Physical space in the context of Euclidean three-dimensional space


Physical space in the context of Euclidean three-dimensional space

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⭐ Core Definition: Physical space

Space is a three-dimensional continuum containing positions and directions. In classical physics, physical space is often conceived in three linear dimensions. Modern physicists usually consider it, with time, to be part of a boundless four-dimensional continuum known as spacetime. The concept of space is considered to be of fundamental importance to an understanding of the physical universe. However, disagreement continues between philosophers over whether it is itself an entity, a relationship between entities, or part of a conceptual framework.

In the 19th and 20th centuries mathematicians began to examine geometries that are non-Euclidean, in which space is conceived as curved, rather than flat, as in the Euclidean space. According to Albert Einstein's theory of general relativity, space around gravitational fields deviates from Euclidean space. Experimental tests of general relativity have confirmed that non-Euclidean geometries provide a better model for the shape of space.

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Physical space in the context of Three dimensions

In geometry, a three-dimensional space is a mathematical space in which three values (termed coordinates) are required to determine the position of a point. Alternatively, it can be referred to as 3D space, 3-space or, rarely, tri-dimensional space. Most commonly, it means the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space. More general three-dimensional spaces are called 3-manifolds. The term may refer colloquially to a subset of space, a three-dimensional region (or 3D domain), a solid figure.

Technically, a tuple of n numbers can be understood as the Cartesian coordinates of a location in a n-dimensional Euclidean space. The set of these n-tuples is commonly denoted and can be identified to the pair formed by a n-dimensional Euclidean space and a Cartesian coordinate system.When n = 3, this space is called the three-dimensional Euclidean space (or simply "Euclidean space" when the context is clear). In classical physics, it serves as a model of the physical universe, in which all known matter exists. When relativity theory is considered, it can be considered a local subspace of space-time. While this space remains the most compelling and useful way to model the world as it is experienced, it is only one example of a 3-manifold. In this classical example, when the three values refer to measurements in different directions (coordinates), any three directions can be chosen, provided that these directions do not lie in the same plane. Furthermore, if these directions are pairwise perpendicular, the three values are often labeled by the terms width/breadth, height/depth, and length.

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Physical space in the context of Point (geometry)

In geometry, a point is an abstract idealization of an exact position, without size, in physical space, or its generalization to other kinds of mathematical spaces. As zero-dimensional objects, points are usually taken to be the fundamental indivisible elements comprising the space, of which one-dimensional curves, two-dimensional surfaces, and higher-dimensional objects consist.

In classical Euclidean geometry, a point is a primitive notion, defined as "that which has no part". Points and other primitive notions are not defined in terms of other concepts, but only by certain formal properties, called axioms, that they must satisfy; for example, "there is exactly one straight line that passes through two distinct points". As physical diagrams, geometric figures are made with tools such as a compass, scriber, or pen, whose pointed tip can mark a small dot or prick a small hole representing a point, or can be drawn across a surface to represent a curve.

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Physical space in the context of Euclidean space

Euclidean space is the fundamental space of geometry, intended to represent physical space. Originally, in Euclid's Elements, it was the three-dimensional space of Euclidean geometry, but in modern mathematics there are Euclidean spaces of any positive integer dimension n, which are called Euclidean n-spaces when one wants to specify their dimension. For n equal to one or two, they are commonly called respectively Euclidean lines and Euclidean planes. The qualifier "Euclidean" is used to distinguish Euclidean spaces from other spaces that were later considered in physics and modern mathematics.

Ancient Greek geometers introduced Euclidean space for modeling the physical space. Their work was collected by the ancient Greek mathematician Euclid in his Elements, with the great innovation of proving all properties of the space as theorems, by starting from a few fundamental properties, called postulates, which either were considered as evident (for example, there is exactly one straight line passing through two points), or seemed impossible to prove (parallel postulate).

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Physical space in the context of Frame of reference

In physics and astronomy, a frame of reference (or reference frame) is an abstract coordinate system, whose origin, orientation, and scale have been specified in physical space. It is based on a set of reference points, defined as geometric points whose position is identified both mathematically (with numerical coordinate values) and physically (signaled by conventional markers).An important special case is that of an inertial reference frame, a stationary or uniformly moving frame.

For n dimensions, n + 1 reference points are sufficient to fully define a reference frame. Using rectangular Cartesian coordinates, a reference frame may be defined with a reference point at the origin and a reference point at one unit distance from the origin along each of the n coordinate axes.

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Physical space in the context of Geopotential height

Geopotential height, also known as geopotential altitude or geopotential elevation, is a vertical coordinate (with dimension of length) representing the work involved in lifting one unit of mass over one unit of length through a hypothetical space in which the acceleration of gravity is assumed constant. Geopotential heights are referenced to Earth's mean sea level, taking its best-fitting equigeopotential as a reference surface or vertical datum.In SI units, a geopotential height difference of one meter implies the vertical transport of a parcel of one kilogram; adopting the standard gravity value (9.80665 m/s), it corresponds to a constant work or potential energy difference of 9.80665 joules.

