Language-independent specification in the context of Document Object Model


Language-independent specification in the context of Document Object Model

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⭐ Core Definition: Language-independent specification

A language-independent specification (LIS) is a programming language specification providing a common interface usable for defining semantics applicable toward arbitrary language bindings.

LIS's are language-agnostic; they mitigate the risk that a certain language binding might reduce compatibility with other languages. An ideal LIS allows the language bindings to take advantage of features of a programming language uncompromisingly.

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👉 Language-independent specification in the context of Document Object Model

The Document Object Model (DOM) is a cross-platform and language-independent API that treats an HTML or XML document as a tree structure wherein each node is an object representing a part of the document. The DOM represents a document with a logical tree. Each branch of the tree ends in a node, and each node contains objects. DOM methods allow programmatic access to the tree; with them one can change the structure, style or content of a document. Nodes can have event handlers (also known as event listeners) attached to them. Once an event is triggered, the event handlers get executed.

The principal standardization of the DOM was handled by the World Wide Web Consortium (W3C), which last developed a recommendation in 2004. WHATWG took over the development of the standard, publishing it as a living document. The W3C now publishes stable snapshots of the WHATWG standard.

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Language-independent specification in the context of OpenGL

OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992. It is used for a variety of applications, including computer-aided design (CAD), video games, scientific visualization, virtual reality, and flight simulation. Since 2006, OpenGL has been managed by the non-profit technology consortium Khronos Group.

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Language-independent specification in the context of LLVM

LLVM is a set of compiler and toolchain technologies that can be used to develop a frontend for any programming language and a backend for any instruction set architecture. LLVM is designed around a language-independent intermediate representation (IR) that serves as a portable, high-level assembly language that can be optimized with a variety of transformations over multiple passes. The name LLVM originally stood for Low Level Virtual Machine. However, the project has since expanded, and the name is no longer an acronym but an orphan initialism.

LLVM is written in C++ and is designed for compile-time, link-time, and runtime optimization. Originally implemented for C and C++, the language-agnostic design of LLVM has since spawned a wide variety of frontends: languages with compilers that use LLVM (or which do not directly use LLVM but can generate compiled programs as LLVM IR) include ActionScript, Ada, C# for .NET, Common Lisp, PicoLisp, Crystal, CUDA, D, Delphi, Dylan, Forth, Fortran, FreeBASIC, Free Pascal, Halide, Haskell, Idris, Jai (only for optimized release builds), Java bytecode, Julia, Kotlin, LabVIEW's G language, Objective-C, OpenCL, PostgreSQL's SQL and PL/pgSQL, Ruby, Rust, Scala, Standard ML, Swift, Xojo, and Zig.

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Language-independent specification in the context of JSON

JSON (JavaScript Object Notation, pronounced /ˈsən/ or /ˈˌsɒn/) is an open standard file format and data interchange format that uses human-readable text to store and transmit data objects consisting of name–value pairs and arrays (or other serializable values). It is a commonly used data format with diverse uses in electronic data interchange, including that of web applications with servers.

JSON is a language-independent data format. It was derived from JavaScript, but many modern programming languages include code to generate and parse JSON-format data. JSON filenames use the extension .json.

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