Polyhedron in the context of "Regular polyhedron"

Play Trivia Questions online!

or

Skip to study material about Polyhedron in the context of "Regular polyhedron"

Ad spacer

⭐ Core Definition: Polyhedron

In geometry, a polyhedron (pl.: polyhedra or polyhedrons; from Greek πολύ (poly-)  'many' and ἕδρον (-hedron)  'base, seat') is a three-dimensional figure with flat polygonal faces, straight edges and sharp corners or vertices. The term "polyhedron" may refer either to a solid figure or to its boundary surface. The terms solid polyhedron and polyhedral surface are commonly used to distinguish the two concepts. Also, the term polyhedron is often used to refer implicitly to the whole structure formed by a solid polyhedron, its polyhedral surface, its faces, its edges, and its vertices.

There are many definitions of polyhedra, not all of which are equivalent. Under any definition, polyhedra are typically understood to generalize two-dimensional polygons and to be the three-dimensional specialization of polytopes (a more general concept in any number of dimensions). Polyhedra have several general characteristics that include the number of faces, topological classification by Euler characteristic, duality, vertex figures, surface area, volume, interior lines, Dehn invariant, and symmetry. A symmetry of a polyhedron means that the polyhedron's appearance is unchanged by the transformation such as rotating and reflecting.

↓ Menu

>>>PUT SHARE BUTTONS HERE<<<
In this Dossier

Polyhedron in the context of Regular polyhedra

A regular polyhedron is a polyhedron with regular and congruent polygons as faces. Its symmetry group acts transitively on its flags. A regular polyhedron is highly symmetrical, being all of edge-transitive, vertex-transitive and face-transitive. In classical contexts, many different equivalent definitions are used; a common one is that the faces are congruent regular polygons which are assembled in the same way around each vertex.

A regular polyhedron is identified by its Schläfli symbol of the form {n, m}, where n is the number of sides of each face and m the number of faces meeting at each vertex. There are 5 finite convex regular polyhedra (the Platonic solids), and four regular star polyhedra (the Kepler–Poinsot polyhedra), making nine regular polyhedra in all. In addition, there are five regular compounds of the regular polyhedra.

↑ Return to Menu

Polyhedron in the context of Pyramid (geometry)

A pyramid is a polyhedron (a geometric figure) formed by connecting a polygonal base and a point, called the apex. Each base edge and apex form a triangle, called a lateral face. A pyramid is a conic solid with a polygonal base. Many types of pyramids can be found by determining the shape of bases, either by based on a regular polygon (regular pyramids) or by cutting off the apex (truncated pyramid). It can be generalized into higher dimensions, known as hyperpyramid. All pyramids are self-dual.

↑ Return to Menu

Polyhedron in the context of Icosahedron

In geometry, an icosahedron (/ˌkɒsəˈhdrən, -kə-, -k-/ or /ˌkɒsəˈhdrən/) is a polyhedron with 20 faces. The name comes from Ancient Greek εἴκοσι (eíkosi) 'twenty' and ἕδρα (hédra) 'seat'. The plural can be either "icosahedra" (/-drə/) or "icosahedrons".

There are infinitely many non-similar shapes of icosahedra, some of them being more symmetrical than others. The best known is the (convex, non-stellated) regular icosahedron—one of the Platonic solids—whose faces are 20 equilateral triangles.

↑ Return to Menu

Polyhedron in the context of Edge (geometry)

In geometry, an edge is a particular type of line segment joining two vertices in a polygon, polyhedron, or higher-dimensional polytope. In a polygon, an edge is a line segment on the boundary, and is often called a polygon side. In a polyhedron or more generally a polytope, an edge is a line segment where two faces (or polyhedron sides) meet. A segment joining two vertices while passing through the interior or exterior is not an edge but instead is called a diagonal.

An edge may also be an infinite line separating two half-planes.The sides of a plane angle are semi-infinite half-lines (or rays).

↑ Return to Menu

Polyhedron in the context of Diagonal

In geometry, a diagonal is a line segment joining two vertices of a polygon or polyhedron, when those vertices are not on the same edge. Informally, any sloping line is called diagonal. The word diagonal derives from the ancient Greek διαγώνιος diagonios, "from corner to corner" (from διά- dia-, "through", "across" and γωνία gonia, "corner", related to gony "knee"); it was used by both Strabo and Euclid to refer to a line connecting two vertices of a rhombus or cuboid, and later adopted into Latin as diagonus ("slanting line").

↑ Return to Menu

Polyhedron in the context of Edge-transitive

In geometry, a polytope (for example, a polygon or a polyhedron) or a tiling is isotoxal (from Greek τόξον  'arc') or edge-transitive if its symmetries act transitively on its edges. Informally, this means that there is only one type of edge to the object: given two edges, there is a translation, rotation, and/or reflection that will move one edge to the other while leaving the region occupied by the object unchanged.

↑ Return to Menu

Polyhedron in the context of Vertex-transitive

In geometry, a polytope (e.g. a polygon or polyhedron) or a tiling is isogonal or vertex-transitive if all its vertices are equivalent under the symmetries of the figure. This implies that each vertex is surrounded by the same kinds of face in the same or reverse order, and with the same angles between corresponding faces.

Technically, one says that for any two vertices there exists a symmetry of the polytope mapping the first isometrically onto the second. Other ways of saying this are that the group of automorphisms of the polytope acts transitively on its vertices, or that the vertices lie within a single symmetry orbit.

↑ Return to Menu

Polyhedron in the context of Face-transitive

In geometry, a tessellation of dimension 2 (a plane tiling) or higher, or a polytope of dimension 3 (a polyhedron) or higher, is isohedral or face-transitive if all its faces are the same. More specifically, all faces must be not merely congruent but must be transitive, i.e. must lie within the same symmetry orbit. In other words, for any two faces A and B, there must be a symmetry of the entire figure by translations, rotations, and/or reflections that maps A onto B. For this reason, convex isohedral polyhedra are the shapes that will make fair dice.

Isohedral polyhedra are called isohedra. They can be described by their face configuration. An isohedron has an even number of faces.

↑ Return to Menu

Polyhedron in the context of Vertex (geometry)

In geometry, a vertex (pl.: vertices or vertexes), also called a corner, is a point where two or more curves, lines, or line segments meet or intersect. For example, the point where two lines meet to form an angle and the point where edges of polygons and polyhedra meet are vertices.

↑ Return to Menu