Realism (arts) in the context of "Speculative fiction"

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👉 Realism (arts) in the context of Speculative fiction

Speculative fiction is an umbrella genre of fiction that encompasses all the subgenres that depart from realism, or strictly imitating everyday reality, instead presenting fantastical, supernatural, futuristic, or other highly imaginative realms or beings.

This catch-all genre includes, but is not limited to: fantasy, science fiction, science fantasy, superhero, paranormal and supernatural horror, alternate history, magical realism, slipstream, weird fiction, utopia and dystopia, apocalyptic and post-apocalyptic fiction. In other words, the genre presents individuals, events, or places beyond the ordinary real world.

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Realism (arts) in the context of James Tissot

Jacques Joseph Tissot (French: [ʒɑk ʒozɛf tiso]; 15 October 1836 – 8 August 1902), better known as James Tissot (UK: /ˈtɪs/ TISS-oh, US: /tˈs/ tee-SOH), was a French painter, illustrator, and caricaturist. He was born to a drapery merchant and a milliner and decided to pursue a career in art at a young age, coming to incorporate elements of realism, early Impressionism, and academic art into his work. He is best known for a variety of genre paintings of contemporary European high society produced during the peak of his career, which focused on the people and women's fashion of the Belle Époque and Victorian England, but he would also explore many medieval, biblical, and Japoniste subjects throughout his life. His career included work as a caricaturist for Vanity Fair under the pseudonym of Coïdé.

Tissot served in the Franco-Prussian War on the side of France and later the Paris Commune. In 1871 he moved to London, where he found further success as an artist and began a relationship with Irishwoman Kathleen Newton, who lived with him as a close companion and muse until her death in 1882. Tissot maintained close relations with the Impressionist movement for much of his life, including James Abbott Whistler and friend and protégé Edgar Degas. He was awarded the French Legion of Honor in 1894.

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Realism (arts) in the context of Theatrical realism

Realism was a general movement that began in 19th-century theatre, around the 1870s, and remained present through much of the 20th century. 19th-century realism is closely connected to the development of modern drama, which "is usually said to have begun in the early 1870s" with the "middle-period" work of the Norwegian dramatist Henrik Ibsen. Ibsen's realistic drama in prose has been "enormously influential."

It developed a set of dramatic and theatrical conventions with the aim of bringing a greater fidelity of real life to texts and performances. These conventions occur in the text, (set, costume, sound, and lighting) design, performance style, and narrative structure. They include recreating on stage a facsimile of real life except missing a fourth wall (on proscenium arch stages). Characters speak in naturalistic, authentic dialogue without verse or poetic stylings, and acting is meant to emulate human behaviour in real life. Narratives typically are psychologically driven, and include day-to-day, ordinary scenarios. Narrative action moves forward in time, and supernatural presences (gods, ghosts, fantastic phenomena) do not occur. Sound and music are diegetic only. Part of a broader artistic movement, it includes Naturalism and Socialist realism.

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Realism (arts) in the context of Hedda Gabler

Hedda Gabler (Norwegian pronunciation: [ˈhɛ̂dːɑ ˈɡɑ̀ːblər]) is a play written by Norwegian playwright Henrik Ibsen. The world premiere was staged on 31 January 1891 at the Residenztheater in Munich. Ibsen himself was in attendance, although he remained back-stage. The play has been canonized as a masterpiece within the genres of literary realism, 19th-century theatre, and world drama. Ibsen mainly wrote realistic plays until his forays into modern drama. Hedda Gabler dramatizes the experiences of the title character, Hedda, the daughter of a general, who is trapped in a marriage and a house that she does not want. Overall, the title character for Hedda Gabler is considered one of the great dramatic roles in theater. The year following its publication, the play received negative feedback and reviews. Hedda Gabler has been described as a female variation of Hamlet.

Hedda's married name is Hedda Tesman; Gabler is her maiden name. On the subject of the title, Ibsen wrote: "My intention in giving it this name was to indicate that Hedda as a personality is to be regarded rather as her father's daughter than her husband's wife."

