MP3 in the context of "Album"

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⭐ Core Definition: MP3

MP3 (formally MPEG-1 Audio Layer III or MPEG-2 Audio Layer III) is an audio coding format developed largely by the Fraunhofer Society in Germany under the lead of Karlheinz Brandenburg. It was designed to greatly reduce the amount of data required to represent audio, yet still sound like a faithful reproduction of the original uncompressed audio to most listeners; for example, compared to CD-quality digital audio, MP3 compression can commonly achieve a 75–95% reduction in size, depending on the bit rate. In popular usage, MP3 often refers to files of sound or music recordings stored in the MP3 file format (.mp3) on consumer electronic devices.

MPEG-1 Audio Layer III was originally defined in 1991 as one of the three possible audio codecs of the MPEG-1 standard (along with MPEG-1 Audio Layer I and MPEG-1 Audio Layer II). All three options were retained and further extended—defining additional bit rates and support for more audio channels (supporting surround sound—in the subsequent MPEG-2 standard).

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👉 MP3 in the context of Album

An album is a collection of audio recordings (e.g., music) issued on a medium such as compact disc (CD), vinyl (record), audio tape (like 8-track or cassette), or digital. Albums of recorded sound were developed in the early 20th century as individual 78 rpm records (78s) collected in a bound book resembling a photo album; this format evolved after 1948 into single vinyl long-playing (LP) records played at 33+13 rpm.

The album was the dominant form of recorded music expression and consumption from the mid-1960s to the early 21st century, a period known as the album era. Vinyl LPs are still issued, though album sales in the 21st-century have mostly focused on CD and MP3 formats. The 8-track tape was the first tape format widely used alongside vinyl from 1965 until being phased out by 1983, being gradually supplanted by the cassette tape throughout the 1970s and early 1980s; the popularity of the cassette reached its peak during the late 1980s before sharply declining during the 1990s. The cassette had largely disappeared by the first decade of the 2000s.

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MP3 in the context of Graphical user interface

A graphical user interface, or GUI, is a form of user interface that allows users to interact with electronic devices through graphical icons and visual indicators such as secondary notation. In many applications, GUIs are used instead of text-based UIs, which are based on typed command labels or text navigation. GUIs were introduced in reaction to the perceived steep learning curve of command-line interfaces (CLIs), which require commands to be typed on a computer keyboard.

The actions in a GUI are usually performed through direct manipulation of the graphical elements. Beyond computers, GUIs are used in many handheld mobile devices such as MP3 players, portable media players, gaming devices, smartphones and smaller household, office and industrial controls. The term GUI tends not to be applied to other lower-display resolution types of interfaces, such as video games (where head-up displays (HUDs) are preferred), or not including flat screens like volumetric displays because the term is restricted to the scope of 2D display screens able to describe generic information, in the tradition of the computer science research at the Xerox Palo Alto Research Center.

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MP3 in the context of Audiobook

An audiobook (or a talking book) is a recording of a book or other work being read out loud. A reading of the complete text is described as "unabridged", while readings of shorter versions are abridgements.

Spoken audio has been available in schools and public libraries and to a lesser extent in music shops since the 1930s. Many spoken word albums were made prior to the age of cassettes, compact discs, and downloadable audio, often of poetry and plays rather than books. It was not until the 1980s that the medium began to attract book retailers, and then book retailers started displaying audiobooks on bookshelves rather than in separate displays.

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MP3 in the context of Portable media player

A portable media player (PMP) or digital audio player (DAP) is a portable consumer electronics device capable of storing and playing digital media such as audio, images, and video files. Normally, they refer to small, battery-powered devices utilising flash memory or a hard disk for storing various media files. MP3 players has been a popular alternative name used for such devices, even if they also support other file formats and media types other than MP3 (for example AAC, FLAC, WMA).

Generally speaking, PMPs are equipped with a 3.5 mm headphone jack which can be used for headphones or to connect to a boombox, home audio system, or connect to car audio and home stereos wired or via a wireless connection such as Bluetooth, and some may include radio tuners, voice recording and other features. In contrast, analogue portable audio players play music from non-digital media that use analogue media, such as cassette tapes or vinyl records. As devices became more advanced, the PMP term was later introduced to describe players with additional capabilities such as video playback (they used to also be called "MP4 players"). The PMP term has also been used as an umbrella name to describe any portable device for multimedia, including physical formats (such as portable CD players) or handheld game consoles with such capabilities.

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MP3 in the context of Audio coding format

An audio coding format (or sometimes audio compression format) is a encoded format of digital audio, such as in digital television, digital radio and in audio and video files. Examples of audio coding formats include MP3, AAC, Vorbis, FLAC, and Opus. A specific software or hardware implementation capable of audio compression and decompression to/from a specific audio coding format is called an audio codec; an example of an audio codec is LAME, which is one of several different codecs which implements encoding and decoding audio in the MP3 audio coding format in software.

Some audio coding formats are documented by a detailed technical specification document known as an audio coding specification. Some such specifications are written and approved by standardization organizations as technical standards, and are thus known as an audio coding standard. The term "standard" is also sometimes used for de facto standards as well as formal standards.

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MP3 in the context of Discrete cosine transform

A discrete cosine transform (DCT) expresses a finite sequence of data points in terms of a sum of cosine functions oscillating at different frequencies. The DCT, first proposed by Nasir Ahmed in 1972, is a widely used transformation technique in signal processing and data compression. It is used in most digital media, including digital images (such as JPEG and HEIF), digital video (such as MPEG and H.26x), digital audio (such as Dolby Digital, MP3 and AAC), digital television (such as SDTV, HDTV and VOD), digital radio (such as AAC+ and DAB+), and speech coding (such as AAC-LD, Siren and Opus). DCTs are also important to numerous other applications in science and engineering, such as digital signal processing, telecommunication devices, reducing network bandwidth usage, and spectral methods for the numerical solution of partial differential equations.

A DCT is a Fourier-related transform similar to the discrete Fourier transform (DFT), but using only real numbers. The DCTs are generally related to Fourier series coefficients of a periodically and symmetrically extended sequence whereas DFTs are related to Fourier series coefficients of only periodically extended sequences. DCTs are equivalent to DFTs of roughly twice the length, operating on real data with even symmetry (since the Fourier transform of a real and even function is real and even), whereas in some variants the input or output data are shifted by half a sample.

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MP3 in the context of CD player

A CD player is an electronic device that plays audio compact discs, which are a digital optical disc data storage format. CD players were first sold to consumers in 1982. CDs typically contain recordings of audio material such as music or audiobooks. CD players may be part of home stereo systems, car audio systems, personal computers, or portable CD players such as CD boomboxes. Most CD players produce an output signal via a headphone jack or RCA jacks. To use a CD player in a home stereo system, the user connects an RCA cable from the RCA jacks to a hi-fi (or other amplifier) and loudspeakers for listening to music. To listen to music using a CD player with a headphone output jack, the user plugs headphones or earphones into the headphone jack.

Modern units can play audio formats other than the original CD PCM audio coding, such as MP3, AAC and WMA. DJs playing dance music at clubs often use specialized players with an adjustable playback speed to alter the pitch and tempo of the music. Audio engineers using CD players to play music for an event through a sound reinforcement system use professional audio-grade CD players. CD playback functionality is also available on CD-ROM/DVD-ROM drive-equipped computers as well as on DVD players and most optical disc-based home video game consoles.

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