Sensors in the context of "Electro-mechanical game"


Sensors in the context of "Electro-mechanical game"

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⭐ Core Definition: Sensors

A sensor is often defined as a device that receives and responds to a signal or stimulus. The stimulus is the quantity, property, or condition that is sensed and converted into electrical signal.

In the broadest definition, a sensor is a device, module, machine, or subsystem that detects events or changes in its environment and sends the information to other electronics, frequently a computer processor.

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