Science fiction films in the context of "Action film"

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⭐ Core Definition: Science fiction films

Science fiction (or sci-fi) is a film genre that uses speculative, science-based depictions of phenomena that are not fully accepted by mainstream science, such as extraterrestrial lifeforms, spacecraft, robots, cyborgs, mutants, interstellar travel, time travel, or other technologies. Science fiction films have often been used to focus on political or social issues, and to explore philosophical issues like the human condition.

The genre has existed since the early years of silent cinema, when Georges Méliès' A Trip to the Moon (1902) employed trick photography effects. The next major example (first in feature-length in the genre) was the film Metropolis (1927). From the 1930s to the 1950s, the genre consisted mainly of low-budget B movies. After Stanley Kubrick's landmark 2001: A Space Odyssey (1968), the science fiction film genre was taken more seriously. In the late 1970s, big-budget science fiction films filled with special effects became popular with audiences after the success of Star Wars (1977) and paved the way for the blockbuster hits of subsequent decades.

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👉 Science fiction films in the context of Action film

The action film is a film genre that predominantly features chase sequences, fights, shootouts, explosions, and stunt work. The specifics of what constitutes an action film has been in scholarly debate since the 1980s. While some scholars such as David Bordwell suggested they were films that favor spectacle to storytelling, others such as Geoff King stated they allow the scenes of spectacle to be attuned to storytelling. Action films are often hybrid with other genres, mixing into various forms such as comedies, science fiction films, and horror films.

While the term "action film" or "action adventure film" has been used as early as the 1910s, the contemporary definition usually refers to a film that came with the arrival of New Hollywood and the rise of anti-heroes appearing in American films of the late 1960s and 1970s drawing from war films, crime films and Westerns. These genres were followed by what is referred to as the "classical period" in the 1980s. This was followed by the post-classical era where American action films were influenced by Hong Kong action cinema and the growing using of computer generated imagery in film. Following the September 11 attacks, a return to the early forms of the genre appeared in the wake of Kill Bill and The Expendables films.

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Science fiction films in the context of Synthwave

Synthwave (also called retrowave, or futuresynth) is an electronic music microgenre that is based predominantly on the music associated with the soundtracks of action, science fiction, and horror films of the 1970s and 1980s. Other influences are drawn from the decade's art and video games. Synthwave musicians often espouse nostalgia for 1980s culture and attempt to capture the era's atmosphere and celebrate it.

The genre developed in the mid-to late 2000s through French house producers, as well as younger artists who were inspired by the 2002 video game Grand Theft Auto: Vice City. Other reference points included composers John Carpenter, Jean-Michel Jarre, Vangelis (especially his score for the 1982 film Blade Runner), and Tangerine Dream. Synthwave reached wider popularity after being featured in the soundtracks of the 2011 film Drive (which included some of the genre's best-known songs), the 2012 video game Hotline Miami as well as its 2015 sequel, the 2017 film Thor: Ragnarok, and the Netflix series Stranger Things.

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Science fiction films in the context of Night Skies

Night Skies is an unproduced science fiction horror film that was in development in the late 1970s. Steven Spielberg conceived the idea after Close Encounters of the Third Kind. Instead, material developed at the time was used in Poltergeist, E.T. the Extra-Terrestrial and Gremlins.

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