Oblique angle in the context of Ray (geometry)


Oblique angle in the context of Ray (geometry)

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⭐ Core Definition: Oblique angle

In geometry, an angle is formed by two lines that meet at a point. Each line is called a side of the angle, and the point they share is called the vertex of the angle. The term angle is used to denote both geometric figures and their size or magnitude as associated quantity. Angular measure or measure of angle are sometimes used to distinguish between the measure of the quantity and figure itself. The measurement of angles is intrinsically linked with circles and rotation, and this is often visualized or defined using the arc of a circle centered at the vertex and lying between the sides.

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Oblique angle in the context of Right ascension

Right ascension (abbreviated RA; symbol α) is the angular distance of a particular point measured eastward along the celestial equator from the Sun at the March equinox to the (hour circle of the) point in question above the Earth. When paired with declination, these astronomical coordinates specify the location of a point on the celestial sphere in the equatorial coordinate system.

An old term, right ascension (Latin: ascensio recta) refers to the ascension, or the point on the celestial equator that rises with any celestial object as seen from Earth's equator, where the celestial equator intersects the horizon at a right angle. It contrasts with oblique ascension, the point on the celestial equator that rises with any celestial object as seen from most latitudes on Earth, where the celestial equator intersects the horizon at an oblique angle.

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Oblique angle in the context of Scaling (geometry)

In affine geometry, uniform scaling (or isotropic scaling) is a linear transformation that enlarges (increases) or shrinks (diminishes) objects by a scale factor that is the same in all directions (isotropically). The result of uniform scaling is similar (in the geometric sense) to the original. A scale factor of 1 is normally allowed, so that congruent shapes are also classed as similar. Uniform scaling happens, for example, when enlarging or reducing a photograph, or when creating a scale model of a building, car, airplane, etc.

More general is scaling with a separate scale factor for each axis direction. Non-uniform scaling (anisotropic scaling) is obtained when at least one of the scaling factors is different from the others; a special case is directional scaling or stretching (in one direction). Non-uniform scaling changes the shape of the object; e.g. a square may change into a rectangle, or into a parallelogram if the sides of the square are not parallel to the scaling axes (the angles between lines parallel to the axes are preserved, but not all angles). It occurs, for example, when a faraway billboard is viewed from an oblique angle, or when the shadow of a flat object falls on a surface that is not parallel to it.

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Oblique angle in the context of Arrowslit

An arrowslit (often also referred to as an arrow loop, loophole or loop hole, and sometimes a balistraria) is a narrow vertical aperture in a fortification through which an archer can launch arrows or a crossbowman can launch bolts.

The interior walls behind an arrow loop are often cut away at an oblique angle so that the archer has a wide field of view and field of fire. Arrow slits come in a variety of forms. A common one is the cross, accommodating the use of both the longbow and the crossbow. The narrow vertical aperture permits the archer large degrees of freedom to vary the elevation and direction of their bowshot but makes it difficult for attackers to harm the archer since there is only a small target at which to aim.

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Oblique angle in the context of Antireflective

An anti-reflective (AR), anti-glare or anti-reflection coating is a type of optical coating applied to the surface of lenses, other optical elements, and photovoltaic cells to reduce reflection. In typical imaging systems, this improves the efficiency since less light is lost due to reflection. In complex systems such as cameras, binoculars, telescopes, and microscopes the reduction in reflections also improves the contrast of the image by elimination of stray light. This is especially important in planetary astronomy. In other applications, the primary benefit is the elimination of the reflection itself, such as a coating on eyeglass lenses that makes the eyes of the wearer more visible to others, or a coating to reduce the glint from a covert viewer's binoculars or telescopic sight.

Many coatings consist of transparent thin film structures with alternating layers of contrasting refractive index. Layer thicknesses are chosen to produce destructive interference in the beams reflected from the interfaces, and constructive interference in the corresponding transmitted beams. This makes the structure's performance change with wavelength and incident angle, so that color effects often appear at oblique angles. A wavelength range must be specified when designing or ordering such coatings, but good performance can often be achieved for a relatively wide range of frequencies: usually a choice of IR, visible, or UV is offered.

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