Parity bit in the context of Six-bit character code


Parity bit in the context of Six-bit character code

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⭐ Core Definition: Parity bit

A parity bit, or check bit, is a bit added to a string of binary code. Parity bits are a simple form of error detecting code. Parity bits are generally applied to the smallest units of a communication protocol, typically 8-bit octets (bytes), although they can also be applied separately to an entire message string of bits.

The parity bit ensures that the total number of 1-bits in the string is even or odd. Accordingly, there are two variants of parity bits: even parity bit and odd parity bit. In the case of even parity, for a given set of bits, the bits whose value is 1 are counted. If that count is odd, the parity bit value is set to 1, making the total count of occurrences of 1s in the whole set (including the parity bit) an even number. If the count of 1s in a given set of bits is already even, the parity bit's value is 0. In the case of odd parity, the coding is reversed. For a given set of bits, if the count of bits with a value of 1 is even, the parity bit value is set to 1 making the total count of 1s in the whole set (including the parity bit) an odd number. If the count of bits with a value of 1 is odd, the count is already odd so the parity bit's value is 0. Parity is a special case of a cyclic redundancy check (CRC), where the 1-bit CRC is generated by the polynomial x+1.

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👉 Parity bit in the context of Six-bit character code

A six-bit character code is a character encoding designed for use on computers with word lengths a multiple of 6. Six bits can only encode 64 distinct characters, so these codes generally include only the upper-case letters, the numerals, some punctuation characters, and sometimes control characters. The 7-track magnetic tape format was developed to store data in such codes, along with an additional parity bit.

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Parity bit in the context of Asynchronous serial communication

Asynchronous serial communication is a form of serial communication in which the communicating endpoints' interfaces are not continuously synchronized by a common clock signal. Synchronization (clock recovery) is done by data-embedded signal: the data stream contains synchronization information in a form of start and stop signals set before and after each payload transmission. The start signal prepares the receiver for arrival of data and the stop signal resets its state to enable triggering of a new sequence.

A common kind of start-stop transmission is ASCII over RS-232, for example for use in teletypewriter operation.

View the full Wikipedia page for Asynchronous serial communication
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