Mortal Kombat (1995 film) in the context of "Martial arts film"

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⭐ Core Definition: Mortal Kombat (1995 film)

Mortal Kombat is a 1995 American martial arts fantasy film based on the video game franchise by Ed Boon and John Tobias. It is the first installment in the Mortal Kombat film series. It was directed by Paul Anderson and stars Linden Ashby, Cary-Hiroyuki Tagawa, Robin Shou, Bridgette Wilson, Talisa Soto, and Christopher Lambert. The film follows a group of heroes who participate in the eponymous tournament to protect Earth from being conquered by malevolent forces. Its story primarily adapts the original 1992 game, while also using elements from the game Mortal Kombat II (1993).

Development of a Mortal Kombat film adaptation began shortly after the release of Mortal Kombat II when independent producer Lawrence Kasanoff acquired the rights from Midway Games. Newcomer director Anderson was hired based on the strength of his debut Shopping, with a screenplay written by Kevin Droney. Filming took place primarily in Thailand, with fight sequences supervised by Shou and Pat E. Johnson.

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Mortal Kombat (1995 film) in the context of Mortal Kombat (1992 video game)

Mortal Kombat is a 1992 fighting game developed and published by Midway for arcades. It is the first main installment in the Mortal Kombat franchise, and was subsequently released by Acclaim Entertainment for nearly every home platform of the time. The game presents a martial arts tournament in which ten characters (including a choice of seven player characters) contend with the fate of Earth at stake. It introduced many key aspects of the Mortal Kombat series, including the unique five-button control scheme and gory finishing moves called Fatalities.

Mortal Kombat is considered by critics to be one of the greatest video games ever made. It spawned numerous sequels and spin-offs, beginning with Mortal Kombat II in 1993. Both games were the subject of a film adaptation in 1995. However, it also sparked much controversy for its depiction of extreme violence and gore using realistic digitized graphics and, along with the home releases of Night Trap and Lethal Enforcers, prompted the formation of the Entertainment Software Rating Board (ESRB), a U.S. government-backed organization that set descriptor ratings for video games.

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