A node is a basic unit of a data structure, such as a linked list or tree data structure. Nodes contain data and also may link to other nodes. Links between nodes are often implemented by pointers.
A node is a basic unit of a data structure, such as a linked list or tree data structure. Nodes contain data and also may link to other nodes. Links between nodes are often implemented by pointers.
In computer science, a tree is a widely used abstract data type that represents a hierarchical tree structure with a set of connected nodes. Each node in the tree can be connected to many children (depending on the type of tree), but must be connected to exactly one parent, except for the root node, which has no parent (i.e., the root node as the top-most node in the tree hierarchy). These constraints mean there are no cycles or "loops" (no node can be its own ancestor), and also that each child can be treated like the root node of its own subtree, making recursion a useful technique for tree traversal. In contrast to linear data structures, many trees cannot be represented by relationships between neighboring nodes (parent and children nodes of a node under consideration, if they exist) in a single straight line (called edge or link between two adjacent nodes).
Binary trees are a commonly used type, which constrain the number of children for each parent to at most two. When the order of the children is specified, this data structure corresponds to an ordered tree in graph theory. A value or pointer to other data may be associated with every node in the tree, or sometimes only with the leaf nodes, which have no children nodes.
View the full Wikipedia page for Tree (data structure)An ahnentafel (German for "ancestor table"; German: [ˈʔaːnənˌtaːfəl]) or ahnenreihe ("ancestor series"; German: [ˈʔaːnənˌʁaɪə]) is a genealogical numbering system for listing a person's direct ancestors in a fixed sequence of ascent. The subject (or proband) of the ahnentafel is listed as No. 1, the subject's father as No. 2 and the mother as No. 3, the paternal grandparents as No. 4 and No. 5 and the maternal grandparents as No. 6 and No. 7, and so on, back through the generations. Apart from No. 1, who can be male or female, all even-numbered persons are male, and all odd-numbered persons are female. In this schema, the number of any person's father is double the person's number, and a person's mother is double the person's number plus one. Using this definition of numeration, one can derive some basic information about individuals who are listed without additional research.
This construct displays a person's genealogy compactly, without the need for a diagram such as a family tree. It is particularly useful in situations where one may be restricted to presenting a genealogy in plain text, for example, in emails or newsgroup articles. In effect, an ahnentafel is a method for storing a binary tree in an array by listing the nodes (individuals) in level-order (in generation order).
View the full Wikipedia page for AhnentafelA blockchain is a distributed ledger with growing lists of records (blocks) that are securely linked together via cryptographic hashes. Each block contains a cryptographic hash of the previous block, a timestamp, and transaction data (generally represented as a Merkle tree, where data nodes are represented by leaves). Since each block contains information about the previous block, they effectively form a chain (compare linked list data structure), with each additional block linking to the ones before it. Consequently, blockchain transactions are resistant to alteration because, once recorded, the data in any given block cannot be changed retroactively without altering all subsequent blocks and obtaining network consensus to accept these changes.
Blockchains are typically managed by a peer-to-peer (P2P) computer network for use as a public distributed ledger, where nodes collectively adhere to a consensus algorithm protocol to add and validate new transaction blocks. Although blockchain records are not unalterable, since blockchain forks are possible, blockchains may be considered secure by design and exemplify a distributed computing system with high Byzantine fault tolerance.
View the full Wikipedia page for BlockchainIn computer science, a doubly linked list is a linked data structure that consists of a set of sequentially linked records called nodes. Each node contains three fields: two link fields (references to the previous and to the next node in the sequence of nodes) and one data field. The beginning and ending nodes' previous and next links, respectively, point to some kind of terminator, typically a sentinel node or null, to facilitate traversal of the list. If there is only one sentinel node, then the list is circularly linked via the sentinel node. It can be conceptualized as two singly linked lists formed from the same data items, but in opposite sequential orders.
The two node links allow traversal of the list in either direction. While adding or removing a node in a doubly linked list requires changing more links than the same operations on a singly linked list, the operations are simpler and potentially more efficient (for nodes other than first nodes) because there is no need to keep track of the previous node during traversal or no need to traverse the list to find the previous node, so that its link can be modified.
View the full Wikipedia page for Doubly linked listThe Document Object Model (DOM) is a cross-platform and language-independent API that treats an HTML or XML document as a tree structure wherein each node is an object representing a part of the document. The DOM represents a document with a logical tree. Each branch of the tree ends in a node, and each node contains objects. DOM methods allow programmatic access to the tree; with them one can change the structure, style or content of a document. Nodes can have event handlers (also known as event listeners) attached to them. Once an event is triggered, the event handlers get executed.
The principal standardization of the DOM was handled by the World Wide Web Consortium (W3C), which last developed a recommendation in 2004. WHATWG took over the development of the standard, publishing it as a living document. The W3C now publishes stable snapshots of the WHATWG standard.
View the full Wikipedia page for Document Object ModelData-flow analysis is a technique for gathering information about the possible set of values calculated at various points in a computer program. It forms the foundation for a wide variety of compiler optimizations and program verification techniques. A program's control-flow graph (CFG) is used to determine those parts of a program to which a particular value assigned to a variable might propagate. The information gathered is often used by compilers when optimizing a program. A canonical example of a data-flow analysis is reaching definitions. Other commonly used data-flow analyses include live variable analysis, available expressions, constant propagation, and very busy expressions, each serving a distinct purpose in compiler optimization passes.
A simple way to perform data-flow analysis of programs is to set up data-flow equations for each node of the control-flow graph and solve them by repeatedly calculating the output from the input locally at each node until the whole system stabilizes, i.e., it reaches a fixpoint. The efficiency and precision of this process are significantly influenced by the design of the data-flow framework, including the direction of analysis (forward or backward), the domain of values, and the join operation used to merge information from multiple control paths.This general approach, also known as Kildall's method, was developed by Gary Kildall while teaching at the Naval Postgraduate School.
View the full Wikipedia page for Flow analysis