Party (role-playing games) in the context of KonoSuba


Party (role-playing games) in the context of KonoSuba

⭐ Core Definition: Party (role-playing games)

A party is a group of characters adventuring together in a role-playing game. In tabletop role-playing, a party is composed of a group of player characters, occasionally with the addition of non-player character allies controlled by those players or by the gamemaster. In computer games, the relationship between the party and the players varies considerably. Online role-playing games parties often comprise player-controlled characters, as in tabletop games, except that the non-player allies are always controlled to a lesser or greater extent by the computer AI. In single-player computer games, the player generally controls all party members to a varying degree.

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👉 Party (role-playing games) in the context of KonoSuba

KonoSuba: God's Blessing on This Wonderful World!, often referred to simply as KonoSuba, is a Japanese light novel series written by Natsume Akatsuki and illustrated by Kurone Mishima. The series follows Kazuma Satou, a boy who is sent to a fantasy world with MMORPG elements following his death, where he forms a dysfunctional adventuring party with a goddess, an archmage, and a crusader.

Akatsuki wrote the series with the intention of setting a contrast with typical fantasy tropes. The series was serialized as a web novel on Shōsetsuka ni Narō between December 2012 and October 2013, KonoSuba was published as a printed light novel series by Kadokawa Shoten under the company's Kadokawa Sneaker Bunko imprint from October 2013 to May 2020. The light novel series features a divergent plot.

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Party (role-playing games) in the context of Dungeons & Dragons

Dungeons & Dragons (commonly abbreviated as D&D or DnD) is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules (TSR). It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997. The game was derived from miniature wargames, with a variation of the 1971 game Chainmail serving as the initial rule system. D&D's publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, which also deeply influenced video games, especially the role-playing video game genre.

D&D departs from traditional wargaming by allowing each player to create their own character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Master (DM) serves as referee and storyteller for the game, while maintaining the setting in which the adventures occur, and playing the role of the inhabitants of the game world, known as non-player characters (NPCs). The characters form a party and they interact with the setting's inhabitants and each other. Together they solve problems, engage in battles, explore, and gather treasure and knowledge. In the process, player characters earn experience points (XP) to level up, and become increasingly powerful over a series of separate gaming sessions. Players choose a class when they create their character, which gives them special perks and abilities every few levels.

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Party (role-playing games) in the context of Quest (video games)

A quest, or mission, is a task within video games that a player-controlled character, party, or group of characters may complete in order to gain a reward. Quests are most commonly seen in role-playing games and massively multiplayer online games. Rewards may include loot such as items or in-game currency, access to new level locations or areas, an increase in the character's experience in order to learn new skills and abilities, or any combination of the above.

Quests often fall into several types, such as kill quests, gather quests, delivery/"fetch" quests, and escort quests. However, quests can include more than one mission, such as gathering something and transporting it somewhere. Quests can be linked together to form quest series or chains. In this manner, quests are used to provide the player with further background to the setting their characters are in. This mechanism is also used to advance any story or plot the game might have.

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