayer is the protagonist of the Doom franchise by id Software. He was created by American video game designer John Romero and was introduced as the player character in the original 1993 video game Doom. Within the Doom series, Doomguy is a demon hunting space marine dressed in green combat armor who rarely speaks on-screen. In Doom Eternal, he is voiced by Matthew Waterson and Jason E. Kelley in that game's downloadable content The Ancient Gods: Part Two., followed by the 2025 prequel Doom: The Dark Ages. A different character with a role similar to that of Doomguy was portrayed by Karl Urban in the 2005 film adaptation.

Doomguy has appeared as a guest character in several other games, including Quake and Tony Hawk's Pro Skater as well as including his likeness as a customizable skin for the Mii Gunner character in Super Smash Bros. Ultimate, and being added as an outfit in Fall Guys and Fortnite. He has received mainly positive reviews.

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