Geopotential height differs from geometric height (as given by a tape measure) because Earth's gravity is not constant, varying markedly with altitude and latitude; thus, a 1-m geopotential height difference implies a different vertical distance in physical space: "the unit-mass must be lifted higher at the equator than at the pole, if the same amount of work is to be performed".It is a useful concept in meteorology, climatology, and oceanography; it also remains a historical convention in aeronautics as the altitude used for calibration of aircraft barometric altimeters.

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Physical space in the context of One-dimensional space

A one-dimensional space (1D space) is a mathematical space in which location can be specified with a single coordinate. An example is the number line, each point of which is described by a single real number. Any straight line or smooth curve is a one-dimensional space, regardless of the dimension of the ambient space in which the line or curve is embedded. Examples include the circle on a plane, or a parametric space curve.In physical space, a 1D subspace is called a "linear dimension" (rectilinear or curvilinear), with units of length (e.g., metre).

In algebraic geometry there are several structures that are one-dimensional spaces but are usually referred to by more specific terms. Any field is a one-dimensional vector space over itself. The projective line over denoted is a one-dimensional space. In particular, if the field is the complex numbers then the complex projective line is one-dimensional with respect to (but is sometimes called the Riemann sphere, as it is a model of the sphere, two-dimensional with respect to real-number coordinates).

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Physical space in the context of Hyperspace

In science fiction, hyperspace (also known as nulspace, subspace, overspace, jumpspace and similar terms) is a concept relating to higher dimensions as well as parallel universes and a faster-than-light (FTL) method of interstellar travel. In its original meaning, the term hyperspace was simply a synonym for higher-dimensional space. This usage was most common in 19th-century textbooks and is still occasionally found in academic and popular science texts, for example, Hyperspace (1994). Its science fiction usage originated in the magazine Amazing Stories Quarterly in 1931 and within several decades it became one of the most popular tropes of science fiction, popularized by its use in the works of authors such as Isaac Asimov and E. C. Tubb, and media franchises such as Star Wars.

One of the main reasons for the concept's popularity in science fiction is the impossibility of faster-than-light travel in ordinary physical space, which hyperspace allows writers to bypass. In most works, hyperspace is described as a higher dimension through which the shape of three-dimensional space can be distorted to bring distant points close to each other, similar to the concept of a wormhole; or a shortcut-enabling parallel universe that can be travelled through. Usually it can be traversed – the process often known as "jumping" – through a gadget known as a "hyperdrive"; rubber science is sometimes used to explain it. Many works rely on hyperspace as a convenient background tool enabling FTL travel necessary for the plot, with a small minority making it a central element in their storytelling. While most often used in the context of interstellar travel, a minority of works focus on other plot points, such as the inhabitants of hyperspace, hyperspace as an energy source, or even hyperspace as the afterlife.

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Physical space in the context of 3D user interaction

3D human–computer interaction is a form of human–computer interaction where users are able to move and perform interaction in 3D space. Both the user and the computer process information where the physical position of elements in 3D space is relevant. It largely encompasses virtual reality and augmented reality.

The 3D space used for interaction can be the real physical space, a virtual space representation simulated on the computer, or a combination of both. When the real physical space is used for data input, the human interacts with the machine performing actions using an input device that detects the 3D position of the human interaction, among other things. When it is used for data output, the simulated 3D virtual scene is projected onto the real environment through one output device.

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Physical space in the context of Bound vector

In the natural sciences, a vector quantity (also known as a vector physical quantity, physical vector, or simply vector) is a vector-valued physical quantity.It is typically formulated as the product of a unit of measurement and a vector numerical value (unitless), often a Euclidean vector with magnitude and direction.For example, a position vector in physical space may be expressed as three Cartesian coordinates with SI unit of meters.

In physics and engineering, particularly in mechanics, a physical vector may be endowed with additional structure compared to a geometrical vector.A bound vector is defined as the combination of an ordinary vector quantity and a point of application or point of action. Bound vector quantities are formulated as a directed line segment, with a definite initial point besides the magnitude and direction of the main vector.For example, a force on the Euclidean plane has two Cartesian components in SI unit of newtons (describing the magnitude and direction of the force) and an accompanying two-dimensional position vector in meters (describing the point of application of the force), for a total of four numbers on the plane (and six in space).A simpler example of a bound vector is the translation vector from an initial point to an end point; in this case, the bound vector is an ordered pair of points in the same position space, with all coordinates having the same quantity dimension and unit (length and meters).A sliding vector is the combination of an ordinary vector quantity and a line of application or line of action, over which the vector quantity can be translated (without rotations).A free vector is a vector quantity having an undefined support or region of application; it can be freely translated with no consequences; a displacement vector is a prototypical example of free vector.

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