Mac OS in the context of Dominant design


Mac OS in the context of Dominant design

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👉 Mac OS in the context of Dominant design

Dominant design is a technology management concept introduced by James M. Utterback and William J. Abernathy in 1975, identifying key technological features that become a de facto standard. A dominant design is the one that wins the allegiance of the marketplace, the one to which competitors and innovators must adhere if they hope to command significant market following.

When a new technology emerges (e.g. computer GUI operating systems) – often firms will introduce a number of alternative designs (e.g. Microsoft – Windows, Apple Inc. – Mac OS and IBM – OS/2). Updated designs will be released incorporating incremental improvements. At some point, an architecture that becomes accepted as the industry standard may emerge, such as Microsoft Windows. The dominant design has the effect of enforcing or encouraging standardization so that production or other complementary economies can be sought. Utterback and Suarez (1993) argue that the competitive effects of economies of scale only become important after the emergence of a dominant design, when competition begins to take place on the basis of cost and scale in addition to product features and performance.

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Mac OS in the context of Macromedia xRes

xRes was an image editing application by Fauve Software, later acquired by Macromedia. It allowed for a real time preview of work. An early version also introduced the concept of layers, a new way of moving and overlapping objects within an image. It was available for older versions of Mac OS and Windows.

View the full Wikipedia page for Macromedia xRes
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