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Realism (arts) in the context of Problem play

The problem play is a form of drama that emerged during the 19th century as part of the wider movement of realism in the arts, especially following the innovations of Henrik Ibsen. It deals with contentious social issues through debates between the characters on stage, who typically represent conflicting points of view within a realistic social context. Critic Chris Baldick writes that the genre emerged "from the ferment of the 1890s... for the most part inspired by the example of Ibsen's realistic stage representations of serious familial and social conflicts." He summarises it as follows:

The critic F. S. Boas adapted the term to characterise certain plays by William Shakespeare that he considered to have characteristics similar to Ibsen's 19th-century problem plays. As a result, the term is also used more broadly and retrospectively to describe any tragicomic dramas that do not fit easily into the classical generic distinction between comedy and tragedy.

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Realism (arts) in the context of Heroic nudity

Heroic nudity or ideal nudity is a concept in classical scholarship to describe the un-realist use of nudity in classical sculpture to show figures who may be heroes, deities, or semi-divine beings. This convention began in Archaic and Classical Greece and continued in Hellenistic and Roman sculpture. The existence or place of the convention is the subject of scholarly argument.

In ancient Greek art, warriors on reliefs and painted vases were often shown as nude in combat, which was not in fact the Greek custom, and in other contexts. Idealized young men (but not women) were carved in kouros figures, and cult images in the temples of some male deities were nude. Later, portrait statues of the rich, including Roman imperial families, were given idealized nude bodies; by now this included women. The bodies were always young and athletic; old bodies are never seen. Pliny the Elder noted the introduction of the Greek style to Rome.

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Realism (arts) in the context of Christ in the House of His Parents

Christ in the House of His Parents (1849–50) is a painting by John Everett Millais depicting the Holy Family in Saint Joseph's carpentry workshop. The painting was extremely controversial when first exhibited, prompting many negative reviews, most notably one written by Charles Dickens. It catapulted the previously obscure Pre-Raphaelite Brotherhood to notoriety and was a major contributor to the debate about Realism in the arts. It is now in Tate Britain in London.

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Realism (arts) in the context of Magic realism

Magical realism, magic realism, or marvelous realism is a style or genre of fiction and art that presents a realistic view of the world while incorporating magical elements, often blurring the lines between speculation and reality. Magical realism is the most commonly used of the three terms, and refers to literature, in particular, with magical or supernatural phenomena presented in an otherwise real-world or mundane setting, and is commonly found in novels and dramatic performances. In his article "Magical Realism in Spanish American Literature", Luis Leal explains the difference between magic literature and magical realism, stating that, "Magical realism is not magic literature either. Its aim, unlike that of magic, is to express emotions, not to evoke them." Despite including certain magic elements, it is generally considered to be a different genre from fantasy because magical realism uses a substantial amount of realistic detail and employs magical elements to make a point about reality, while fantasy stories are often separated from reality. The two are also distinguished in that magic realism is closer to literary fiction than to fantasy, which is instead a type of genre fiction. Magical realism is often seen as an amalgamation of real and magical elements that produces a more inclusive writing form than either literary realism or fantasy.

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Realism (arts) in the context of Mock combat

Mock combat involves the execution of combative actions without serious intent of harm. Participants can engage in such sparring for ritual, training, recreational or performance reasons. The nature of mock combat can vary from realistic to symbolic. Mock combat can be classified into choreographed and unchoreographed forms.

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Realism (arts) in the context of Cartoon

A cartoon is a type of visual art that is typically drawn, frequently animated, in an unrealistic or semi-realistic style. The specific meaning has evolved, but the modern usage usually refers to either: an image or series of images intended for satire, caricature, or humor; or a motion picture that relies on a sequence of illustrations for its animation. Someone who creates cartoons in the first sense is called a cartoonist, and in the second sense they are usually called an animator.

The concept originated in the Middle Ages, and first described a preparatory drawing for a piece of art, such as a painting, fresco, tapestry, or stained glass window. In the 19th century, beginning in Punch magazine in 1843, cartoon came to refer – ironically at first – to humorous artworks in magazines and newspapers. Then it also was used for political cartoons and comic strips. When the medium developed, in the early 20th century, it began to refer to animated films that resembled print cartoons.

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