Polygonal in the context of Subdivision surfaces


Polygonal in the context of Subdivision surfaces

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⭐ Core Definition: Polygonal

In geometry, a polygon (/ˈpɒlɪɡɒn/) is a plane figure made up of line segments connected to form a closed polygonal chain.

The segments of a closed polygonal chain are called its edges or sides. The points where two edges meet are the polygon's vertices or corners. An n-gon is a polygon with n sides; for example, a triangle is a 3-gon.

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👉 Polygonal in the context of Subdivision surfaces

In the field of 3D computer graphics, a subdivision surface (commonly shortened to SubD surface or Subsurf) is a curved surface represented by the specification of a coarser polygon mesh and produced by a recursive algorithmic method. The curved surface, the underlying inner mesh, can be calculated from the coarse mesh, known as the control cage or outer mesh, as the functional limit of an iterative process of subdividing each polygonal face into smaller faces that better approximate the final underlying curved surface. Less commonly, a simple algorithm is used to add geometry to a mesh by subdividing the faces into smaller ones without changing the overall shape or volume.

The opposite is reducing polygons or un-subdividing.

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Polygonal in the context of Explosive lens

An explosive lens—as used, for example, in nuclear weapons—is a highly specialized shaped charge. In general, it is a device composed of several explosive charges. These charges are arranged and formed with the intent to control the shape of the detonation wave passing through them. The explosive lens is conceptually similar to an optical lens, which focuses light waves. The charges that make up the explosive lens are chosen to have different rates of detonation. In order to convert a spherically expanding wavefront into a spherically converging one using only a single boundary between the constituent explosives, the boundary shape must be a paraboloid; similarly, to convert a spherically diverging front into a flat one, the boundary shape must be a hyperboloid, and so on. Several boundaries can be used to reduce aberrations (deviations from intended shape) of the final wavefront.

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Polygonal in the context of Frustum

In geometry, a frustum (Latin for 'morsel'); (pl.: frusta or frustums) is the portion of a solid (normally a pyramid or a cone) that lies between two parallel planes cutting the solid. In the case of a pyramid, the base faces are polygonal and the side faces are trapezoidal. A right frustum is a right pyramid or a right cone truncated perpendicularly to its axis; otherwise, it is an oblique frustum.

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Polygonal in the context of Square frustum

In geometry, a frustum (Latin for 'morsel'; pl.frusta or frustums) is the portion of a solid (normally a pyramid or a cone) that lies between two parallel planes cutting the solid. In the case of a pyramid, the base faces are polygonal and the side faces are trapezoidal. A right frustum is a right pyramid or a right cone truncated perpendicularly to its axis; otherwise, it is an oblique frustum.

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